Admixture Savant
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Ultimate Spheres of Power
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Class Skills

The admixture savant loses Acrobatics (Dex), Bluff (Cha), Climb (Str), Intimidate (Cha), and Swim (Str) as class skills and gains Knowledge (all) (Int) as class skills.

Admixture Pool (Su)

At 2nd level, the admixture savant gains the Admixture talent as a bonus talent.

Additionally, he gains a pool of admixture points equal to his level. These points may be used to remove the casting time increase from the Admixture talent or to reduce the spell point cost of a metamagic feat by one spell point per admixture point spent.

This ability replaces evasion and dodge bonus.

Bonus Feat

The admixture savant may select a metamagic feat or any feat with the casting prerequisite for which he qualifies at 2nd level and every 4 levels thereafter.

This replaces bonus combat feats.

Intense Study (Su)

At 3rd level, the admixture savant may study a target that he can see as a move action. The admixture savant adds 1/2 his admixture savant level to all damage dealt by destructive blasts to his studied target until he studies another target.

At 9th level, this bonus damage increases to become equal to his admixture savant level and he may study a target as a swift action.

At 15th level, this bonus damage increases to become equal to 1.5 times his admixture savant level.

This ability replaces favored element, but counts as favored element for stacking purposes.

Flexibility (Ex)

At 11th level, the admixture savant may spend 10 minutes practicing to gain a single bonus talent from the Destruction sphere. He retains use of this talent until the next time he rests to regain spell points or he spends 10 minutes practicing to replace it with another talent.

This ability replaces improved evasion.

Metamagic Master (Ex)

At 20th level, the admixture adept reduces the spell point cost of any metamagic feat applied to a destructive blast by 1 (minimum 0).

This replaces energy body.


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