Giant, Cloud (CR 14/MR 5)

This towering giant has finely chiseled features. Her skin is pale and smooth, and her long wispy hair flutters as if in a breeze.

Giant Mythic Cloud Giant (CR 14/MR 5)
XP 38,400
Pathfinder Roleplaying Game Bestiary
NG or NE Gargantuan humanoid (giant, mythic)
Init +0; Senses low-light vision, scent, mistsightMA, smell the blood of a little oneMA; Perception +17

Defense

AC 31, touch 6, flat-footed 31 (+5 armor, +20 natural, –4 size)
hp 240 (16d8+168)
Fort +13, Ref +5, Will +15
Defensive Abilities DR 10/epic

Offense

Speed 50 ft.
Melee +1 heavy flail +25/+20/+15 (8d6+25/17–20/x3)
Ranged rock +8 (3d6+24)
Space 20 ft.; Reach 20 ft.
Special Attacks clobbering criticalMA, mythic power (5/day, surge 1d8)

Spell-Like Abilities (CL 16th; concentration +17)
Constant—feather fall
At will—levitate (self plus 2,000 lbs.), obscuring mist
1/day—fog cloud

Statistics

Str 43, Dex 11, Con 27, Int 12, Wis 16, Cha 12
Base Atk +12; CMB +32 (+34 bull rush); CMD 42 (44 vs. bull rush)
Feats Awesome BlowMF, CleaveMF, Great Cleave, Improved Bull Rush, Improved CriticalMF (heavy flail), Intimidating Prowess, Iron Will, Power Attack
Skills Climb +19, Craft (any one) +10, Handle Animal +15, Intimidate +32, Perception +17, Perform (string) +8
SQ cloudscapeMA, cloudshaperMA, cloudwalkerMA
Languages Common, Giant

Ecology

Environment temperate mountains and cloudscapes
Organization solitary, gang (2–5), family (2–5 plus 35% noncombatants plus 1 sorcerer or cleric of 4th–7th level and 2–5 griffons), or tribe (6–20 plus 1 sorcerer or cleric oracle of 7th–12th level and 2–5 griffons)
Treasure standard (+1 chain shirt, +1 heavy flail, other treasure)

Special Abilities

Clobbering Critical (Ex) A mythic cloud giant can wield Colossal weapons without penalty, typically favoring heavy flails. When a mythic cloud giant confirms a critical hit with a Colossal weapon, it can make an awesome blow combat maneuver against the target as a free action. This ability modifies and replaces the giant’s oversized weapons ability.

Cloudscape (Su) A mythic cloud giant can expend mythic power to shape clouds and mist, coalescing them into solid terrain and reshaping them as mythic move earth affects earthen terrain. This cloud terrain persists for 24 hours for every point of mythic power the giant expends when it is created, and the giant can extend its duration at any time by expending one use of its mythic power every 24 hours. From below, a cloudscape is indistinguishable from ordinary clouds, but from above it appears and functions as solid earth and stone, allowing buildings, growing crops, or any other purpose that could be achieved with ordinary soil. Multiple mythic cloud giants can cooperate to create and join multiple cloudscapes together and/or to expend their mythic power to maintain a cloudscape created by another giant. This cloudscape is unaffected by dispel magic, mage’s disjunction, antimagic field or similar effects, unless they are capable of including the entire area of the cloudscape in their area of effect. A cloudscape moves with the wind but is not damaged by wind effects. Stationary effects such as wall of force created on a cloudscape remain stationary relative to the cloudscape but move with it as it floats through the sky. If a cloudscape’s duration expires for lack of mythic power being invested in it, the cloudscape and all structures and terrain on it dissipate into clouds and mist over the course of 1d6 minutes. Creatures on the cloudscape when it unravels fall unless able to escape.

Cloudshaper (Sp/Su) A mythic cloud giant can use fog cloud and solid fog 3/day and can expend mythic power to use the mythic or augmented mythic versions of its spell-like abilities. The giant’s movement is not impeded by solid fog it creates.

Cloudwalker (Su) A mythic cloud giant can breathe normally at high altitudes and can walk on top of any natural or magical cloud, mist, fog, or gas as if it was solid ground. While a mythic cloud giant is standing on it, an area of mist cannot be blown away by natural winds of less than windstorm strength; magical wind effects affect such mist only with a successful DC 27 caster level check (DC 32 for a non-mythic caster). The giant can expend one use of its mythic power to confer this ability on up to five other creatures for 24 hours.

Smell the Blood of a Little One (Ex) Mythic cloud giants gain a +2 circumstance bonus on attack rolls against Medium or smaller humanoids and can locate them by scent as if they had blindsense 60 feet.

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