Assassin Feats
The Assassin

The following feats are available for Assassins and help to improve their various techniques and abilities.

Arcane Larcenist

Why stop with just one spell when you can walk off with half the contents of a wizard's brain?

Prerequisite: Know any one of filch the gift, pilfer the gift, steal the gift; assassin level 9th

Benefit: Whenever you execute the filch the gift, pilfer the gift, or steal the gift techniques, if you have exactly one spell retained by that technique, you do not lose it when you attempt to steal another one. If you have exactly two spells retained by that technique, choose one of the two spells to lose immediately.

Bloody Mess

Killing is so much easier when the next mark is busy screaming over what you did to the first guy.

Prerequisite: Assassin techniques class feature, execution as a chosen execution specialization, know at least three execution techniques

Benefit: Three times per day, whenever you execute an execution technique with a presence change of -3 or -4, you may immediately grant 1 presence to a creature adjacent to your target.

Cold Assassin

In court, premeditation gets thrown around like it's a dirty word. News flash: it's a great way to avoid getting caught in the first place if you do it right; of course they hate it!

Prerequisite: Technique pool class feature, assassin level 1st

Benefit: The size of your technique pool increases by +3 points.

Special: You can gain Cold Assassin multiple times. Each time, the size of your technique pool increases by +2 points, and the required assassin level increases by +3.

Cumulative Exposure

Well, would you look at that. It's gone and rubbed off on you. Congratulations! The Order of the Nullblades would like your resignation in the morning.

Prerequisite: Assassin techniques class feature, magehunting as a chosen assassin specialization, know at least three magehunting techniques

Benefit: Choose a 1st-level spell from the cleric, druid, sorcerer, or wizard spell lists. You gain the ability to cast the chosen spell twice per day as a spell-like ability with a caster level equal to your assassin level and Intelligence as your key ability.

Special: You can gain Cumulative Exposure multiple times. Each time, choose a new 1st-level spell to learn. The required number of magehunting techniques increases by +2 for each time you have taken this feat.

Extended Larceny

When you take magic, it's for keeps, and such paltry issues as the death of the caster don't really matter so much.

Prerequisite: Know any one of filch the gift, pilfer the gift, steal the gift; assassin level 5th

Benefit: Spells stolen with the filch the gift, pilfer the gift, and steal the gift techniques are retained for 1 hour per assassin level or for hours equal to your Charisma modifier after the subject's death, whichever comes first.

Normal: You retain stolen spells for 10 minutes per assassin level or for minutes equal to your Charisma modifier after the subject's death, whichever comes first.

Fingers of Fury

You poke faster than the eye can move.

Prerequisite: Assassin techniques class feature, acupressure as a chosen assassin specialization, know at least three acupressure techniques

Benefit: Three times per day, whenever you would execute an acupressure technique in place of an attack in a full-attack action, you may instead execute that technique at the end of your full-attack action without sacrificing an attack to do so. Its attack bonus is equal to that of your last main-hand attack in a full-attack action.

Instructor of Assassination

You feel like it's high time to give back, and giving back apparently means making more assassins.

Prerequisite: Assassin techniques class feature, assassin level 7th

Benefit: Whenever you replenish your technique pool for the day, you may spend 1 hour training an ally without the assassin techniques class feature in the art of assassination. For the next 24 hours, or until the next time you replenish your technique pool, whichever comes first, that ally gains a technique pool containing 4 technique points, the study mark universal technique, the ability to create presence pools as a 1st-level assassin, and any one assassin technique you know that can be learned by a 1st-level assassin. The ally has an effective assassin level equal to his character level -3 or your assassin level -2, whichever is lower.

Master Instructor

You've been around a long time. Are you spending time passing on your successes, or are you warning others about your failures?

Prerequisite: Instructor of Assassination, assassin level 13th

Benefit: Whenever you train an ally in the art of assassination with the Instructor of Assassination feat, that ally learns two additional assassin techniques you know that can be learned by a 1st-level assassin, and the size of his temporary technique pool increases by +2 points. The ally forgets these additional techniques when the abilities granted by Instructor of Assassination are lost.

Saw it Coming

"Hang on, guys? Is the hair on the back of your neck tingling?"

Prerequisite: Assassin techniques class feature, intuition as a chosen assassin specialization, know at least 3 intuition techniques

Benefit: Whenever you do not get to act in a surprise round, you may assign 1 presence to up to two creatures in combat with a presence pool.

Share the Gift

You may hate mages, but those who cooperate with you get to live, usually.

Prerequisite: Know any one of filch the gift, pilfer the gift, steal the gift

Benefit: Whenever you execute the filch the gift, pilfer the gift, or steal the gift techniques on a willing creature, that creature may choose which spell you steal. When performing steal the gift on a willing creature, do not roll to see what level of spell you get to steal: the subject chooses any 1st through 3rd-level spell to give you instead.

Sneaky Savant

Even for an assassin, you're a tricky one.

Prerequisite: Assassin techniques class feature, infiltration as a chosen assassin specialization, know at least 3 infiltration techniques

Benefit: You gain an infiltration pool, a measure of just how much sneakier than other assassins you are. The number of points in your infiltration pool is equal to 4. You may expend infiltration points as though they were technique points, but you may only expend them on infiltration techniques. The infiltration pool replenishes itself whenever you replenish your technique pool.

Special: You can gain Sneaky Savant multiple times. Each time, the size of your infiltration pool increases by +3 and the number of required infiltration techniques increases by +2.

Specialization Focus

You've given your techniques fancy names, a habit that tends to get laughed at until their efficacy is well-documented. It will be soon enough.

Prerequisite: Assassin techniques class feature

Benefit: Choose one of your specializations. The Difficulty Class of all saving throws called for by techniques of that specialization increases by +1.

Special: You can gain Specialization Focus multiple times. Each time, choose another one of your specializations.

Specialization Focus, Greater

At some point, other people start to memorize the names of your attacks.

Prerequisite: Specialization Focus

Benefit: Choose one of your specializations that has already gained the benefits of the Specialization Focus feat. The Difficulty Class of all saving throws called for by techniques of that specialization increases by a further +1. This stacks with the bonus granted by Specialization Focus.

Special: You can gain Greater Specialization Focus multiple times. Each time, choose another one of your specializations that has already gained the benefits of the Specialization Focus feat.

Stockpiler Adept

When you talk about saving for a rainy day, what you mean is you hoard away poison for when you're going to need all of it at once. And maybe even then some; that's why you hoard it in the first place: it's never enough.

Prerequisite: Assassin techniques class feature, stockpiling technique, poison as a chosen assassin specialization

Benefit: The stockpiling technique can now retain an additional +2 poison points, for a total of 5.

Subduing Techniques

We've all seen wanted posters, and, sometimes, a mark is worth far more alive than dead. It's good to learn how to knock somebody out if that's your idea of good work.

Prerequisite: Assassin techniques class feature

Benefit: Whenever you execute a technique that does only slashing, piercing, and/or bludgeoning damage, you may choose to make the damage dealt by that technique nonlethal.

Technique Training

Even within specializations, assassins vary widely from one to another simply because there are so many techniques out there. The only real way to get ahead is to put effort into learning more of them.

Prerequisite: Assassin techniques class feature, assassin level 1st

Benefit: You learn an assassin technique for which you meet all the prerequisites. The chosen technique must be from one of your chosen specialization categories.

Special: You can gain Technique Training multiple times. Each time, choose a new technique for which you meet all the prerequisites, and the required assassin level increases by +4.

Thin Lady's Disciple

If the show ends when the fat lady sings, then it stands to reason that some beanpole of a woman gets things started.

Prerequisite: Assassin techniques class feature, initiation as a chosen assassin specialization, opening salvo technique, know at least 3 initiation techniques

Benefit: Three times per day, you may benefit from the opening salvo technique even if it isn't the first round of combat.

Toxic Mixologist

They'll love your new recipe.

Prerequisite: Toxin mixology ability, know at least 1 poison technique

Benefit: Whenever you brew poisons with the toxin mixology ability, the number of poison points you have to spend increases by +2.

Special: You can gain Toxic Mixologist multiple times. Each time, the required number of known poison techniques increases by +2.

Varied Technique Training

Learning outside of one's specialization is very difficult, but you managed it.

Prerequisite: Technique Training

Benefit: Choose an assassin technique you know that is not a prerequisite for any other ability you possess. (You cannot choose a poison technique if you only know one of them because of toxin mixologist.) You forget the chosen technique, but learn your choice of any assassin technique for which you meet all the prerequisites.

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