Dragon, Metallic (Copper) (CR 15/MR 6)

Bright, shining copper scales run from the horn-crowned head to the ridged tail of this long-winged dragon.

Mythic Adult Copper Dragon (CR 15/MR 6)
XP 51,200
Pathfinder Roleplaying Game Bestiary
CG Large dragon (earth, mythic)
Init +11MF; Senses dragon senses; Perception +22
Aura frightful presence (180 ft., DC 23)


AC 35, touch 10, flat-footed 34 (+1 Dex, +25 natural, –1 size)
hp 232 (15d12+135)
Fort +14, Ref +10, Will +13
Defensive Abilities draconic fortitudeMA, impervious emotionsMA, uncanny dodge; DR 10/epic and magic; Immune acid, emotion effects, fear, paralysis, sleep; SR 29


Speed 40 ft., fly 200 ft. (poor); climb stone
Melee bite +22 (2d6+12/19–20), 2 claws +22 (1d8+8/19–20), 2 wings +17 (1d6+4), tail +17 (1d8+12)
Space 10 ft.; Reach 5 ft. (10 ft. with bite)
Special Attacks breath weapon (80-ft. line, DC 22, 12d6 acid), greasy breathMA, joking banterMA, mythic power (6/day, surge +1d8), mythic spell-like abilitiesMA, slapstick propMA, slow breath

Spell-Like Abilities (CL 15th; concentration +21)
At will—grease (DC 17), hideous laughter (DC 18), stone shape

Spells Known (CL 7th; concentration +13)
3rd (5/day)—dispel magic, major image (DC 19)
2nd (8/day)—glitterdust (DC 18), invisibility, phantom trap
1st (8/day)—alarm, identify, magic missile, shield, silent image
0 (at will)—detect magic, ghost sound (DC 16), light, message, open/close, prestidigitation, read magic


Str 27, Dex 12, Con 21, Int 18, Wis 19, Cha 22
Base Atk +16; CMB +24 (+31 trip); CMD 35 (40 vs. trip)
Feats Combat ExpertiseMF, Greater Trip, Improved Critical (bite, claw), Improved InitiativeMF, Improved TripMF, Power Attack, Vital Strike
Skills Bluff +24, Craft (traps) +28, Diplomacy +24, Disable Device +20, Fly +13, Perception +22, Perform (comedy) +15, Sense Motive +20, Spellcraft +20, Stealth +15, Use Magic Device +24
Languages Common, Draconic, Elven, Gnome, Halfling
SQ stage presenceMA, trap master


Environment warm hills
Organization solitary
Treasure triple

Special Abilities

Climb Stone (Ex) A copper dragon can climb on stone surfaces as though using the spider climb spell.

Greasy Breath (Su) Each square affected by a mythic copper dragon’s acid breath weapon is treated as though grease had been cast on it. This effect lasts for 6 rounds.

Impervious Emotions (Su) A mythic copper dragon is used to playing on others’ emotions, rendering him immune to fear and all effects with the emotion descriptor.

Joking Banter (Ex) A mythic copper dragon frustrates his foes with quips directed at them. As a standard action, he can attempt to demoralize up to 6 creatures within 30 feet that can see and hear the dragon, substituting a Perform (comedy) check with a +6 luck bonus in place of an Intimidate check. This is a language-dependent mind-affecting compulsion but though creatures become shaken this is not considered a fear effect and does not stack with other fear effects. If an ally is targeted with joking banter while subject to a fear effect or other harmful emotion effect, it gains a new saving throw against that effect with a +3 luck bonus. The dragon can spend one use of mythic power to target a single creature with its joking banter as a swift action.

Slapstick Prop (Su) By spending one use of mythic power as an immediate action, a mythic copper dragon can target a manufactured weapon within 60 feet, forcing it to become soft and floppy. The weapon’s hardness is halved and it deal nonlethal damages and emits an appropriately silly sound effect on every hit until the end of the dragon’s next turn (DC 22 Fortitude save negates). The save DC is Constitution-based.

Slow Breath (Su) Instead of a line of acid, a copper dragon can breathe a cone of slowing gas. Those in the cone must make a DC 22 Fortitude save or be slowed (as per the spell slow) for 1d6+6 rounds.

Stage Presence (Ex) A mythic copper dragon can always take 10 on Charisma-based skill checks, and as a free action can expend one use of mythic power to take 20 on a Charisma-based skill check. This applies even when the dragon is rushed or threatened.

Trap Master (Ex) An adult copper dragon receives a +6 bonus on Craft (traps) and Disable Device cheks and on Perception checks made to locate a trap. The dragon can remove magical traps using Disable Device, and it can use its claws as thieves’ tools without penalty.

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