Inspiration (Ex): At 2nd level, a hypnotist’s mental powers of deduction and observation not only allow him to manipulate others, but also to allow himself flashes of insight into his own dealings. A hypnotist gains an inspiration pool as the Investigator class feature, equal to 1/2 his eliciter level + his Intelligence modifier (minimum: 1). However, rather than being able to augment Knowledge, Linguistics, and Spellcraft checks without spending inspiration, the hypnotist may augment Diplomacy, Bluff, Intimidate, and Sense Motive checks without spending inspiration.

This replaces the emotion class feature.

Investigator Talents: At 5th, 11th, and 17th level, a hypnotist gains an investigator talent. He cannot gain a talent that only augments abilities he does not possess (for example, studied strike).

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