Dragonblooded Mortal
Ultimate Spheres of Power


Choosing the dragonblooded mortal archetype replaces one of the character’s Paths.

Saving Throws

A dragonblooded mortal has all good saving throws. This alters saving throws.

Dragon Heritage (Ex)

A dragonblooded mortal gains a host of different abilities depending on which dragon’s power they carry. Choose one of the following dragons. As a dragonblooded mortal gains levels, she gains different abilities depending on the dragon selected.
Dragon Type Energy Type Breath Shape
Black Acid 60-ft. line
Blue Electricity 60-ft. line
Green Acid 30-ft. cone
Red Fire 30-ft. cone
White Cold 30-ft. cone
Brass Fire 60-ft. line
Bronze Electricity 60-ft. line
Copper Acid 60-ft. line
Gold Fire 30-ft. cone
Silver Cold 30-ft. cone


A dragonblooded mortal gains the following abilities as she gains levels.

Claws (Ex)

At 1st level, a dragonblooded mortal gains the ability to grow claws. These claws are primary attacks that deal 1d6 damage for a Medium creature. Growing or retracting these claws is a free action.

Dragon Hide (Ex)

At 1st level, a dragonblooded mortal gains a +1 natural armor bonus, and gains resistance 5 to the element associated with her dragon. At 5th, 9th, 13th, and 17th levels, this natural armor bonus increases by +1, and her resistance improves by 5.

Bite (Ex)

At 5th level, a dragonblooded mortal gains the ability to grow a bite attack. This is a primary attack that deals 1d8 damage for a Medium creature. Growing or dismissing this bite attack is a free action.

Breath Weapon (Su)

At 9th level, a dragonblooded mortal gains the ability to make a breath attack as a dragon. This breath attack has a different shape and damage type depending on the the dragonblooded mortal’s dragon type as chosen above. This breath weapon deals 1d6 points of damage of the dragon’s energy type per dragonblooded mortal level. Those caught in the area of the breath receive a Reflex save for half damage. The DC of this save is equal to 10 + 1/2 her dragonblooded mortal level + her Constitution modifier or her casting ability modifier, whichever is higher. The dragonblooded mortal may use this ability once per 1d4 rounds.

Wings (Ex)

At 13th level, a dragonblooded mortal gains the ability to grow leathery dragon wings from her back as a standard action, giving her a fly speed of 60 feet with average maneuverability. These wings can be dismissed as a free action.

Power (Ex)

At 17th level, the dragonblooded mortal gains a +2 bonus to her Constitution and Strength scores. Her fly speed increases to 90 feet.

Dragonheart (Ex)

At 20th the dragonblooded mortal’s heritage comes to complete fruition. She gains immunity to paralysis, sleep, and her associated energy type. She also gains blindsense 60 feet.

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