Demon, Coloxus (CR 15/MR 6)

This figure would be the picture of elegance and refinement were it not for its grotesque fly head and shivering insectile wings.

Mythic Coloxus (CR 15/MR 6)
XP 51,200
Pathfinder Roleplaying Game Bestiary 3
CE Medium outsider (chaotic, demon, evil, extraplanar, mythic)
Init +20/+0MF, dual initiativeMA; Senses darkvision 60 ft., scent; Perception +31


AC 33, touch 20, flat-footed 23 (+10 Dex, +13 natural)
hp 228 (16d10+140)
Fort +15, Ref +20, Will +9
Defensive Abilities evasion; DR 10/epic and good; Immune disease, electricity, poison; Resist acid 10, cold 10, fire 10; SR 26


Speed 50 ft., fly 100 ft. (good)
Melee bite +26 (1d6+10 plus siphon), 2 slams +26 (1d4+10)
Special Attacks death attackMA, draining siphonMA, mesmerizing drone, mythic power (6/day, surge +1d8), mythic spell-like abilitiesMA, possess creatureMA, sneak attack +4d6

Spell-Like Abilities (CL 12th; concentration +20)
At will—contagion (DC 22), invisibility, suggestion (DC 21)
3/day—confusion (DC 22), haste, quickened invisibility, mind fog (DC 23)
1/day—giant vermin, shadow evocation (DC 23)


Str 19, Dex 30, Con 20, Int 17, Wis 18, Cha 27
Base Atk +16; CMB +26; CMD 40
Feats Agile Maneuvers, Combat Reflexes, DeceitfulMF, Flyby Attack, Hover, Improved InitiativeMF, Quicken Spell-Like Ability (invisibility), Weapon FinesseMF
Skills Acrobatics +28, Appraise +22, Bluff +29, Diplomacy +14, Disguise +19, Fly +32, Knowledge (arcana) +10, Knowledge (planes) +10, Knowledge (religion) +10, Knowledge (history) +14, Knowledge (nobility) +14, Perception +31, Sense Motive +15, Stealth +28; Racial Modifiers +8 Perception
Languages Abyssal, Celestial, Common, Elven; telepathy 100 ft., tongues

Special Abilities

Death Attack (Ex) A mythic coloxus knows the art of killing or paralyzing a foe with a careful strike. This ability functions as the assassin’s death attack ability with an effective assassin level equal to half the mythic coloxus’ HD. If the mythic coloxus has levels in a class that grants the death attack ability, those levels stack with this ability to determine the DC and duration of its death attack.

Draining Siphon (Su) Any creature bitten by Dasnikynlin the demon must make a DC 25 Fortitude save or take 1d4 points of Charisma drain and 1 point of Charisma bleed damage. A coloxus heals itself of 5 points of damage for every point of Charisma it drains. The save DC is Constitution-based and includes a +2 racial bonus.

Mesmerizing Drone (Ex) Once per day as a standard action (or as a move or swift action if it expends one use of mythic power), a mythic coloxus can flutter its wings, creating a mesmerizing display of color and a sound-dampening buzzing drone. All creatures within 30 feet with line of sight become fascinated and slowed (as the spell) for as long as the demon maintains the mesmerizing drone (requiring a move or swift action each round) and for 1d4 rounds thereafter. A successful DC 26 Will save reduces the effect to slow for 1 round. Additionally, the sound creates a buffer against sonic energy, granting the demon immunity to language-dependent and sonic attacks or effects while maintaining the drone. The demon can use this mesmerizing drone more than once per day by expending one use of mythic power for each use after the first. The save DC is Charisma-based.

Tenacious Possession (Su) Once per day, as a full-round action, a mythic coloxus demon can discorporate into a malign spirit presence while attempting to possess a creature within 15 feet (DC 28 Will negates). A successful Will save forces the demon back into its natural form and staggers it for 1 round. The demon can use this ability more than once per day by expending one use of mythic power for each use after the first.

Creatures immune to possession, such as those already under the effects of protection from evil or protection from chaos when targeted by this ability are unaffected. However, if a creature is so protected, the demon can expend one use of its mythic power as a free action to bypass any non-mythic effect that protects against possession. If the effect blocking possession is a mythic effect, the demon can attempt a caster level check against a DC equal to 15 plus the caster level (or Hit Dice, for a supernatural effect) of the protective effect.

When a mythic coloxus successfully possesses a target, he enters its space and merges with it. A creature possessed by a mythic coloxus gains the demon-possessed template (coloxus) as described in the Advanced Bestiary from Green Ronin Publishing. While possessing a target, a mythic coloxus shares the senses of its host and can communicate with it telepathically and use any of its mind-affecting spell-like abilities on its host and can expend uses of its mythic power to assist its host with mythic surges, even if the host is not a mythic creature. If the host is a mythic creature, the coloxus can share its mythic power with its host, paying the cost for mythic abilities used by its host. It can also make this relationship parasitic, expending the host’s uses of mythic power to charge its own abilities. The host is entitled to a DC 26 Will save to resist this theft of its mythic power.

The demon can exit the possessed creature at any time as a standard action. When it does so, it appears in the nearest available open space. In addition, the host is allowed a new DC 28 Will save every 24 hours to force the coloxus to leave its body. If the host is a non-mythic creature and the coloxus expends one use of its mythic power per day, the host is not entitled to a save and the coloxus can maintain its possession indefinitely.

If the host succeeds on this saving throw, or if the host is killed, the coloxus is forced back into its physical form in the nearest available space and is staggered for 1 round and cannot use its possession ability for 24 hours. It may expend one use of its mythic power to eliminate this delay. When a mythic coloxus exits or is ejected from a host, the host creature immediately loses the demon-possessed template and is stunned for 1 round.

A mythic coloxus’ possession can be ended with dispel evil or dispel chaos with a successful DC 36 caster level check, or by a successful banishment, dictum, dismissal, or holy word if the caster overcomes its spell resistance and it fail its saving throw.

When a mythic coloxus would be affected by any of these spells, a mythic coloxus may expend one use of its mythic power as an immediate action to increase the DC of the caster level check or its spell resistance by 6 and to add a +6 profane bonus on its saving throw against the effect. The save DCs are Charisma-based, and include a +2 racial bonus.

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