Etherfuser (Archetype)

Class Features

Table: The Etherfuser
Level Base Attack Bonus Fort Save Ref Save Will Save Special Maximum Manifestation Level Ether Point Regeneration Rate
1st +0 +0 +0 +2 Ateration etherheart, convert ether, etherfusion, ethermagic, fusion pool 1 1
2nd +1 +0 +0 +3 Etherfusion, prone to philosophize 1 1
3rd +1 +1 +1 +3 Lay on hands 1 2
4th +2 +1 +1 +4 Bestow etherheart 2 2
5th +2 +1 +1 +4 Ethereal mercy, mercy 2 3
6th +3 +2 +2 +5 Etherfusion 2 3
7th +3 +2 +2 +5 - 3 4
8th +4 +2 +2 +6 Genesis etherheart 3 4
9th +4 +3 +3 +6 Mercy 3 5
10th +5 +3 +3 +7 Etherfusion 4 5
11th +5 +3 +3 +7 - 4 6
12th +6/+1 +4 +4 +8 - 4 6
13th +6/+1 +4 +4 +8 Mercy 5 7
14th +7/+2 +4 +4 +9 Etherfusion 5 7
15th +7/2 +5 +5 +9 - 5 8
16th +8/+3 +5 +5 +10 - 6 8
17th +8/+3 +5 +5 +10 Mercy 5 9
18th +9/+4 +6 +6 +11 Etherfusion 6 9
19th +9/+4 +6 +6 +11 - 6 10
20th +10/+5 +6 +6 +12 Infusing touch 6 10

Convert Ether (Su)

Etherfusers never seem to have enough ether jelly, so they make more as needed. As a full-round action that provokes attacks of opportunity, an etherfuser reduces her maximum EP by 1 to add 1 point to her fusion pool. Reductions to maximum EP imposed by this ability remain in place until the next time the etherfuser replenishes her fusion pool.

Etherfusion (Sp)

Given ether jelly follows a completely different set of physics than that of raw ether, etherfusers must treat it as an entirely different resource. At 1st level, 2nd level, and every four levels thereafter, an etherfuser selects an etherfusion from the list below.

All etherfusions have a range of 30 feet, have verbal and somantic components, are treated as etherspells containing the highest level manifestation the etherfuser knows for the purpose of counterspelling, and have a duration of instantaneous unless otherwise noted. Most etherfusions also have a number of modifiers that become available as the etherfuser increases in level. When using an etherfusion, an etherfuser may choose to apply up to one of that etherfusion's modifiers to it. Most modifiers increase the fusion point (FP) cost of that etherfusion. If an etherfusion has two or more modifiers, the etherfuser may take that etherfusion twice. An etherfusion that has been taken twice may have up to two of its modifiers applied to it. When two modifiers are applied to the same etherfusion at once, modifiers with an FP cost of 0 are treated as though they have an FP cost of 1 instead.

Buffering Infusion

Cost: 1 FP
Target: one creature
Duration: 1 minute
Rather than repair a body in a reactive fashion, ether can also be proactive. Each round at the beginning of its turn, the subject gains 1 temporary hit point, plus an additional temporary hit point for every five etherfuser levels. These temporary hit points last for 1 round.

Modifiers

Enhanced Buffer

Cost: +1 FP
Requires: Etherfuser 11
The number of temporary hit points granted by this etherfusion each round increases by +3.

Shielding Buffer

Cost: +1 FP
Requires: Etherfuser 7
The subject of this etherfusion has DR 3/so long as he has temporary hit points.

Ether Restoration

Cost: 2 FP
Target: one creature
Requires: Etherfuser 6
Ethereal energy washes away that which hinders optimal physical and mental performance, curing 1d4 points of temporary ability damage divided up however the etherfuser chooses among the subject's ability scores.

For example, on a roll of a '3', an etherfuser can choose to cure 2 points of Strength damage and 1 point of Dexterity damage or 1 point each of Intelligence, Wisdom, and Charisma damage, among other possible combinations.

Modifiers

Delete the Deleterious

Cost: +2 FP
Requires: Etherfuser 12
This etherfusion removes 1 temporary negative level in addition to its other effects. A creature can only have 1 temporary negative level removed by this etherfusion per week.

Focused Restoration

Cost: +1 FP
Requires: Etherfuser 9
Rather than cure 1d4 points of temporary ability damage divided up however the etherfuser chooses, this etherfusion cures all damage to a single ability score of the etherfuser's choice instead.

Powerful Restoration

Cost: +0 FP
Requires: Etherfuser 11
This etherfusion can now cure ability drain, but requires 50 gp worth of powdered silver as a material component.

Ethergel Aegis

Cost: 1 FP
Target: one creature
Duration: 1 round/level
The subject is warded by a bouncy shield of gelatinous ether, granting a +2 deflection bonus to AC and a +2 resistance bonus on saves.

Modifiers

Improved Aegis

Cost: +1 FP
Requires: Etherfuser 7
The subject’s deflection bonus to AC and resistance bonus on saves increases by +1 for every six etherfuser levels the etherfuser possesses, to a maximum of +5 at 18th level.

Lucky Aegis

Cost: +1 FP
Requires: Etherfuser 11
Once over the course of the duration of this etherfusion, the subject can choose to draw upon a small packet of entropy the etherfuser placed in his ethergel aegis, allowing him to roll any saving throw twice and take the better result. He must decide to use this ability before the first roll is made.

Warding Aegis

Cost: +1 FP
Requires: Etherfuser 9
The subject takes only half damage from all wounds and attacks (including those dealt by special abilities) that deal hit point damage. The amount of damage not taken by the warded creature is taken by the etherfuser. Forms of harm that do not involve hit points, such as charm effects, temporary ability damage, level draining, and death effects, do not trigger any response from the ethergel aegis. If the subject suffers a reduction of hit points from a lowered Constitution score, the reduction is not split with the etherfuser because it is not hit point damage. When the etherfusion ends, subsequent damage is no longer divided between the subject and the etherfuser, but damage already split is not reassigned to the subject.

If the etherfuser and the subject of this etherfusion move out of range of each other, the effects of this modifier ends, but the rest of the etherfusion continues.

Immaterial Mercy

Cost: 1 FP
Target: one creature
Requires: Mercy class feature
When using this etherfusion, select one mercy that the etherfuser knows. The subject has the benefits of that mercy applied to him. The FP cost of this etherfusion includes the cost of the mercy.

Immaterial Touch

Cost: 3 FP
Target: one creature
Requires: Lay on hands class feature
The subject is treated as though it were touched by the etherfuser's lay on hands ability. The FP cost of this etherfusion includes the cost of the lay on hands ability, but not the cost of any mercy she chooses to include.

Modifiers

Enhanced Touch

Cost: +0 FP
Requires: Etherfuser 7
The etherfuser’s lay on hands heals an additional 1d6+1 points of damage for every six etherfuser levels she possesses.

Relativistic Healing

Cost: +1 FP
Requires: Etherfuser 11
The etherfuser throws her ether jelly into the void, only for it to return at the instant harm befalls the subject. Rather than heal the subject, the etherfuser’s lay on hands ability grants 1d6+1 temporary hit points for every two etherfuser levels she possesses. These temporary hit points last for 1 minute. Mercies cannot be applied to a lay on hands delivered via an etherfusion with this modifier.

Split Healing

Cost: +1 FP
Requires: Etherfuser 11
The etherfuser’s lay on hands affects two target creatures within range, healing each of them for half the amount rolled, rounded down. Mercies are applied to each creature separately.

Internal Combustion

Cost: 2 FP
Target: one creature
Duration: 4 rounds
Ignoring all of the warnings about entropy in ether, the etherfuser adds a sharp dose of formless energy to a quantity of ether jelly and infuses the subject with it. Each round at the beginning of its turn, the subject takes fire damage equal to the etherfuser's class level with a DC 10 + 1/2 the etherfuser's class level + the etherfuser's Wisdom modifier Fortitude save to negate the damage for that turn.

Modifiers

Everything Burns

Cost: +0 FP
Requires: Etherfuser 7
If the subject fails its first saving throw against this etherfusion, it lights on fire. This fire follows the rules for alchemist’s fire, save that the flames are purple and deal 1d4 points of force damage on the subject’s next turn.

Focus Fire

Cost: +0 FP
Require: Etherfuser 7
The Difficulty Class for all saving throws called for by this etherfusion is increased by +1.

Instant Combustion

Cost: +0 FP
Requires: Etherfuser 9
This etherfusion now has a duration of instantaneous and deals 1d4 points of fire damage per class level with a Fortitude save to negate.

Lacerating Touch

Cost: 3 FP
Target: one creature
Requires: Lay on hands
The etherfuser adds a little entropy to a batch of ether jelly, then unleashes it, dealing bleed damage equal to her class level to the subject. A successful DC 10 + 1/2 the etherfuser's class level + the etherfuser's Wisdom modifier Fortitude save halves this damage.

Modifiers

Cruel Touch

Cost: +1 FP
Requires: Mercy class feature
An etherfuser can deliver an entropically-charged variant of a mercy she knows as part of the lacerating touch etherfusion, effectively making that mercy perform in an antithetical fashion. These entropically-charged mercies, true to their nature, are known as cruelties. Select a cruelty from the list below whose name is the same as a mercy that the etherfuser knows.

The selected cruelty is applied to the lacerating touch etherfusion, affecting the subject with the additional effect detailed therein. If the subject makes his Fortitude saving throw against the bleeding damage dealt by the lacerating touch etherfusion, then the effects of the chosen cruelty are negated. If the subject is immune to bleed damage, then a DC 10 + 1/2 the etherfuser’s class level + the etherfuser’s Wisdom modifier Fortitude save negates the cruelty instead.

The following cruelties can be applied to the lacerating touch etherfusion at no additional cost.

  • Dazed: The target is dazed for 1 round.
  • Deafened: The target is deafened for 1 round per level of the etherfuser.
  • Diseased: The target contracts a disease, as if the etherfuser had cast contagion, using her etherfuser level as her caster level.
  • Fatigued: The target is fatigued.
  • Shaken: The target is shaken for 1 round per level of the etherfuser.
  • Sickened: The target is sickened for 1 round per level of the etherfuser.
  • Staggered: The target is staggered for 1 round per two levels of the etherfuser.

The following cruelties cost an additional +1 FP to apply to the lacerating touch etherfusion.

  • Blinded: The target is blinded for 1 round per level of the etherfuser.
  • Cursed: The target is cursed, as if the etherfuser had cast bestow curse, using her etherfuser level as her caster level.
  • Exhausted: The target is exhausted.
  • Frightened: The target is frightened for 1 round per two levels of the etherfuser.
  • Nauseated: The target is nauseated for 1 round per three levels of the etherfuser.
  • Paralyzed: The target is paralyzed for 1 round.
  • Poisoned: The target is poisoned, as if the etherfuser had cast poison, using the etherfuser’s level as the caster level.
  • Stunned: The target is stunned for 1 round per four levels of the etherfuser.

Prayer to the Void

Cost: 1 FP
Target: one creature
Duration: 2 rounds + 1 round/level
Though merely an amalgamation of energy, if prayed to in the appropriate fashion, the ether somehow answers. The subject gains a +1 luck bonus to attack rolls, damage rolls, and saving throws.

Modifiers

Doom of the Void

Cost: +1 FP
Requires: Etherfuser 7
Creatures in a square threatened by the target of this etherfusion take a 1 penalty to attack rolls, damage rolls, and saving throws. If a creature is threatened by multiple creatures with this etherfusion, the penalty does not stack. There is no saving throw.

Mass Prayer

Cost: +2 FP
Requires: Etherfuser 9
This etherfusion now targets one creature for every three etherfuser levels.

Powerful Prayer

Cost: +0 FP
Requires: Etherfuser 12
This luck bonuses granted by this etherfusion increase by +1.

Regenerative Knit

Cost: 2 FP
Target: one creature
Duration: 1 round/level
A burst of energy stimulates the knitting of sinew, healing the subject for points of damage equal to the etherfuser’s class level, as well as granting fast healing 1. Choose disease, fear, or poison. For the duration of this etherfusion, the subject also has a +2 insight bonus to saving throws against effects of the chosen type.

Modifiers

Blanket Resistance

Cost: +1 FP
Requires: Etherfuser 9
The etherfuser no longer needs to choose disease, fear, or poison. Instead, the subject has a +2 insight bonus to saving throws against disease, fear, and poison effects.

Rapid Regeneration

Cost: +0 FP
Requires: Etherfuser 11
This etherfusion now grants fast healing 2.

This ability replaces multiuniversal philosophy.

Fusion Pool (Su)

At 1st level, an etherfuser gains a pool of fusion points (FP), effectively a quantity of preshaped ether jelly that can be safely used on a living creature. The number of points in an etherfuser's fusion pool is equal to her etherfuser level + her Wisdom modifier. The fusion pool is replenished each morning after 8 hours of rest or meditation; these hours do not need to be consecutive.

This ability replaces the lesser blast and greater blast etherhearts.

Prone to Philosophize (Ex)

At 2nd level, an etherfuser is treated as though she has the multiuniversal philosophy class feature for the purpose of meeting the prerequisites of the Philosophical Dilettante feat.

Whenever an etherfuser takes the Philosophical Dilettante feat, she may choose from the following multiuniversal philosophy in addition to the choices granted to standard ethermancers.

Multiuniversal Fuser (Ex)

Etherfusers are among the most proficient transmuters of the ether in this or any other universe, and tend to carry around large quantities of the transmuted product to ensure it seldom runs out. Each time this philosophy is selected, the etherfuser’s fusion pool increases by +3.

Lay on Hands (Su)

Beginning at 3rd level, an etherfuser can heal wounds (her own or those of others) by touch. Each use of this ability costs 2 FP. With one use of this ability, an etherfuser can heal 1d6+1 hit points of damage for every two etherfuser levels she possesses. Using this ability is a standard action, unless the etherfuser targets herself, in which case it is a swift action. Despite the name of this ability, an etherfuser only needs one free hand to use this ability. As an etherfuser’s lay on hands is fueled by the ether and the ether does not subscribe to such silly concepts as the laws of physics, all creatures, be they living, undead, construct, or otherwise, are healed by an etherfuser's lay on hands.

This ability replaces aberrant physiology.

Ethereal Mercy

At 5th level, given an etherfuser’s lay on hands applies a limited number of mercies rather than all known mercies at once, the Extra Mercy feat is treated as though it has the following Benefit: text rather than what is listed in its entry.

“Select one additional mercy for which you qualify. You can also use your lay on hands ability one additional time per day.”

Mercy (Su)

At 5th level, and every four levels thereafter, an etherfuser can learn one mercy. Each mercy adds an effect to the etherfuser's lay on hands ability. Whenever the etherfuser uses lay on hands to heal damage to one target, the etherfuser may choose to apply the benefits of a single mercy she possesses to that target. Mercies cost FP to add to lay on hands and can remove a condition caused by a curse, disease, or poison without curing the affliction. Such conditions return after 1 hour unless the mercy actually removes the affliction that causes the condition.

At 5th level, the etherfuser can learn from the following initial mercies. These mercies cost 0 FP to apply.

  • Fatigued: The target is no longer fatigued.
  • Shaken: The target is no longer shaken.
  • Sickened: The target is no longer sickened.

At 9th level, an etherfuser adds the following mercies to the list of those that can be learned. These mercies cost 0 FP to apply.

  • Dazed: The target is no longer dazed.
  • Diseased: The etherfuser's lay on hands ability also acts as remove disease, using the etherfuser's level as the caster level.
  • Staggered: The target is no longer staggered, unless the target is at exactly 0 hit points.

At 13th level, an etherfuser adds the following mercies to the list of those that can be learned. These mercies cost 1 FP to apply.

  • Cursed: The etherfuser's lay on hands ability also acts as remove curse, using the etherfuser's level as the caster level.
  • Exhausted: The target is no longer exhausted. The etherfuser must have the fatigue mercy before selecting this mercy.
  • Frightened: The target is no longer frightened. The etherfuser must have the shaken mercy before selecting this mercy.
  • Nauseated: The target is no longer nauseated. The etherfuser must have the sickened mercy before selecting this mercy.
  • Poisoned: The etherfuser's lay on hands ability also acts as neutralize poison, using the etherfuser's level as the caster level.

At 17th level, an etherfuser adds the following mercies to the list of those that can be learned. These mercies cost 1 FP to apply.

  • Blinded: The target is no longer blinded.
  • Deafened: The target is no longer deafened.
  • Paralyzed: The target is no longer paralyzed.
  • Stunned: The target is no longer stunned.

This ability replaces aberrant form.

Infusing Touch (Su)

At 20th level, the etherfuser's lay on hands ability can now be used as a swift action regardless of whom it targets, grants 20 temporary hit points in addition to its other effects, and costs 1 fewer FP to use. By extension, the FP cost of the immaterial touch and lacerating touch etherfusions is reduced by 1. These temporary hit points last for 1 hour.

This ability replaces multiuniversal apotheosis.

Lay on Hands, Daily Uses, and Etherfusers

According to a Paizo FAQ regarding the Extra Channel feat, taking that feat grants two “floating” uses of channel energy per day. If a character is multiclassed in such a way that he gets the channel energy class feature from multiple classes, he gets two additional uses total, not two additional uses per instance of the channel energy class feature. The same ruling is true of additional uses of lay on hands granted by the Extra Lay on Hands feat or the Extra Mercy feat. In addition, whenever an etherfuser uses one of these additional uses of lay on hands, she does not have to pay FP for that use of lay on hands, though she must pay for any applied mercy as normal. Finally, an etherfuser may expend one featgranted additional use of the lay on hands class ability to reduce the FP cost of the immaterial touch or lacerating touch etherfusions by 2. This cannot be done multiple times to the same etherfusion.

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