Angel, Astral Deva (CR 17/MR 7)

This tall, human-like creature has feathery wings and a gentle inner radiance that makes it difficult to look directly at her.

Mythic Astral Deva (CR 17/MR 7)
XP 102,400
Pathfinder Roleplaying Game Bestiary
NG Medium outsider (angel, extraplanar, good, mythic)
Init +15/-5MF, dual initiativeMA; Senses darkvision 60 ft., low-light vision; Perception +22
Aura protective aura, righteous auraMA


AC 36, touch 14, flat-footed 32 (+4 Dex, +22 natural); +4 deflection vs. evil
hp 272 (15d10+190)
Fort +16, Ref +13, Will +11; +4 vs. language-dependent effects and poison, +4 resistance vs. evil
Defensive Abilities faithful havenMA, uncanny dodge; DR 10/epic and evil; Immune acid, charm, cold, fear, petrification; Resist electricity 10, fire 10; SR 32


Speed 50 ft., fly 100 ft. (good)
Melee +2 disrupting evil outsider bane warhammer +25/+20/+15 (1d8+14/19–20/x4 plus stun) or slam +23 (1d8+12)
Special Attacks empyreal litanyMA, merciful judgeMA, mythic power (7/day, surge +1d10), mythic spell-like abilitiesMA, scroll of judgmentMA

Spell-Like Abilities (CL 15th; concentration +22)
At will—aid, continual flame, detect evil, discern lies (DC 21), dispel evil (DC 22), dispel magic, holy aura (DC 25), holy smite (DC 21), holy word (DC 24), invisibility (self only), litany of defense, litany of eloquence, litany of entanglement
(DC 20), litany of escape, litany of righteousness, litany of sight, litany of thunder (DC 22), plane shift (DC 24), remove curse, remove disease, remove fear
7/day—cure light wounds, see invisibility
1/day—blade barrier (DC 23), heal


Str 26, Dex 19, Con 25, Int 18, Wis 18, Cha 25
Base Atk +15; CMB +23; CMD 37
Feats CleaveMF, Flyby Attack, Great Cleave, Improved CriticalMF (warhammer), Improved InitiativeMF, Iron Will, Power AttackMF, Toughness
Skills Acrobatics +22, Craft (any one) +10, Diplomacy +22, Fly +26, Intimidate +22, Knowledge (planes) +22, Knowledge (religion) +22, Perception +22, Sense Motive +22, Stealth +22, Use Magic Device +19
Languages Celestial, Draconic, Infernal; truespeech
SQ change shape (Small or Medium humanoids; alter self), empty handMA


Environment any good-aligned plane
Organization solitary, pair, or squad (3–6)
Treasure double (+2 disrupting evil outsider bane warhammer)

Special Abilities

Empty Hand (Su) A mythic astral deva can store an item in each hand as if wearing a glove of storing, typically its warhammer in one hand and its scroll of judgment in the other.

Empyreal Litany (Su) A mythic angel gains a number of ”litany” spells equal to its mythic rank as spell-like abilities. In addition, a mythic angel is immune to all spells with ”litany” in the title and gains a +4 bonus on saves against language-dependent effects.

Faithful Haven (Su) A mythic astral deva is immune to charm and fear effects, and non-evil allies within its protective aura gain a +4 morale bonus on saving throws against charm and fear effects. If a mythic astral deva expends one use of its mythic power, all non-evil allies within 20 feet also gain sanctuary (DC 18) and fast healing 1, or mythic sanctuary and fast healing 2 if it expends two uses of mythic power, for up to 7 hours. This effect ends for creatures that attack or leave the deva’s protective aura.

Merciful Judge (Su) A mythic astral deva can end a challenge, judgment, quarry, smite, or similar effect used by a creature within 30 feet as a standard action, or an immediate action if it is the target of that ability. If the mythic astral deva expends one use of its mythic power when using this ability, all attacks and abilities used by that creature that deal hit point damage instead deal nonlethal damage for the next 7 rounds (DC 24 Will negates). The target can attempt a new save each round at the end of its turn to end this effect. Creatures with the evil subtype take a -2 penalty on their saves against this ability. The save DC is Charisma-based.

Righteous Aura (Su) All attacks within a mythic astral deva’s protective aura are considered good-aligned for the purpose of overcoming damage reduction, and challenge, judgment, quarry, smite evil, and similar effects used by good allies against evil creatures within this aura function as though the character was 2 levels higher. This does not apply to its scroll of judgment. A mythic astral deva can expend one use of its mythic power to increase the effect of its protective aura to duplicate a mythic minor globe of invulnerability for 7 minutes.

Scroll of Judgment (Su) Seven times per day, a mythic astral deva can peruse the sacred scrolls it carries to proclaim judgment as a 15th-level inquisitor upon a living or undead sentient creature within 30 feet. The deva may grant the benefits of this judgment to itself or a good-aligned ally within 30 feet. The type of judgment declared cannot be changed without expending another use of this ability. If this scroll is destroyed (hardness 0, hp 7), the deva can recreate it as a full-round action; until it does so, it cannot use this ability (though any judgments already begun are not ended). Using this ability is a standard action (or a swift action if the deva expends one use of its mythic power).

Stun (Su) If an astral deva strikes an opponent twice in one round with its warhammer, that creature must succeed on a DC 25 Fortitude save or be stunned for 1d6 rounds. The save DC is Strength-based.

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