Extricator (Cryptic Archetype)

Cryptics are scholars of the universe, skilled at seeing and manipulating the underlying fabrics that make up all things. Extricators are specialists in the art of sundering these patterns, of unmaking reality at the most fundamental level.

Proficiencies

Extricators are proficient with simple weapons, as well as light armor and bucklers. In addition, if this is their first level in any class, they may select a martial tradition of their choice.

This modifies weapon and armor proficiencies.

Casting

The extricator may combine spheres and talents to create magical effects. The extricator is considered a Mid-Caster. (Note: All casters gain 2 bonus talents and may select a casting tradition the first time they gain the casting class feature.)

This replaces lesser insights, pattern designs, powers and power points

Spell Pool

An extricator gains a small reservoir of energy they can call on to create truly wondrous effects, called a spell pool. This pool contains a number of spell points equal to their class level + their casting ability modifier (minimum: 1). This pool replenishes once per day after roughly 8 hours of rest.

Blended Training

An extricator gains a combat or magic talent every time they gain a class level. This does not stack with caster levels gained from other sources. An extricator uses their casting ability modifier as their practitioner modifier.

Flexible Patterns

The DCs and effects of all of the extricator’s class abilities are based on the extricator’s casting ability modifier rather than Intelligence. Any cryptic ability that would involve a manifester level check instead uses an MSB check.

Miracle Keeper

At 1st level, the extricator gains Distill Compound as a bonus feat. This replaces Scribe Tattoo.

Disrupting Blast (Su)

At 1st level, the extricator gains the Destruction sphere as a bonus sphere and the Energy Focus drawback, choosing their unique blast type group of Pattern that has only the following (blast type) talent within it. This drawback can be bought off as normal. If the extricator already possesses the Destruction sphere, they do not gain the Energy Focus drawback. If they already possess the Energy Focus drawback, they gain a bonus talent and change the type of energy with the Energy Focus drawback to (pattern).

Disrupting Blast (blast type, pattern)

Choose a creature type (without having to select a subtype). You may change this creature type by spending a spell point as a free action or whenever you gain psionic focus. This destructive blast only deals untyped damage to creatures of this type and ignores any spell resistance that such targets possess. Blasts with this blast type count as the disrupt pattern class feature for the purpose of cryptic insights, feats, and items.

This ability alters disrupt pattern and enhanced disruption.

Unraveling (Su)

Rather than amplifying her own fortitude, an extricator gains the ability to weaken those around her. As a swift action, the extricator can cause any creatures they choose within medium range to take one of the following penalties. The extricator can use this ability for a number of rounds per day equal to 4 + her intelligence modifier. The extricator can maintain this ability as long as she wants provided she has rounds available, or dismiss it at any time as a free action.

  • Brutalize: Creatures within the area take 1 additional damage from all attacks
  • Disorient: Creatures within the area take a -1 penalty on attack rolls
  • Expose: Creatures within the area take a -1 penalty to AC Every four cryptic levels thereafter, this penalty increases by 1 (to 2 at 5th level, 3 at 9th level, 4 at 13th level, and 5 at 17th level).

This ability replaces Altered Defense. Favored class bonuses which improve altered defense improve the penalties inflicted by this ability at an identical rate.

Rapid Unravel (Su)

Starting at 4th level, an extricator can use her unraveling ability as a free action by expending her psionic focus, even when it is not her turn. This ability replaces rapid defense.

Perpetual Unravel (Su)

At 14th level, An extricator is no longer limited to how many rounds per day she can have the unraveling ability active. The extricator can still change the effect as a swift action.

This ability replaces Enduring Defense.

Voidheart (Su)

At 20th level, an extricator can select the following supreme insight One with the Void: The void has subsumed your being, rendering your own pattern indistinguishable from the enigmatic oblivion. You are considered an outsider for the purpose of spells, powers, and other effects, and is immune to energy drain, death effects, and negative energy damage. What’s more, you are shielded against divination effects as per the Mind BlankUSoP advanced protection talent.

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