Ultimate Spheres of Power
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Extra feats allow characters to either use their existing abilities more times each day or learn a new ability associated with their class. There is no tag associated with this type of feat, but they have been grouped together here for easier reference.
Most of these feats are available on the appropriate class pages, but they are also included here for ease of reference.
Extra Arsenal Trick
Prerequisite: Arsenal trick class feature.
Benefit: Gain an arsenal trick for which you meet the prerequisites. You may take this feat multiple times. The effects stack.
Extra Bestial Trait
Prerequisite: Bestial trait class feature.
Benefit: Gain an additional bestial trait for which you meet the prerequisites. You may take this feat multiple times. The effects stack.
Extra Breadth Of Form
Prerequisite: Breadth of form class feature.
Benefit: Increase the number of times per day you may use breadth of form by 2. You may take this feat multiple times. The effects stack.
Extra Divine Works
Prerequisite: Divine works class feature.
Benefit: You may choose an additional option from the list of possible divine works class features. You may choose this feat multiple times. Each time, choose another divine work.
Extra Electrokinetic Stunt
Prerequisite: Electrokinetic stunt class feature.
Benefit: You gain an additional electrokinetic stunt for which you qualify. You may take this feat multiple times. The effects stack.
Extra Emotion
Prerequisite: Emotion class feature.
Benefit: Gain the minor power of a new emotion or the next level of an emotion you already possess. You may take this feat multiple times. The effects stack.
Extra Iatrogen
Prerequisite: Iatrogen class feature.
Benefit: Gain an additional iatrogen for which you meet the prerequisites. You may take this feat multiple times. The effects stack.
Extra Invocations
Prerequisite: Invocations class feature.
Benefit: Increase the number of times per day you may use invocations by 2. You may take this feat multiple times. The effects stack.
Extra Magic Talent
Prerequisite: Basic Magic Training or casting class feature.
Benefit: Gain an additional sphere or a talent from a sphere you possess. You may take this feat multiple times. The effects stack.
Extra Mystic Combat
Prerequisite: Mystic combat class feature.
Benefit: Gain an extra mystic combat ability for which you qualify. You may gain this feat multiple times. The effects stack.
Extra Nexus Powers
Prerequisite: Bound nexus class feature.
Benefit: Increase the number of souls in your bound nexus by 2. You may gain this feat multiple times. The effects stack.
Extra Origin Talent [Origin]
Benefit: You gain an additional origin talent.
Special: This feat may be selected multiple times. The effects stack.
Extra Psionics
Prerequisite: Psionics class feature.
Benefit: You may use psionics an extra 6 rounds per day. You may gain this feat multiple times. The effects stack.
Extra Secret
Prerequisite: Secrets class feature.
Benefit: Gain an extra secret for which you qualify. You may gain this feat multiple times. The effects stack.
Extra Shadowstuff
Prerequisite: Shadowstuff class feature.
Benefit: Increase the number of shadow points you possess by 2. You may gain this feat multiple times. The effects stack.
Extra Spell Points
Prerequisite: Spell pool.
Benefit: Your spell pool total increases by 2. You may gain this feat multiple times. The effects stack.
Extra Swarm Powers
Prerequisite: Swarm powers class feature.
Benefit: You gain an additional swarm power you qualify for.
Special: This feat can be taken multiple times.
Extra Unseen Augmentation
Prerequisite: Unseen forces class feature.
Benefit: You gain an additional unseen augmentation for which you qualify. You may take this feat multiple times. The effects stack.
Extra Wraith Haunt
Prerequisite: Wraith haunt class feature.
Benefit: You gain an additional wraith haunt. You may take this feat multiple times. The effects stack.
Extra feats allow characters to either use their existing abilities more times each day or learn a new ability associated with their class. There is no tag associated with this type of feat, but they have been grouped together here for easier reference.
Extra Arsenal Trick [Core]
Prerequisite: Arsenal Trick class feature.
Benefit: Gain an arsenal trick for which you meet the prerequisites. You may take this feat multiple times. The effects stack.
Extra Bestial Trait [Core]
Prerequisite: Bestial Trait class feature.
Benefit: Gain an additional bestial trait for which you meet the prerequisites. You may take this feat multiple times. The effects stack.
Extra Breadth of Form
Prerequisites: Breadth of Form class feature.
Benefit: Increase the number of times per day you may use Breadth of Form by 2. You may take this feat multiple times. The effects stack.
Extra Divine Works [Abj. HB]
Prerequisites: Divine works class feature.
Benefit: You may choose an additional option from the list of possible divine works class features. You may choose this feat multiple times. Each time, choose a different divine work.
Extra Electrokinetic Stunt
Prerequisites: Electrokinetic Stunt class feature
Benefit: You gain an additional electrokinetic stunt for which you qualify. You may take this feat multiple times. The effects stack.
Extra Emotion [Core]
Prerequisite: Emotion class feature.
Benefit: Gain the minor power of a new emotion or the next level of an emotion you already possess. You may take this feat multiple times. The effects stack.
Extra Iatrogen
Prerequisites: Iatrogen class feature.
Benefit: Gain an additional iatrogen for which you meet the prerequisites. You may take this feat multiple times. The effects stack.
Extra Invocations [Core]
Prerequisite: Invocations class feature.
Benefit: Increase the number of times per day you may use Invocations by 2. You may take this feat multiple times. The effects stack.
Extra Magic Talent [Core]
Prerequisite: Basic Magic Training or Casting class feature.
Benefit: Gain an additional sphere or a talent from a sphere you possess. You may take this feat multiple times. The effects stack.
Extra Mystic Combat [Core]
Prerequisite: Mystic Combat class feature.
Benefit: Gain an extra mystic combat ability for which you qualify. You may gain this feat multiple times. The effects stack.
Extra Nexus Powers [Core]
Prerequisite: Bound Nexus class feature.
Benefit: Increase the number of souls in your bound nexus by 2. You may gain this feat multiple times. The effects stack.
Extra Psionics [Core]
Prerequisite: Psionics class feature.
Benefit: You may use psionics an extra 6 rounds per day. You may gain this feat multiple times. The effects stack.
Extra Secret [Core]
Prerequisite: Secrets class feature.
Benefit: Gain an extra secret for which you qualify. You may gain this feat multiple times. The effects stack.
Extra Shadowstuff [Core]
Prerequisite: Shadowstuff class feature.
Benefit: Increase the number of shadow points you possess by 2. You may gain this feat multiple times. The effects stack.
Extra Spell Points [Core]
Prerequisite: Spell Pool.
Benefit: Your spell pool total increases by 2. You may gain this feat multiple times. The effects stack.
Extra Swarm Powers
Prerequisites: Swarm powers class feature.
Benefit: You gain an additional swarm power you qualify for.
Special: This feat can be taken multiple times.
Extra Unseen Augmentation
Prerequisites: Unseen Forces class feature
Benefit: You gain an additional unseen augmentation for which you qualify. You may take this feat multiple times. The effects stack.
Extra Wraith Haunt
Prerequisites: Wraith haunt class feature.
Benefit: You gain an additional wraith haunt.