Elemental Familiar (Air) (CR 2/MR 1)

This cloud-like creature has dark hollows reminiscent of eyes and a mouth, and a howling wind whips it into ominous shapes.

Small Air Elemental (CR 2/MR 1)
XP 600
Pathfinder Roleplaying Game Bestiary
N Small outsider (air, elemental, extraplanar, mythic)
Init +7; Senses darkvision 60 ft.; Perception +4

Defense

AC 18, touch 14, flat-footed 15 (+3 Dex, +4 natural, +1 size)
hp 23 (2d10+12)
Fort +4, Ref +6, Will +0
Defensive Abilities air mastery; Immune elemental traits

Offense

Speed fly 100 ft. (perfect)
Melee slam +6 (1d4+3)
Special Attacks mythic power (1/day, surge +1d6), whirlwind (DC 12, 10-20 ft.)

Statistics

Str 12, Dex 17, Con 12, Int 4, Wis 11, Cha 11
Base Atk +2; CMB +2; CMD 15
Feats Flyby Attack, Improved InitiativeB, Weapon FinesseB, MF
Skills Acrobatics +7, Escape Artist +7, Fly +17, Knowledge (planes) +1, Perception +4, Stealth +11
Languages Auran
SQ elemental grueMA, mythic masterMA

Ecology

Environment any (Plane of Air)
Organization solitary, pair, or gang (3–8)
Treasure none

Special Abilities

Air Mastery (Ex) Airborne creatures take a –1 penalty on attack and damage rolls against an air elemental.

Elemental Grue (Su) Once per day per Hit Dice, a mythic elemental can ready an action to counterspell any spell cast within 30 feet with a descriptor matching its elemental type, as if using dispel magic (caster level equal to its Hit Dice). It can expend one use of its mythic power to counterspell as an immediate action, rolling twice and selecting the better result if the spell is not a mythic spell. After a successful counterspell, the elemental gains a +1 morale bonus on attack rolls, saving throws, and caster level checks for 1 minute and gains 1d4 temporary hit points times the spell’s level. These temporary hit points last for 1 hour or until expended.

Mythic Master (Su) A spellcaster with the Mythic Improved Familiar feat can call a mythic small elemental familiar. Its master gains Mythic Spell Lore as a bonus feat as long as the elemental familiar is adjacent. However, the spells its master selects with this feat must have the same descriptor as its elemental type or come from the clerical domain spell list matching its elemental type. Spells which can have multiple descriptors, such as summon monster and planar binding, can be selected with this feat but can be cast as mythic spells only when cast with the appropriate descriptor. Its master also gains 1 additional use of mythic power per day, but this use can only be used to augment a spell with that descriptor.

A masterless mythic small elemental is aggressive and savage, gaining the feral savagery (full attack) mythic ability in place of this ability.

This website uses cookies. See the Legal & OGL page for important information. Any material NOT covered by the Open Game License Version 1.0a is covered by the Creative Commons Attribution-ShareAlike 3.0 License.