Artephile (Paramour Archetype)

While there may be many great loves, few will ever approach the love an artephile has for their tools. Lovingly polished and maintained, they know the ins and outs of magic wondercraft. By constantly altering, augmenting, and tinkering with their items the artephile can charge them with ambient power from their own fascination and drive more wonder from the wondrous.

Skills: Add Knowledge (arcana) and Spellcraft to the paramour skill list. This alters paramour skills. An artephile adds half their level as a competence bonus to Use Magic Device checks. Charisma may be substituted for any ability score when qualifying for item prerequisites for Use Magic Device.

Heartbound Artificer (Su): The artephile is endlessly fascinated with crafted items, their properties, and pushing their limits. Starting at 1st level, the artephile selects one masterwork or magical item in their possession to be considered a heartbound item. They may select another item each level and re-assign one previous item to a new one if desired. Artephiles treat anyone other than themselves wielding a heartbound item as though they were heartbound with one heartbound feat devoted to the artephile. An artephile may make a Use Magic Device check of 10 + the caster or manifester level of an item to identify its properties or to activate an effect similar to detect magic with a range of touch.

This ability replaces heartbound champion and all bonus feats from it.

Artephile Expressions: In addition to the standard expressions available to paramours, the artephile can select from the following:

  • Artificer’s Demand (Su): After checking tides of passion select one heartbound item, you are currently bound to. You may commit the results of your tides of passion dice equal to its caster level to alter it for the next round. The item must be a use activated, triggered, or spell-completion item. Instead of the normal effect, the item responds to the artephile’s need and constant alterations by creating a new effect. If the effect is the same school of magic or psionic discipline then the new effect may be the same level as the original. If it is a different school or discipline from the same origin of power (divine, arcane, psychic, etc.) then the effect must be one level lower than the original. Any other alteration must be two levels lower. The use of the item still consumes any daily uses or charges as normal. This alteration lasts for 1 round initially but may linger due to other abilities.
  • Passion for Performance (Su): Select one heartbound item you are currently bound to. You may commit the results of your tides of passion dice equal to its caster level to trigger adjustments you have made to empower it for the next round. Anyone using the item finds that it resolves at your paramour level if higher than the items and uses your Charisma modifier if higher to determine DCs. If it is a charged or daily use item, it may be used an additional time without a cost. Every time you commit this expression to the same item its caster level must be exceeded by +2 from the last time to trigger this ability again.
  • Passion’s Trigger (Su): The artephile’s fine tuning allows their heartbound items to trigger remotely. If the artephile commits 2 more points of tides of passion pool above those needed to match the caster or manifester level of a heartbound item, the artephile may spend a standard action while under the effect of passion for performance or artificer’s demand to trigger an item ability from the item as long as it is within close range and they have line of effect to it. The artephile must have either the passion for performance or artificer’s demand expression before selecting passion’s trigger.

Artephile Greater Expressions (Su): In addition to the standard expressions available to paramours, the artephile can select from the following:

  • Command Performance (Su): Each time you commit your tides of passion dice pool to the Passion for Performance expression, you may add 1 to the result of each dice to a maximum of +7.
  • Demanding Experimenter (Su): Each time you commit your tides of passion dice pool to the Artificers’s Demand expression, you may add 1 to the result of each dice to a maximum of +7.
  • Obsessive Fascination (Su): You may commit dice from your tides of passion to temporarily bind any item within close range that you have line of effect to as a heartbound item. An enemy may make a Will save (DC of 10 + 1/2 artificer level + Charisma modifier) to resist this effect targeting an item in their possession. If they fail, the item is considered a heartbound item for a number of rounds equal to your Charisma modifier.

Artephile True Expressions (Ex or Su): In addition to the standard expressions available to paramours, the artephile can select from the following:

  • Heart of Echoes (Su): After gaining this true expression, the paramour may commit points from their tides of passion pool to it. If they commit 2 point per level of effect they may generate an effect a heartbound item normally does even if it’s not in their possession or line of sight. The may use this ability even if the item is depleted of charges or daily uses and if they have already used passion for performance to the point they can no longer empower an item reliably. Each time this ability is used to duplicate the effect of the same item it requires 2 more points from tides of passion to be committed.
  • Twisted Loyalty (Su): After gaining this true expression when the artephile uses their passion’s trigger ability they may do so as a hostile action having the item target the wielder instead of another target. Any excess points from that use of passion’s trigger beyond those needed for the base ability can be instead applied as bonus damage to any damaging effect created by the item.

City of 7 Seraphs by Lost Spheres Publishing
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