Deadly Assassin (Unchained Rogue Archetype)
Archetypes of Power 2

Skill Ranks per Level

The deadly assassin only receives 6 + his Intelligence modifier ranks per level.

This alters skill ranks per level.


Deadly assassins are proficient with simple weapons, as well as light armor. In addition, if this is this character’s first level in any class, they may select a martial tradition of their choice.

This alters weapon and armor proficiencies.

Combat Training (Ex)

A deadly assassin is considered an Expert practitioner, gaining spheres and talents as appropriate, and uses the highest of their Charisma or Intelligence as their practitioner modifier.

This replaces the rogue talents gained at 4th, 8th, 12th, 16th, and 20th level, in addition to the debilitating injury class feature.


At 1st level, the deadly assassin gains the Duelist and Fencing spheres as bonus spheres, as well as the Bloody Slasher drawback, granting the Long Cuts talent as normal. If the deadly assassin already possesses the Bloody Slasher drawback or the Long Cuts talent, she gains a bonus talent from the Duelist sphere as well as the Fencing sphere instead.

This replaces trapfinding.

Vicious Critical (Ex)

At 3rd level, a deadly assassin can deliver vicious wounds to her enemies. Whenever the deadly assassin would confirm a critical hit, she may expend her martial focus as part of the attack to treat the attack as a successful sneak attack, dealing her sneak attack damage as normal. If the deadly assassin would already add her sneak attack damage as part of this critical hit, she instead deals an additional amount of damage equal to her class level. This additional damage is precision damage and is not multiplied on a critical hit.

This replaces danger sense.

Assassin’s Edge (Ex)

At 5th level, the deadly assassin broadens her abilities, always having the right skill for the job. As a move action, the deadly assassin may grant herself the benefit of any one combat talent she does not possess. This effect lasts for 1 minute per class level. The deadly assassin must possess that talent’s base sphere and meet any prerequisites (if a legendary talent). The deadly assassin may use this ability a number of times per day equal to 3 + her practitioner modifier. Multiple uses of this ability do not stack. If the deadly assassin uses this ability against before the previous duration has expired, it replaces the previous use.

This replaces rogue’s edge.

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