Fleshwarper (Prestige Class)
The City of 7 Seraphs


To qualify to become a Fleshwarper, a character must fulfill all of the following criteria:

  • Feat: Minor Becoming.
  • Skills: Healing 5 ranks, Spellcraft 5 ranks.
  • Special: Must be a member of the Cocoon Pact

Hit Dice: d6

Class Skills: The Fleshwarper’s class skills (and the key ability for each skill) are Bluff (Cha), Diplomacy (Cha), Heal (Wis), Intimidate (Cha), Knowledge (arcana)(Int), Perception (Wis), and Spellcraft (Int).

Skills Points at Each Level: 2 + Int modifier.

Class Features

Table: The Fleshwarper
Level Base Attack Bonus Fort Save Ref Save Will Save Special Spells per Day
1st +0 +0 +0 +1 fleshwarp +1 level of existing class
2nd +1 +1 +1 +1 +1 level of existing class
3rd +1 +1 +1 +2 resilient flesh +1 level of existing class
4th +2 +1 +1 +2 +1 level of existing class
5th +2 +2 +2 +3 twisting touch +1 level of existing class
6th +3 +2 +2 +3 expanded spells i +1 level of existing class
7th +3 +2 +2 +4 +1 level of existing class
8th +4 +3 +3 +4 expanded spells ii +1 level of existing class
9th +4 +3 +3 +5 +1 level of existing class
10th +5 +3 +3 +5 death is change +1 level of existing class

Weapon and Armor Proficiency

Fleshwarpers gain no proficiency with any weapon or armor

Spells per Day/Spells Known

When a fleshwarper gains a level they gain new spells per day as if they had also gained a level in a spellcasting class they belonged to before they added the prestige class. They do not, however, gain any other benefits a character of that class would have gained. This essentially means that they add the level of fleshwarper to the level of whatever other spellcasting class they have. If the character had more than one spellcasting class before they became a fleshwarper, they must choose which class they adds each fleshwarper level to for the purposes of determining spells per day.

Fleshwarp (Su)

At level 1, a fleshwarper can heal wounds (their own or those of others) by touch, similar to a paladin’s lay on hands ability. They can use this ability a number of times equal to their fleshwarper level plus their Charisma modifier. With one use of this ability, a fleshwarper can heal 1d4 hit points of damage for every fleshwarper level they possess. Using this ability is a standard action, unless the fleshwarper targets themselves, in which case it is a swift action. A fleshwarper only needs one free hand to use this ability.

Alternatively, a fleshwarper can use this power to deal damage to living creatures, dealing 1d6 points of damage for every level the fleshwarper possesses. Using fleshwarp in this way requires a successful melee touch attack and doesn’t provoke an attack of opportunity. Affected creatures can save for half damage with a successful Will save (DC 10 + 1/2 fleshwarper level + Charisma bonus).

Resilient Flesh (Ex)

At level 3, a fleshwarper gains a bonus equal to 1/2 their fleshwarper level to all saves versus curses, disease, or poison.

Twisting Touch (Su)

At level 5, as a standard action, a fleshwarper may affect a single creature within 100 feet with a baleful polymorph effect by using one of their uses of fleshwarp.

Expanded Spells I (Ex)

At level 6, a fleshwarper adds breath of life to their spell list.

Expanded Spells II (Ex)

At level 8, a fleshwarper adds reincarnation to their spell list.

Death is Change (Ex)

At level 10 if the fleshwarper dies, they are subject to a reincarnation effect one round to one day later (at their discretion). They may roll a number of times equal to their Charisma bonus and select the most favorable choice. This effect may occur no more than once per year.

City of 7 Seraphs by Lost Spheres Publishing
Aegis Aethernaut Echo
Eclipse Nexus Radiant
Shadow Weaver Sphereshaper Theurge
Ceptu Judow Mirrorkin Rhyzala Shadow Fey Veryx
Luminous Organizations
Ashlords Children of Dreams Everlasting Dawn Foreseers House of Prominence Steamstriders
Neutral Organizations
Cocoon Pact Descendants of Thunder
Umbral Organizations
Blackswords Booksealers Church of Coin Frozen Graves Hands of Burden Scarlet Sovereignty
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