Formian, Queen (CR 21/MR 8)

This large and majestic creature is nearly immobile, her massive abdomen swollen with her impending brood.

Mythic Formian Queen (CR 21/MR 8)
XP 307,200
Pathfinder Roleplaying Game Bestiary 4
LN Large monstrous humanoid (mythic)
Init +14MF (+18 with hive mind); Senses blindsense 30 ft., darkvision 60 ft., hive mind, tremorsense 60 ft.; Perception +31 (+35 with hive mind)

Defense

AC 40, touch 6, flat-footed 40 (–3 Dex, +34 natural, –1 size)
hp 452 (24d10+320); fast healing 10
Fort +18, Ref +13, Will +20
Defensive Abilities DR 20/—; Immune exhaustion, fatigue, sleep; Resist sonic 10

Offense

Speed 5 ft.
Melee 2 claws +33 (4d8+10)
Space 10 ft.; Reach 10 ft.
Special Attacks mythic power (8/day, +1d10 surge), mythic spell-like abilitiesMA, stasis touchMA, telepathic feedback

Spell-Like Abilities (CL 17th; concentration +25)
At will—ant haul, magic jar (other formians only), magic missile
Constant—planetary adaptation (self only)
1/day— interplanetary teleport, invisibility, feeblemind (DC 23)
3/day—commune with nature, empowered cone of cold (DC 23), life bubble, permanent image, mass planetary adaptation, quickened magic missile, repulsion (DC 24), teleport

Statistics

Str 30, Dex 5, Con 26, Int 19, Wis 18, Cha 27
Base Atk +24; CMB +35; CMD 42 (50 vs. trip)
Feats Blind-Fight, Combat Casting, Craft Wondrous Item, Empower Spell-Like Ability (cone of cold), Great Fortitude, Greater Spell Penetration, Impenetrable Damage ReductionMF, Improved InitiativeMF, Iron Will, Lightning Reflexes, Quicken Spell-Like Ability (magic missile), Spell PenetrationMF, ToughnessMF
Skills Diplomacy +32, Intimidate +35, Knowledge (arcana, nature) +28, Knowledge (dungeoneering, engineering, geography, local, planes) +12, Perception +31 (+35 with hive mind), Sense Motive +10, Spellcraft +28
Languages Common, Dwarven, Terran, Undercommon; telepathy 200 ft.
SQ broodguardMMA, broodguard linkMA, formian traits, hive frenzy, hive motherMA, interplanetary colonistMA, strength of oneMA, tirelessMA

Ecology

Environment warm or temperate land or underground
Organization hive (1 plus 300–5,000 formians)
Treasure triple

Special Abilities

Broodguard (Su) A mythic formian queen can expend one use of her mythic power to establish a life link with up to seven formians from her hive, making them her broodguards. This is similar to a summoner’s life link with its eidolon, allowing her to sacrifice any number of hit points to prevent damage to one of the broodguards. She can also use this ability in reverse when she takes damage, compelling one of her broodguards to sacrifice a number of hit points equal to double the amount of damage they are preventing from affecting the queen. If the linked formian is reduced below 0 hit points by this damage, it dies and any leftover damage is dealt to the queen. If an area effect deals damage to a broodguard and the queen, the broodguard can take damage twice from the same effect if the queen diverts her damage to it.

This ability normally affects only effects that deal hit point damage; however, when a mythic formian queen would be affected by a non-damaging effect, she may expend one use of her mythic power as an immediate action to transfer that effect to one of her broodguards. She cannot transfer an effect to a formian that already has the same condition (or a similar but more severe condition), or to a formian that is unconscious or otherwise helpless.

In addition to this hit point link, broodguards provide an able defense to a mythic formian queen whenever they are nearby. She gains a +1 dodge bonus to AC and a +1 bonus on saving throws for each broodguard within 10 feet; these bonuses stack. These bonuses do not require an action, but they do not apply if a broodguard is dazed, stunned, unconscious, or otherwise unable to take actions.

Broodguard Link (Su) A mythic formian queen gains the effects of status and telepathic bond with her broodguards at all times, and as a standard action she can share the senses of any one broodguard, seeing, hearing, smelling, tasting, and touching what they do. She can share the senses of each linked formian for up to 7 rounds per day, though these rounds need not be continuous. She can end the shared sense link as a free action. As a standard action, she can also summon one of her broodguards to her side; this functions as dimension door. The queen can expend one use of her mythic power to use this ability as a swift action, or to duplicate the effect of mythic dimension door.

Hive Frenzy (Su) Once per day as a standard action, a formian queen can send out a command to all formians within range of her telepathy. Those formians are affected as if by a haste spell (CL 20th).

Hive Mother (Su) A mythic formian queen gains the benefit of a constant mythic sanctuary (DC 30) against vermin and insectoid magical beasts and monstrous humanoids, such as ankhegs, formians, and thriae. In addition, three times per day, the queen can birth an army ant swarm in an adjacent space as a standard action. If she spends one use of her mythic power, she can use this ability as a swift action, or if she uses a standard action she can apply the agile or savage simple mythic template to the swarm, as described in Chapter 6 of Pathfinder Roleplaying Game Mythic Adventures. If she spends two uses of her mythic power and concentrates for 1 minute, she can create a mythic abyssal ant swarm. Any ant swarms she creates are considered part of her formian hive for the purpose of her hive frenzy and telepathic feedback abilities. These swarms cannot survive for long, gaining 1 negative level per hour they exist, dissipating when their negative levels equal their Hit Dice.

Interplanetary Colonist (Sp) A mythic formian queen gains the constant effect of planetary adaptation on herself, and adds interplanetary teleport, life bubble, and mass planetary adaptation to her list of spell-like abilities.

Stasis Touch (Su) A mythic formian queen can place herself or a willing formian into stasis by touch as a standard action, either temporary stasis as elude time (maximum duration 1 hour) or permanent stasis as temporal stasis. Three times per day as a full-round action, she can place a non-formian into temporal stasis (DC 30 Fortitude negates). She can use this ability additional times per day by expending one use of her mythic power for each additional use. The save DC is Charisma-based.

Strength of One (Su) Members of a mythic formian queen’s hive can use the aid another action to assist any other member of the hive, as long as each member is within 30 feet of the queen. If the creature being aided makes multiple skill checks or attacks or is attacked more than once, it may choose how much of the bonus gained by creatures aiding it on each attack.

Telepathic Feedback (Su) As a standard action, a formian queen can unleash debilitating telepathic feedback. Those within her telepathic range who are not members of her hive must succeed at a DC 30 Will save or take a –2 penalty on attack rolls, saving throws, ability checks, and skill checks for 1 minute. A creature that succeeds at the save cannot be affected by telepathic feedback for 24 hours. This is a mind-affecting effect. The save DC is Charisma-based.

Tireless (Ex) A mythic formian queen does not need to sleep and is immune to exhaustion, fatigue, and sleep effects. It is also immune to temporary penalties to Strength, Dexterity, and Constitution, such as from ray of enfeeblement, and any ability damage, ability drain, or permanent penalties to these abilities is halved. A mythic formian queen adds ant haul to her list of spell-like abilities.

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