Iron Chef

Iron chefs are adventurer gourmands who travel the world seeking new recipes and rare ingredients. These hearty cooks learn to make truly spectacular dishes that can energize, revitalize, and otherwise empower anyone who partakes of them.

Recipes (Ex)

Each iron chef learns a variety of recipes and flavors that can be combined to create delicious dishes. As the iron chef’s skills and experience increase, he learns to combine more and more flavors and recipes into increasingly complex dishes. At 1st level, the iron chef can select one entree and one flavor when preparing a recipe. Any creature who eats a meal prepared by the iron chef gains the benefits of each entree and flavor used in the dish as described in their entries for 1 hour, plus 1 hour per 3 class levels the iron chef possesses, or until the next time they eat, whichever comes first. It takes the iron chef a minimum of 30 minutes per entree used in the recipe to properly prepare the dish.

At 9th level, and again at 17th level, he may select one additional flavor to add to his recipe. At 13th level, he may select one additional entree. The iron chef collects the ingredients for his recipes over the course of his travels and is always considered to have enough ingredients to create a filling meal for himself and a number of allies equal to 1 + his Constitution modifier, and may further supplement this with purchased rations, or food and water gathered through use of the Survival skill, scavenging ingredients for one additional creature per 2 points by which his Survival check exceeds a DC of 10 as described in the skill.

The iron chef may choose from the following ingredients:

Entrees:

  • Fish: Each creature who partakes of a recipe using fish as an entree gains a +1 dodge bonus to AC while swimming and a +1 competence bonus on all Swim checks. These bonuses increase by an additional +1 per 5 class levels the iron chef possesses.
  • Fowl: Each creature who partakes of a recipe using fowl as an entree gains a +1 bonus to Reflex saves, +1 per 5 class levels the iron chef possesses.
  • Mycoprotein: Each creature who partakes of a recipe using mycoproteins as an entree gains a +1 bonus to Will saves, +1 per 5 class levels the iron chef possesses.
  • Red Meat: Each creature who partakes of a recipe using red meat as an entree gains a +1 bonus to Fortitude saves, +1 per 5 class levels the iron chef possesses.

Flavors:

  • Salty: Each creature who partakes of a salty recipe gains a +1 competence bonus on saving throws against death effects and effects that deal ability damage or ability drain, +1 for every 3 class levels the iron chef possesses.
  • Savory: Each creature who partakes of a savory recipe gains a +1 morale bonus to their CMD against any attempt to move them out of their currently occupied square (including bull rush, drag, and reposition attempts, but generally not trip attempts), +1 for every 3 class levels the iron chef possesses.
  • Sour: Each creature who partakes of a sour recipe gains acid resistance equal to the iron chef’s class level. In addition, any creature who bites or attempts to swallow whole a creature benefiting from this effect must succeed at a Fortitude save (DC 10 + 1/2 the iron chef’s class level + his Constitution modifier) or be sickened for one round; creatures attempting a swallow whole who fail their Fortitude save against this effect automatically regurgitate the swallowed target in the nearest unoccupied square.
  • Spicy: Each creature who partakes of a spicy recipe gains cold and fire resistance equal to the iron chef’s class level.
  • Sweet: Each creature who partakes of a sweet recipe gains an improved metabolism, reducing the duration of all harmful effects caused by spells, poisons, talents, supernatural abilities, extraordinary abilities, and similar such effects with a duration less than permanent by 1 round, plus 1 additional round for every three class levels the iron chef possesses. This cannot reduce the duration of a negative effect below 1 round.

This replaces the maintenance and rapid maintenance class features.

Chef’s Insights (Ex)

In addition to the smithing insights available to all blacksmiths, the iron chef may select from any of the following chef’s insights whenever he would gain a smithing insight:

Harvester: Whenever the iron chef would reduce an animal, dragon, magical beast, plant, or vermin to 0 or fewer hit points while using his thunderous blows class feature, he may spend an immediate action to instantly slay that creature and convert it into enough rations to feed 1 Medium creature, +1 additional creature for each size category the slain creature is above Medium. These rations can be used with the iron chef’s recipes class feature to increase the number of creatures he can feed. Some creatures may be able to use this ability on other creature types they would consider food as the GM deems appropriate, such as a cyclopes iron chef converting humans into rations.

Fruits: The iron chef learns how to make spectacular side dishes incorporating the following types of fruit which can be used to increase the effectiveness of his recipes. The iron chef can only apply one side dish to a given recipe.

  • Apples—Crisp and sweet, apples promote strength and vigor, granting any creature who eats a meal including them a +2 enhancement bonus to their Strength score for the duration of the effect. This bonus increases by an additional +2 when the iron chef reaches 10th level. If apples are served alongside red meat, this bonus is increased by a further +2.
  • Avocados—Creamy and delicious, avocados promote higher brain functions and creative thought, granting any creature who eats a meal including them a +2 enhancement bonus to their Intelligence score for the duration of the effect. This bonus increases by an additional +2 when the iron chef reaches 10th level. If avocados are served alongside mycoproteins, this bonus is increased by a further +2.
  • Melons—The cool, full-bodied flavor of delicious melons can lend a peaceful and tranquil aspect to any meal that resonates with anyone who eats them. Any creature served a meal including melons gains a +1 competence bonus on saving throws against emotion effects, +1 per 3 class levels the iron chef possesses, and adds this bonus to the DC to demoralize them with the Intimidate skill.

Starches: The iron chef learns how to create filling and empowering side dishes using the following starches which can be used to increase the effectiveness of his recipes. The iron chef can only apply one side dish to a given recipe.

  • Bread—Bread is a classic staple of many meals. Warm, flaky, and buttery, bread provides a solid base that food can be served on, and any meal made using bread as a side dish can be prepared in a mere 1 minute per entree used.
  • Potatoes—Potato side dishes are warm, hearty, and filling, granting any creature who eats a meal including them a +2 enhancement bonus to their Constitution score for the duration of the effect. This bonus increases by an additional +2 when the iron chef reaches 10th level. If potatoes are served alongside red meat, this bonus is increased by a further +2.
  • Rice—Rice dishes are filling and moist, easy on the digestive system. Whenever the iron chef prepares a recipe with a rice side dish, all numerical effects of the recipe are determined as though the iron chef were 3 class levels higher than he actually is.

Vegetables: The iron chef learns the following vegetable side dishes which can be used to increase the effectiveness of his recipes. The iron chef can only apply one side dish to a given recipe.

  • Broccoli—Crunchy and bitter, broccoli is filled with vitalizing nutrients and antioxidants, granting any creature who eats a meal including them a +2 enhancement bonus to their Charisma score for the duration of the effect. This bonus increases by an additional +2 when the iron chef reaches 10th level. If broccoli is served alongside mycoproteins, this bonus is increased by a further +2.
  • Carrots—Crunchy and delicious, carrots are good for promoting reasoning and perception, granting any creature who eats a meal including them a +2 enhancement bonus to their Wisdom score for the duration of the effect. This bonus increases by an additional +2 when the iron chef reaches 10th level. If carrots are served alongside fish, this bonus is increased by a further +2.
  • Lettuce—Crisp and refreshing, lettuce can help a meal sit lightly and easily. Any creature who eats a meal including lettuce gains a +2 enhancement bonus to their Dexterity score for the duration of the effect. This bonus increases by an additional +2 when the iron chef reaches 10th level. If lettuce is served alongside fowl, this bonus is increased by a further +2.
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