Lycanthrope, Werewolf (CR 3/MR 1)

This muscular creature has a man’s body but the snarling head and fur coat of a wolf.

Mythic Werewolf Fighter 2 (Hybrid Form) (CR 3/MR 1)
XP 800
Pathfinder Roleplaying Game Bestiary
CE Medium humanoid (human, mythic, shapechanger)
Init +5; Senses low-light vision, scent; Perception +4

Defense

AC 24, touch 12, flat-footed 22 (+6 armor, +2 Dex, +5 natural, +1 shield)
hp 31 (2d10+16); regeneration 1 (silver)
Fort +6, Ref +2, Will +2 (+3 vs. fear)
Defensive Abilities bravery +1; DR 10/silver

Offense

Speed 30 ft. (20 ft. in armor)
Melee longsword +6 (1d8+6/19–20), bite +1 (1d6+1 plus bleed, curse of lycanthropy, and trip)
Ranged composite longbow +4 (1d8+4/x3)
Special Attacks blood rage, bloodthirsty, curse of lycanthropy (DC 16), mythic power (1/day, surge +1d6)

Statistics

Str 19, Dex 15, Con 17, Int 8, Wis 14, Cha 8
Base Atk +2; CMB +6; CMD 18
Feats CleaveMF, Combat Reflexes, Improved Initiative, Power Attack
Skills Climb +3, Diplomacy ─1 (+4 with wolves), Intimidate +4, Perception +4
Languages Common, skintalker
SQ change shape (human, hybrid, and wolf; polymorph), lycanthropic empathy (wolves and dire wolves)

Ecology

Environment any land
Organization solitary, pair, or pack (3–6)
Treasure NPC gear (buckler, chainmail, longsword, composite longbow with 20 arrows, other treasure)


Werewolf Ranger 8 (hybrid form) (CR 10/MR 4)
XP 6,400
Male human natural werewolf ranger 8
CE Medium humanoid (human, shapechanger)
Init +3 (+7 in forest); Senses bloodscent, low-light vision, scent; Perception +12 (+16 in forest)

Defense

AC 26, touch 13, flat-footed 23 (+5 armor, +3 Dex, +8 natural)
hp 136 (8d10+88); regeneration 4 (silver)
Fort +13, Ref +11, Will +7
Defensive Abilities fortification (25%), sovereign skin; DR 10/epic and silver

Offense

Speed 30 ft.
Melee +1 bastard sword +11/+6 (1d10+4/19–20), mwk dagger +10/+5 (1d4+3/19–20), bite +6 (1d6+1 plus bleed, curse of lycanthropy, and trip)
Ranged mwk composite longbow +12/+7 (1d8+3/x3)
Special Attacks blood rage, bloodthirsty, curse of lycanthropy (DC 19), favored enemy (humans +4, elves +2) , mythic power (4/day, surge +1d8)

Ranger Spells Prepared (CL 5th; concentration +6)
2nd—bear’s endurance
1st—longstrider, magic fang

Statistics

Str 16, Dex 17, Con 21, Int 10, Wis 12, Cha 10
Base Atk +8; CMB +11; CMD 24
Feats Double Slice, EnduranceB, Exotic Weapon Proficiency (bastard sword), Improved Two-Weapon Fighting, Iron WillMF, Power AttackMF, Two-Weapon Fighting, Weapon Focus (bastard sword)
Skills Climb +13, Diplomacy +0 (+8 with wolves), Intimidate +11, Knowledge (geography) +7 (+11 in forest), Knowledge (local) +4, Knowledge (nature) +7, Perception +12 (+16 in forest), Spellcraft +7, Stealth +13 (+17 in forest), Survival +12 (+16 in forest)
Languages Common, skintalker
SQ change shape (human, hybrid, and wolf; polymorph), favored terrain (forest +4, mountain +2), hunter’s bond (companions), lycanthropic empathy (wolves and dire wolves), swift tracker, track +4, wild empathy +8, woodland stride
Combat Gear potion of cure serious wounds, silversheen (4); Other Gear +1 mithral chain shirt, +1 bastard sword, masterwork dagger, masterwork composite longbow (+3 Str) and 20 arrows, cloak of resistance +2, 163 gp.

See the Legal & OGL page. Any material NOT covered by the Open Game License Version 1.0a is covered by the Creative Commons Attribution-ShareAlike 3.0 License.