Carnivorous Blob (CR 16/MR 6)

Mythic Carnivorous Blob (CR 16/MR 6)
XP 76,800
Pathfinder Roleplaying Game Bestiary 2
N Colossal ooze (mythic)
Init +0; Senses blindsight 60 ft., tremorsense 120 ft.; Perception –5

Defense

AC 8, touch 2, flat-footed 8 (+6 natural, –8 size)
hp 264 (16d8+192)
Fort +12, Ref +5, Will +0
Defensive Abilities cold diffusionMA, reactive strike, split (sonic or slashing, 32 hp); DR 10/−; Immune acid, ooze traits; Resist electricity 30, fire 30
Weaknesses vulnerable to cold

Offense

Speed 20 ft., climb 20 ft., swim 20 ft.
Melee slam +20 (8d6+24 plus grab) or 2-3 slams +20 (8d4+16 plus grab)
Space 30 ft.; Reach 30 ft. (20 ft. with 2 slams, 10 ft. with 3 slams; see amorphous attacks)
Special Attacks absorb flesh, amorphous attacksMA, constrict (8d6+19 plus 1d4 Con drain), engulfMA (DC 34, 8d6+24 plus 1d4 Con drain), mythic power (8/day, surge 1d8), skeletal liquefactionMA, spit globMA

Statistics

Str 42, Dex 11, Con 24, Int —, Wis 1, Cha 1
Base Atk +12; CMB +36 (+40 grapple); CMD 46 (can’t be tripped)
Feats Extra Mythic Power, ToughnessMA, MF, Vital StrikeMA, MF
Skills Climb +24, Swim +24

Ecology

Environment any
Organization solitary
Treasure none

Special Abilities

Absorb Flesh (Ex) A carnivorous blob cannot eat plant matter or inorganic matter, but it devours living flesh with a voracious speed by dealing Constitution drain on creatures it slams, constricts, or engulfs. Whenever the blob deals Constitution drain in this manner, it heals 10 hit points for each point of Constitution it drains. Excess hit points above its normal maximum are gained as temporary hit points. As soon as a carnivorous blob has at least 50 temporary hit points, it loses those temporary hit points and splits as an immediate action.

Amorphous Attacks (Ex) A mythic carnivorous blob can deform and extrude its amorphous substance in a variety of ways when attacking. By decreasing its reach to 20 feet it can make two slam attacks per round rather than one, and by decreasing its reach to 10 feet it can make three slam attacks. Finally, a mythic carnivorous blob is not considered grappled when it is grappling an opponent (including creatures pinned by its engulf ability).

Cold Diffusion (Ex) A mythic carnivorous blob does not take lethal or nonlethal cold damage from being a cold environment. In addition, when a mythic carnivorous blob would take cold damage from an attack, it can automatically expend one point of its mythic power to suppress its vulnerability to cold and immediately gain cold resistance 30 until the end of its next turn. When it uses this ability, any creature adjacent to the blob takes 2d6 points of cold damage and the blob’s reactive strike ability is not suppressed by any cold effect that affects it.

Mindless Toughness (Ex) A mythic carnivorous blob gains Toughness as a bonus feat even though it is mindless.

Mindless Vital Strike (Ex) A mythic carnivorous blob gains Vital Strike as a bonus feat even though it is mindless.

Reactive Strike (Ex) Whenever a carnivorous blob takes damage, it reflexively lashes out with a slam attack. This ability effectively grants the carnivorous blob an attack of opportunity against any adjacent foe that deals it damage. These attacks of opportunity do not count against the normal limit the creature can make in a round. Attacks that deal sonic or slashing damage do not trigger a reactive strike—rather, they cause the creature to split. Whenever a carnivorous blob takes cold damage, the creature cannot use its reactive strike ability until after it takes its next action in combat.

Skeletal Liquefaction (Ex) Whenever a carnivorous blob deals Constitution drain, the target’s bones (or chitin or equivalent substance) soften and liquefy, dealing 1d4 points of Dexterity drain and causing the target to become staggered for 1d4 rounds; a DC 25 Fortitude save reduces the duration of the staggered condition to 1 round. Creatures without bones or a similar endoskeleton or exoskeleton, including constructs, oozes, plants, and amorphous or incorporeal creatures, are immune to this effect. The save DC is Constitution-based.

Spit Glob (Ex) Once per minute as a standard action, a mythic carnivorous blob can expel a 5-foot-radius glob of its gelatinous mass up to 120 feet away. A carnivorous blob can spend one use of its mythic power to double the range of this attack or to spit another glob before one minute has passed. Creatures within the area the glob strikes are affected as if the carnivorous blob had used its engulf ability to attack them (DC 34 Reflex negates), though its absorb flesh ability does not apply to Con drain dealt by this attack. The glob persists until the beginning of the carnivorous blob’s next turn; however, if the carnivorous blob’s blindsight or tremorsense reveals that creatures remain trapped within the glob, the carnivorous blob can expend one use of its mythic power to cause the glob to persist until the beginning of its next turn. The glob adheres to surfaces and can entrap climbing creatures. A flying creature engulfed by a glob that is not attached to a solid surface fall, though if they fit entirely within the glob they take half falling damage as the glob cushions their fall. Creatures that do not fit completely within the glob gain a +2 circumstance bonus to their Reflex save to avoid being engulfed.

See the Legal & OGL page. Any material NOT covered by the Open Game License Version 1.0a is covered by the Creative Commons Attribution-ShareAlike 3.0 License.