Dinosaur, Tryannosaurus (CR 12/MR 4)

This bipedal dinosaur’s front arms seem small compared to the rest of its bulk, but its enormous head is all teeth.

Giant Mythic Tyrannosaurus (CR 12/MR 4)
XP 19,200
Pathfinder Roleplaying Game Bestiary
N Colossal animal (mythic)
Init +4; Senses low-light vision, scent; Perception +37

Defense

AC 23, touch 2, flat-footed 23 (+21 natural, –8 size)
hp 221 (18d8+140)
Fort +17, Ref +11, Will +10
Defensive Abilities fortification (50%)MA; DR 10/epic

Offense

Speed 40 ft.
Melee bite +20 (4d8+30/19–20 plus grab)
Space 30 ft.; Reach 30 ft.
Special Attacks fast swallowMA, mythic power (4/day, surge +1d8), primeval roarMA, swallow whole (2d8+15, AC 31, hp 44)

Statistics

Str 40, Dex 11, Con 23, Int 2, Wis 15, Cha 10
Base Atk +13; CMB +36 (+40 grapple); CMD 46
Feats Bleeding Critical, Combat Reflexes, Critical FocusMF, Diehard, Improved Critical (bite), Improved Initiative, Improved Vital Strike, Iron Will, Vital StrikeMF
Skills Perception +37; Racial Modifiers +8 Perception
SQ iron stomachMA, must go fasterMA, powerful bite

Ecology

Environment warm forest and plains
Organization solitary, pair, or pack (3–6)
Treasure none

Special Abilities

Iron Stomach (Ex) A mythic tyrannosaurus applies its full natural armor bonus to AC against attempts by swallowed creatures to cut their way out, and damage equal to 1/5 its hit points must be dealt to its stomach to allow a swallowed creature to escape.

Must Go Faster (Ex) A mythic tyrannosaurus is a deadly pursuer. When a creature it threatens moves out of its threatened area, as an immediate action a mythic tyrannosaurus can move up to its base speed, as long as its movement ends with it threatening the creature that retreated. This movement provokes attacks of opportunity. If the mythic tyrannosaurus expends one use of its mythic power when using this ability, it can move up to twice its speed and its movement is not impeded by difficult terrain. In addition, if its movement requires moving through the space of an opponent other than the creature it is pursuing, it can make a combat maneuver check to overrun that target as a free action that does not provoke attacks of opportunity.

Powerful Bite (Ex) A tyrannosaurus applies twice its Strength modifier to bite damage.

Primeval Roar (Ex) A mythic tyrannosaurus can unleash a deafening roar once per round as a free action. This functions as frightful presence (60 ft., DC 25 Will negates), but the save DC is Constitution-based, and herbivorous animals and magical beasts take a ─4 penalty on their saving throw. If a mythic tyrannosaurus expends one use of its mythic power, all creatures within 30 feet must succeed on a DC 25 Fortitude save or be deafened for 1d6 rounds and also momentarily drop their guard, provoking attacks of opportunity from all foes that threaten them (including the mythic tyrannosaurus).


Mythic Tyrannosaurus

Without the giant simple template, a mythic tyrannosaurus’ stats are as follows: CR 11/MR 4; XP 12,800; Size Gargantuan; Init +5; AC 25, touch 7, flat-footed 24; hp 185; Fort +15, Ref +12; Melee bite +22 (4d6+26/19-20 plus grab); Space 20 ft.; Reach 20 ft.; Special Attacks swallow whole (2d8+13, AC 28, hp 39); Str 36, Dex 13, Con 19; CMB +30 (+34 grapple); CMD 41.

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