Feng Shui (New Skill)

Feng Shui (Wisdom)

Feng Shui means “wind and water”. This skill can be used to reduce stress, recover more quickly from injuries, cultivate ki energy, gain luck, intuit direction, sense unseen and unharmonious forces, and become more resilient against ill fortune. To use this skill the character must come to understand how the low of energies, like ki or joss (luck), work and move through an environment. He determines the best place to rest or meditate, the best colors to wear, what numbers are the most fortunate, and how best to be harmonious to the low of local energies. This skill may be used like Survival to intuit direction.

The list below summarizes tasks that can be accomplished from applying feng shui to rest.

Only one of these tasks may be accomplished per period of rest. This skill can benefit others besides the character with the skill. Add +2 to the DC per each extra character the benefit will apply to. If result is failure, but the character would succeeded in using the skill at the original DC before adding to it for extra characters, then the check succeeds only for the skill user. Likewise, if it would benefit some, but not all extra characters, then that number of characters may benefit from the character’s Feng Shui. For example, if the DC to gain a +1 luck bonus for you and 3 allies is 24, but you only roll a 21, you may still benefit two allies with this skill and yourself.

Retry: No. The character will not know if his Feng Shui check was successful until after resting. However, when using Feng Shui to determine direction or to avoid getting lost, the character makes a check whenever the situation calls for one. Retries to avoid getting lost in a specific situation (like being lost in a maze) are not allowed.

Table: Feng Shui
DC Task
10 Increase rate of healing when resting by treating the character as if he were 1 level higher than he is.
15 Gain +1 luck bonus to the next die roll made after gaining a full night’s rest.
OR: Gain bonus to next saving throw against disease, poisons, spells, and spell-like abilities.
OR: Add +1 to the save DC of a ki ability the next time that ability is used.
OR: Reduce the amount of rest needed per day by 1 hour. (The recovery of spell slots still requires 8 hours of rest.)
20 Reduce the amount of rest needed per day by 2 hours. (The recovery of spell slots still requires 8 hours of rest.) Sense the presence of unseen enemies within a 10 foot radius of their exact position (within 60 feet of the character). If an opponent is using stealth the Fung Sui check is opposed by the relevant stealth check.
OR: Reduce the amount of rest needed per day by 3 hours. (The recovery of spell slots still requires 8 hours of rest.)
30 Reduce the amount of rest needed per day by 4 hours. (The recovery of spell slots still requires 8 hours of rest.)
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