Doppelganger (CR 4/MR 2)

This grayish humanoid creature seems almost unfinished, with a narrow head, gaunt limbs, and a sinister, noseless face.

Mythic Doppelganger (CR 4/MR 2)
XP 1,200
Pathfinder Roleplaying Game Bestiary
N Medium monstrous humanoid (mythic, shapechanger)
Init +1; Senses darkvision 60 ft.; Perception +9


AC 18, touch 12, flat-footed 16 (+1 Dex, +1 dodge, +6 natural)
hp 46 (4d10+24)
Fort +4, Ref +5, Will +6
Defensive Abilities moment of doubtMA; Immune charm, sleep


Speed 30 ft.
Melee 2 claws +8 (1d8+4)
Special Attacks arcane appropriationMA, mythic power (4/day, surge +1d6)

Spell-Like Abilities (CL 18th)
At will—detect thoughts (DC 14)


Str 18, Dex 13, Con 12, Int 13, Wis 14, Cha 15
Base Atk +4; CMB +8; CMD 20
Feats Dodge, Extra Mythic PowerMF, Great Fortitude
Skills Bluff +10 (+14 while using change shape ability), Diplomacy +5, Disguise +10 (+30 while using change shape ability), Perception +9, Sense Motive +6, Stealth +5; Racial Modifiers +4 Bluff, +4 Disguise
Languages Common
SQ change shape (polymorph), mimicry, mythic transformationMA, perfect copy


Environment any
Organization solitary, pair, or gang (1 mythic doppelganger and 3–6 doppelgangers)
Treasure NPC Gear

Special Abilities

Arcane Appropriation (Su) When a mythic doppelganger duplicates the appearance of a spellcasting creature within 30 feet, that creature must succeed on a DC 14 Will save or the doppelganger gains knowledge of every spell that spellcaster has prepared (or knows, for spontaneous casters). As a standard action, the mythic doppelganger may expend one use of its mythic power to steal one of those spells or slots from the target (who loses that spell or slot as if it had been cast or expended) and cast the spell itself using the spellcaster’s caster level and ability scores. The mythic doppelganger can ignore non-costly material components when using this ability, as if it had the Eschew Materials feat. A mythic doppelganger cannot cast a spell with a costly material component or focus requirement unless it actually has that component or focus. The save DC is Charisma-based.

Mimicry (Ex) A doppelganger is proficient in all weapons, armor, and shields. In addition, a doppelganger can use any spell trigger or spell completion item as if the spells were on its spell list. Its caster level is equal to its racial Hit Dice.

Moment of Doubt (Ex) When a mythic doppelganger takes the form of another creature, that creature and its allies may not attack the doppelganger for 1 round unless they succeed on a DC 14 Will save. No creatures can be affected by this ability more than once in a 24 hour period. If the mythic doppelganger is adjacent to a creature whose appearance it has duplicated, whenever it is targeted it can expend one use of its mythic power as an immediate action to make a Bluff check with a +4 bonus, opposed by the attacker’s Sense Motive check; if the Bluff check succeeds, the attack targets the other creature rather than the mythic doppelganger. The save DC is Charisma-based.

Mythic Transformation (Ex) A mythic doppelganger’s change shape ability functions as polymorph (self only) rather than alter self.

Perfect Copy (Su) When a doppelganger uses change shape, it can assume the appearance of specific individuals.

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