Carnivorous Crystal (CR 14/MR 5)

Mythic Carnivorous Crystal (CR 14/MR 5)
XP 38,400
Pathfinder Roleplaying Game Bestiary 3
N Medium ooze (earth, extraplanar, mythic)
Init –5; Senses blindsight 120 ft.; Perception –5
Aura subsonic hum (60 ft., DC 24)

Defense

AC 22, touch 5, flat-footed 22 (–5 Dex, +17 natural)
hp 208 (16d8+136)
Fort +11, Ref +0, Will +0
Defensive Abilities crystalline refractionMA, split (critical hit from a bludgeoning or sonic attack, 15 hp); DR 10/-; Immune cold, electricity, ooze traits; Resist fire 20
Weaknesses brittle, vulnerable to sonic

Offense

Speed 10 ft., climb 10 ft.
Melee slam +18 (7d8+9/18–20 plus entrap)
Special Attacks crystallic waveMA, crystallize, entrap (DC 24, 1d10 rounds, hardness 15, hp 10), mythic power (5/day, surge 1d8), demineralizationMA, razor sharp

Statistics

Str 22, Dex 1, Con 22, Int —, Wis 1, Cha 1
Base Atk +12; CMB +18; CMD 23 (can’t be tripped)
Feats Extra Mythic PowerMF, Potent SurgeMF, Vital StrikeMA, MF
Skills Climb +14, Stealth +0 (+5 in rocky environs); Racial Modifiers +5 Stealth (+10 in rocky environs)
SQ cage of shardsMA, freeze, resonanceMA

Ecology

Environment any underground (Plane of Earth)
Organization solitary, colony (2–4), or formation (5–10)
Treasure incidental

Special Abilities

Brittle (Ex) Bludgeoning and sonic attacks can inflict critical hits on a mythic carnivorous crystal. A successful critical hit from such attacks causes the carnivorous crystal to split, even if the attack causes no damage. The crystal remains immune to precision-based damage, such as damage from sneak attacks.

Cage of Shards (Ex) A mythic carnivorous crystal’s entrap attack surrounds a creature in razor-sharp crystalline shards and fibers that twist and slash reflexively when creatures try to destroy them or break free. A creature attacking the entrapping crystals or trying to break them with a Strength check takes 2d6 points of slashing damage and 1d6 points of bleed damage.

Crystallic Wave (Sp) As a full-round action, a mythic carnivorous crystal can transmute metal objects within 10 feet into crystal. This affects these objects as transmute metal to wood (caster level 16th), but the hardness of transmuted objects is reduced to 0 and their hit points are reduced by half. Armor or shields affected by the crystallic wave lose one point of armor bonus every time a creature wearing them takes bludgeoning damage or falling damage; a natural attack roll of 19 or 20 is not required. If a creature is using a crystal armor and shield, determine which item is damaged randomly (50% chance of either). A mythic carnivorous crystal can increase the radius of this effect by 10 feet per point of mythic power it spends.

Crystalline Refraction (Su) When a mythic carnivorous crystal is struck by a ray, whether the ray affects it or not, the ray is refracted and targets a random creature within 30 feet of it, using the ray’s original attack roll. If targeted by an effect that produces multiple rays, such as scorching ray, determine the additional target for each ray separately. The mythic carnivorous ooze can spend one use of its mythic power as an immediate action to reflect a ray back on the creature that created it; a ray reflected in this way does not affect the mythic carnivorous crystal. If targeted by an effect that creates multiple rays, this reflection affects only a single ray.

Crystallize (Ex) A creature entrapped by a mythic carnivorous crystal’s attack must succeed at a DC 24 Fortitude save each round or become helpless. If a helpless creature fails this save, it becomes petrified as its body crystallizes. In 1d4 hours, the petrified victim shatters and a new carnivorous crystal emerges from the remains. The save DC is Constitution-based.

Demineralization (Ex) When a mythic carnivorous crystal confirms a critical hit against a living creature, it rapidly leaches trace minerals from their blood, organs, and body structures, dealing 1d3 points of Strength, Dexterity, and Constitution damage and causing the target to become fatigued (or exhausted if already fatigued). A DC 24 Fortitude save negates the fatigue and reduces the ability damage to 1 point from each ability score.

Mindless Vital Strike (Ex) A mythic carnivorous crystal gains Vital Strike as a bonus feat, even though it is mindless.

Razor Sharp (Ex) A mythic carnivorous crystal’s slam attack deals devastating piercing and slashing damage, and threatens a critical hit on a roll of 18, 19, or 20.

Resonance (Ex) Mythic carnivorous crystals share a rudimentary common sentience with other carnivorous crystals within 300 feet, transmitted by their subsonic hum. If any of them are aware of an opponent, all of them are. If any of them flank an opponent, all of them gain a +2 bonus to attack rolls against the flanked creature. In addition, the save DC against a mythic carnivorous crystal’s subsonic hum is increased by 1 for every other carnivorous crystal within 60 feet.

Subsonic Hum (Su) An active mythic carnivorous crystal gives off supernatural sonic vibrations. Any living creature starting its turn within this aura must succeed at a DC 24 Fortitude save or be stunned for 1 round. A creature that successfully saves cannot be affected by the same carnivorous crystal’s subsonic hum for 24 hours. This is a sonic mind-affecting effect. The save DC is Constitution-based.

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