Bipedal Creature (CR +2)

Some hybrids mix the features of a humanoid and a bestial creature, walking upright on hooves or claws and wielding both natural and forged weapons. The most famous example of such creatures is the minotaur. Legends often hold them to be the spawn of dark magic or of a powerful curse combined civilized and primal bloodlines, though most are likely to be the product of a wizard’s lab. These brutish creatures are often extremely tough, mixing a humanoid’s cunning and reasoning with an animal’s natural advantages and instincts.

CREATING A BIPEDAL CREATURE

“Bipedal creature” is a template that can be added to any animal, magical beast, or vermin (known as the base creature). It uses all the base creature’s statistics and special abilities except as noted here.

Challenge Rating: Same as the base creature +2.

Size and Type: The base creature’s type changes to monstrous humanoid. Size becomes Small or Medium. Hit Dice change to d10s. Recalculate racial hit points, BAB, and saves for a monstrous humanoid of their Hit Dice.

Special Qualities: A bipedal creature gains darkvision out to 60 feet.

Melee: The bipedal creature retains all the attacks of the base creature. If the base creature has a certain natural attack, keep the higher value. Its forelegs and hands become those of a humanoid, allowing it to wield manufactured weapons.

Special Attacks: The bipedal creature retains all the special attacks of the base creature. If it is larger than the base creature, increase the damage of those special attacks as appropriate (such as rend or constrict). If it is smaller than the base creature, reduce those special attack’s damage dice accordingly.

Abilities: Increase from the base creature as follows: Str +2, Dex +2, Int +4, Wis +2, Cha +4.

Skills: A bipedal creature gains skill points as a monstrous humanoids of its racial Hit Dice. If they can’t speak a language already they gain the ability to speak Common.

Feats: Bipedal creatures can retrain feats from racial Hit Dice, up to a total of their racial Hit Dice’s allowance.

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