Traditions
Choosing the guileful hedgewitch archetype replaces one of the character’s paths.
Trade Tradition
If this is this character’s first level in any class, the guileful hedgewitch may select a trade tradition of their choice, and have an adroit trade rank.
This replaces the guileful hedgewitch’s normal class skills. This archetype may be combined with other archetypes that alter class skills. When doing so, those additional class skills are granted in addition to the trade tradition. This does not replace the additional class skills gained from the guileful hedgewitch’s path.
Skill Expertise (Ex)
The guileful hedgewitch is a Journeyman operative, gaining skill spheres and talents as normal.
U: Part of Ultimate Spheres of Power and does not need to be bought separately from that book
Spheres of Guile by Drop Dead Studios | ||||
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Using Spheres of Guile | ||||
Classes | ||||
Advisor (DRS) | Agent | Conduit (DRS) | Courser | Envoy |
Genius | Mastermind | Professional | ||
Spheres | ||||
Artifice | Bluster | Body Control | Communication | Faction |
Herbalism | Infiltration | Investigation | Navigation | Performance |
Spellhacking | Study | Subterfuge | Survivalism | Vocation |
Other Rules | ||||
Operative Feats | Operative Gear | Skill Rules | Trade Traditions | Running Guile Games |
Get Spheres of Guile |