Bear (CR 8/MR 3)

Spittle drips from this feral bear’s roaring maw, and its matted fur is broken in places by wicked, bony growths.

Mythic Dire Bear (CR 8/MR 3)
XP 4,800
Pathfinder Roleplaying Game Bestiary
N Large animal (mythic)
Init +5; Senses low-light vision, scent; Perception +12

Defense

AC 21, touch 10, flat-footed 20 (+1 Dex, +11 natural, –1 size)
hp 119 (10d8+74)
Fort +12, Ref +8, Will +4
Defensive Abilities ferocityMA; DR 5/epic

Offense

Speed 40 ft.
Melee 2 claws +14 (1d6+8 plus grab), bite +14 (1d8+8)
Space 10 ft.; Reach 5 ft.
Special Attacks crushing hugMA, focused furyMA, mythic power (3/ day, surge +1d6)

Statistics

Str 27, Dex 13, Con 21, Int 2, Wis 12, Cha 10
Base Atk +7; CMB +16 (+20 grapple); CMD 27 (31 vs. trip)
Feats Endurance, Improved Initiative, Iron WillMF, RunMF, Skill Focus (Perception)
Skills Perception +12, Survival +8, Swim +16; Racial Modifiers +4 Swim
SQ unstoppableMA

Ecology

Environment cold forests
Organization solitary or pair
Treasure none

Special Abilities

Crushing Hug (Ex) Whenever a mythic dire bear succeeds on a grapple check, it deals damage equal to its claw damage and the target must succeed on a DC 23 Fortitude save or take 1 points of Strength or Dexterity damage (equal chance of either) and 1d4 points of bleed damage as it is crushed against the bear’s bony growths. The save DC is Strength-based. In addition, a mythic dire bear can maintain expend one use of its mythic power to eliminate the -20 penalty on grapple checks when using one claw to maintain its hold for up to 3 rounds. It may use the full attack action while maintaining a grapple, with the combat maneuver check to maintain the grapple replacing one of its claw attacks.

Focused Fury (Ex) As a swift action, a mythic dire bear can expend one use of mythic power to make one creature within 30 feet the target of its ire. The bear treats that target as its quarry, as the ranger class feature, and gains an additional +10 bonus on Survival checks to track that target and can move at full speed without taking a penalty on such checks. If a creature harms the bear, it can expend one use of its mythic power to activate this ability as an immediate action, adding its mythic tier as a morale bonus on attack and damage rolls and gaining immunity to charm and fear effects used by the target of its focused fury.

Unstoppable (Ex) A mythic dire bear is immune to spells and effects that inflict the dazed, stunned, or unconscious condition.

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