Balanced Ki (Su)
While the monk has at least 1 ki point, whenever he hits an enemy with an unarmed strike or monk weapon, he gains temporary hit points equal to 1/2 his monk level. These last until the beginning of his next turn.
Blocked Ki (Su)
Whenever the monk hits an enemy with an unarmed strike, he may spend a ki point to block their ki. For one minute, it is unable to regain hit points, and it can not be affected by abilities that heal it or remove conditions. The enemy receives a Will save versus a DC of 10 + 1/2 his monk level + his casting ability modifier (or Wisdom modifier, if he does not possess the casting ability) to negate the effect.
Extra Magic Talent
The monk gains the extra magic talent feat. He must meet the feat’s prerequisites. He may take this ki power multiple times, each time granting an additional talent.
Fuel Stance [Youxia HB]
You may spend a ki point as a free action to extend the duration of an active (stance) talent by 1 round. For every 5 monk levels you possess, increase the duration by an additional round.
Guiding Ki Mark (Su) [BTH]
As long as the monk has 1 ki point, whenever the monk hits an enemy with an attack, the monk may mark that enemy with ki which guides his subordinates’ strikes towards the target. Until the start of the monk’s next turn, the monk’s subordinates gain a +1 circumstance bonus on attack rolls against the marked enemy.
For every 6 monk levels, this bonus increases by +1. If the monk would use this ability to mark a creature while another creature is marked, the previous mark immediately ends. If one of the monk’s subordinates deals damage to an enemy marked by this ki power, the monk may spend 1 ki point as an immediate action to allow that subordinate to move up to half its base speed, provided it moves into a space adjacent to the monk. This movement does not provoke attacks of opportunity. A subordinate serving as the monk’s mount cannot be granted movement this way.
Sagazoic (Su) [BTH]
“We can learn much from the creatures who call this place home.” -Master of the Timeworn Hand
The monk gains the Beastmastery sphere as a bonus sphere. In addition, the monk may form a link with an animal ally using his ki as a subtle manifestation of their bond. The monk can use this ability to link with an animal ally by spending 1 hour meditating and can link with up to one animal ally plus an additional animal ally for every 6 monk levels he possesses.
A linked animal ally gains the benefits of the following class features: AC bonus, evasion, improved evasion, ki strike, still mind. This is a supernatural ability. This effect ends if the animal ally stops being under the monk’s control or the monk ends the link as a standard action.
The monk must possess the appropriate class feature in order to grant it to his animal ally with this ability. The animal ally’s effective monk level is equal to the monk’s class level when determining the effects of abilities shared this way; for the ki strike ability, the animal ally treats their natural attacks as unarmed strikes and may perform a ki strike as long as the monk has at least 1 point in his ki pool.
Stance Dancer [Youxia HB]
Gain a single talent of your choice with the (stance) tag that you qualify for. You cannot select this ki power if you do not qualify for any (stance) talents. You may select this ki power more than once. Each time it is selected, gain another (stance) talent.
U: Part of Ultimate Spheres of Power and does not need to be bought separately from that book