Admixture Feats
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Admixture feats grant new ways to utilize the Admixture talent (from the Destruction sphere), adding abilities from other spheres to your destructive blast. All admixture feats replace the second blast talent you would normally apply, with the resulting destructive blast dealing normal blast damage in addition to the effect outlined in the feat. Any additional costs incurred by the additional effect must be paid as normal. If your caster level is different for the two spheres, the destructive blast is governed by your caster level for the relevant blast type and the additional effect is governed by your caster level for the appropriate ability.

Author's Note: When using an (admixture) feat, the resulting sphere effect is not one simultaneous effect, but rather a destructive blast with another sphere effect as a new, independent rider. The new sphere effect is still subject to spell resistance if the destructive blast would not be, and the target makes a new, separate saving throw against the new effect.

Auspicious Admixture (Admixture)

Prerequisites: Destruction sphere (Admixture), Fate sphere.

Benefit: When using Admixture, you may spend an additional spell point to affect one target damaged by the destructive blast with a word effect you know in place of a second blast type. If you possess Echoing Word, you may apply the word to any targets damaged, up to your maximum targets from Echoing Word.

Blood Wrack (Admixture)

Prerequisites: Blood sphere, Destruction sphere (Admixture).

Benefit: When using Admixture, you may spend an additional spell point to have a single creature that takes damage be targeted by blood control (including the free (quicken) or (still) ability granted by initiating blood control) that you possess. Creatures already under the effects of your blood control instead may be targeted by a (quicken) or (still) ability. If you possess the Mass Blood Magic talent, you may apply the blood control to all targets damaged, up to your maximum number of targets from Mass Blood Magic, though all affected creatures must be targeted by the same (quicken) or (still) ability.

Boundary Admixture (Admixture) [3PP]

Prerequisites: Destruction sphere (Admixture), Protection sphere

Benefit: When using Admixture, you may spend an additional spell point to center a ward or glyph (if you possess the rapid glyph talent) effect on the target’s square or another affected square or to affect a damaged target with an aegis. If you possess the Mass Aegis talent, you may apply the aegis effect to all targets damaged, up to your maximum targets from Mass Aegis

Source: Card Casting 2: Counters and Control

Curative Admixture (Admixture) [DbH]

Ruinous and restorative power alike flow from your will.

Prerequisites: Destruction sphere (Admixture), Life sphere.

Benefit: When using Admixture, you may spend an additional spell point to have a single creature that takes damage be targeted by a cure, invigorate, or restore. If you possess the Mass Healing talent, you may apply the cure, invigorate, or restore to all targets damaged, up to your maximum targets from Mass Healing. A Life sphere effect which would deal damage (such as a cure on an undead or in conjunction with the Affliction talent) instead deals no damage when used with this feat.

Dispelling Admixture (Admixture, Counterspell) [3PP]

Prerequisites: Destruction sphere (Admixture), Counterspell

Benefit: When using Admixture, you may spend an additional spell point to affect one target damaged by the destructive blast with the counterspell feat in place of a second blast type. If you possess the Improved Counterspell feat, you may pay an additional spell point to target one additional effect on the target per 5 caster levels or counterspell a single effect on each target damaged. If you possess the Greater Counterspell feat, you may pay two additional spell points to target all effects on each target damaged.

Source: Card Casting 2: Counters and Control

Enhancing Admixture (Admixture)

Prerequisites: Destruction sphere (Admixture), Enhancement sphere.

Benefit: When using Admixture, you may spend an additional spell point to have a single creature that takes damage be targeted by an enhancement effect that you possess. If you possess the Mass Enhancement talent, you may apply the enhancement to any targets damaged, up to your maximum targets from Mass Enhancement. This ability can only target creatures, it cannot be used to affect objects.

Faerie Admixture (Admixture) [3PP]

Source: Expanded Spheres: Baron's Lost Apocrypha

Prerequisites: Destruction sphere (Admixture), Fallen Fey Sphere (Share Link).

Benefit: When using Admixture, you may spend an additional spell point to affect one target damaged by the destructive blast with a fey-link in place of a second blast type. If you possess Bounty of the Fey, you may apply the fey-link to any targets damaged, up to your maximum targets from Bounty of the Fey.

Generative Admixture (Admixture) [3PP]

Source: Expanded Spheres: Baron's Lost Apocrypha

Prerequisites: Destruction sphere (Admixture), Creation sphere.

Benefit: When using Admixture, you may spend an additional spell point to have a single creature that takes damage be targeted by an alter effect that you possess. If you possess the Divided Creation talent with the Mass Alter option, you may apply alter to any targets damaged, up to your maximum targets from Divided Creation. Alternatively, you may spend an additional spell point to create an object in the target’s square or another affected square, or create multiple objects if you possess the Divided Creation talent with the Multiple Creations option.

Ghostly Admixture (Admixture)

Prerequisites: Death sphere, Destruction sphere (Admixture).

Benefit: When using Admixture, you may spend an additional spell point to affect one target damaged by the destructive blast with a ghost strike effect you know, in place of a second blast type. If you possess the Mass Death Magic talent, you may pay an additional spell point to apply the ghost strike to all targets damaged.

Illuminating Admixture (Admixture)

Prerequisites: Destruction sphere (Admixture), Light sphere.

Benefit: When using Admixture, you may cause a single creature that takes damage to glow.

Introductory Admixture (Admixture) [3PP]

Source: Expanded Spheres: Baron's Lost Apocrypha

Prerequisites: Destruction sphere (Admixture), Conjuration sphere.

Benefit: When using Admixture, you may spend an additional spell point to summon a creature in a square adjacent to the target’s square or another affected square. If you possess the Mass Summon Talent, you may summon multiple such creatures up to the normal maximum of Mass Summon.

Militant Admixture (Admixture) [3PP]

Source: Expanded Spheres: Baron's Lost Apocrypha

Prerequisites: Destruction sphere (Admixture), War sphere.

Benefit: When using Admixture, you may spend an additional spell point to center a totem effect on the target’s square or another affected square. Alternatively, if you possess the Totemic Aura talent, you may spend an additional spell point to affect one target damaged by the destructive blast with a totemic aura in place of a second blast type.

Mind Wrack (Admixture)

Prerequisites: Destruction sphere (Admixture), Mind sphere.

Benefit: When using Admixture, you may spend an additional spell point to have a single creature that takes damage be targeted by a charm that you possess. If you possess the Mass Charm talent, you may apply the charm to all targets damaged, up to your maximum number of targets from Mass Charm.

Morphic Admixture (Admixture)

Prerequisites: Alteration sphere, Destruction sphere (Admixture).

Benefit: When using Admixture, you may spend an additional spell point to have a single creature that takes damage save against a hostile shapeshift. If you possess the Mass Alteration talent, you may apply the hostile shapeshift to all targets damaged, up to your maximum targets from Mass Alteration.

Nebulous Admixture (admixture)

Prerequisites: Destruction sphere (Admixture), Weather sphere.

Benefit: When using Admixture, you may spend an additional spell point to affect one target damaged by the destructive blast with a shroud effect you know in place of a second blast type. If you possess Encompassing Weather, you may apply the shroud to any targets damaged, up to your maximum targets from Encompassing Weather.

Primal Admixture (Admixture) [3PP]

Source: Expanded Spheres: Baron's Lost Apocrypha

Prerequisites: Destruction sphere (Admixture), Nature sphere.

Benefit: When using Admixture, you may spend an additional spell point to affect one target damaged by the destructive blast with a geomancing or spirit effect which targets a creature or applies to a creature in place of a second blast type. If you possess Environmental Presence or Grant Spirit twice, you may apply the effect to any targets damaged, up to your maximum targets from these talents. Alternatively, you may spend an additional spell point to center a geomancy effect which targets an area on the target’s square or another affected square.

Soft Admixture Specialty [3PP]

Source: Expanded Spheres: Baron's Lost Apocrypha

Prerequisites: Destruction sphere (Admixture, Damage Control)

Benefit: When you use the Admixture talent on a destructive blast while using the Damage Control talent to deal no damage with the blast, you do not need to pay an additional spell point or increase the casting time for using Admixture. When using Damage Control, creatures struck by your destructive blast (if it requires an attack roll) or that fail their saving throw are considered to have been damaged by the effect for the purpose of triggering Admixture feats.

Note: This is not an (admixture) feat.

Space-Rending Admixture (Admixture)

Prerequisites: Destruction sphere (Admixture), Warp sphere (Unwilling Teleport).

Benefit: When using Admixture, you may spend an additional spell point to have a single creature that takes damage targeted by Unwilling Teleport. If you possess the Mass Teleport talent, you may apply the Unwilling Teleport effect to all targets damaged, up to your maximum targets from Mass Teleport.

Spectacular Admixture (Admixture) [3PP]

Source: Expanded Spheres: Baron's Lost Apocrypha

Prerequisites: Destruction sphere (Admixture), Illusion sphere.

Benefit: When using Admixture, you may spend an additional spell point to affect one target damaged by the destructive blast with a glamer effect in place of a second blast type. If you possess Complex Illusion, you may apply the glamer to any targets damaged, up to your maximum targets from Complex Illusion. Alternatively, you may spend an additional spell point to center a figment effect on the target’s square or another affected square.

Spellshock Admixture (Admixture) [Mana HB]

Prerequisites: Destruction sphere (Admixture), Mana sphere.

Benefit: When using Admixture, you may spend an additional spell point to affect one target damaged by the blast with an (expunge) ability . If you possess Explosive Expunge, you may apply the (expunge) to all targets damaged.

Telekinetic Admixture (Admixture)

Prerequisites: Destruction sphere (Admixture), Telekinesis sphere.

Benefit: When using Admixture, you may spend an additional spell point to lift a creature that takes damage as per Hostile Lift. If you possess the Divided Mind talent, you may lift any number of creatures damaged by the destructive blast that do not exceed your lift limit. Maintaining the Hostile Lift requires concentration or spending one spell point as normal.

Time-Thief’s Admixture (Admixture)

Prerequisites: Destruction sphere (Admixture), Time sphere.

Benefit: When using Admixture, you may spend an additional spell point to have a single creature that takes damage targeted by an alter time ability that you possess. If you possess the Mass Time talent, you may apply the alter time effect to all targets damaged, up to your maximum targets from Mass Time.

Umbral Admixture (Admixture)

Prerequisites: Dark sphere, Destruction sphere (Admixture).

Benefit: When using Admixture, you may spend an additional spell point to center a darkness or blot effect on the target’s square or another affected square.

Unveiling Admixture (Admixture) [3PP]

Source: Expanded Spheres: Baron's Lost Apocrypha

Prerequisites: Destruction sphere (Admixture), Divination Sphere (Sensory Overload or Viewing).

Benefit: When using Admixture, you may spend an additional spell point to center a viewing sensor on the target’s square or another affected square. Alternatively, you may spend a spell point to affect a single target damaged by the blast with the Sensory Overload talent. If you possess Grant Divination twice, you may apply the Sensory Overload to any targets damaged, up to your maximum targets from Grant Divination.

Warding Admixture (Admixture) [3PP]

Source: Expanded Spheres: Baron's Lost Apocrypha

Prerequisites: Destruction sphere (Admixture), Protection Sphere (Distant Protection).

Benefit: When using Admixture, you may spend an additional spell point to center a ward effect on the target’s square or another affected square.


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