Mirrored Soul (Summoner Archetype)

Sometimes in their eternal journey, souls become fragmented in their passage from one realm of existence to the next. Even more rarely, these fragmented shards find each other at a later leg in their journey. Such beings sometimes arise as mirrored souls, two beings who were once one, now too different to completely rejoin into a single entity. Only a lifetime spent realigning their bodies and minds can make whole what was rent asunder, and so these mirrored souls strive tirelessly to master themselves, so that one day their tattered fragments may rejoin into a unified whole. Such a joining must surely lead to a being of unrivaled strength and skill, fueled by a level of self-knowledge few beings could ever comprehend.

Proficiencies: The mirrored soul is proficient with all simple weapons, light armor, and bucklers. In addition, if this is this character’s first level in any class, they may select a martial tradition of their choice.

This modifies proficiencies.

Casting: The mirrored soul may combine spheres and talents to create magical effects. The mirrored soul is considered a Mid-Caster and uses Charisma as his casting ability modifier.

(Note: All casters gain 2 bonus talents and may select a casting tradition the first time they gain the casting class feature.) This replaces the spells class feature.

Spell Pool: The mirrored soul gains a small reservoir of energy he can call on to create truly wondrous effects, called a spell pool. This pool contains a number of spell points equal to his level + his Charisma modifier (minimum 1). This pool replenishes once per day after roughly 8 hours of rest.

Blended Training (Ex): A mirrored soul gains a combat or magic talent every time he gains a caster level. A mirrored soul uses his casting ability modifier as his practitioner modifier.

Soul Eidolon: A mirrored soul may summon lost aspect of himself to aid in combat. This soul eidolon functions as a Conjuration sphere companion with a caster level equal to the mirrored soul’s class level. Unlike most effects, this caster level does not stack with those gained from other sources. A soul eidolon may be summoned with a 10 minute ritual that does not cost any spell points and remains for up to 24 hrs. without concentration, though may be banished, dismissed, or slain as usual for a Conjuration sphere companion.

A soul eidolon always takes a form resembling its summoner, so humanoid summoners have soul eidolons with the biped body type. This resemblance extends to superficial features, so anyone familiar with either the soul eidolon or the mirrored soul can readily identify the other. The soul eidolon starts as the same size as the mirrored soul if the mirrored soul is Small or Medium, otherwise it starts as whichever of those two sizes is closest. A soul eidolon does not gain any natural attack from its base form, does not gain feats or skill ranks from its Hit Dice, does not gain a bonus (form) talent at level 1, and must be intelligent and capable of acting on its own.

The mirrored soul’s soul eidolon shares his knowledge of magic and martial techniques. The soul eidolon possesses all the combat and magic talents possessed by the mirrored soul, as well as skill ranks not exceeding the soul eidolon’s Hit Dice, and a number of feats the mirrored soul possesses, not exceeding half the soul eidolon’s Hit Dice (minimum 1). These shared feats may be changed at the time the soul eidolon is summoned.

The soul eidolon uses the mirrored soul’s caster level and spell points when casting sphere effects. This caster level cannot exceed the soul eidolon’s Hit Dice, though it can be increased by feats, staves, and other abilities as normal.

A soul eidolon cannot cast a magic sphere ability during any turn the mirrored soul casts a magic sphere ability. Likewise, the mirrored soul cannot cast a magic sphere ability during any turn the soul eidolon casts a magic sphere ability.

A soul eidolon cannot make an attack action or a full attack during any turn the mirrored soul make an attack action or a full attack. Likewise, the mirrored soul cannot make an attack action or a full attack during any turn the soul eidolon make an attack action or a full attack.

The soul eidolon counts as an eidolon for class features that reference an eidolon.

Shared Life (Su): Starting at 1st level, while the soul eidolon is summoned, all damage taken by the soul eidolon and the mirrored soul is split equally between them. This damage is transferred after the effects of damage reduction, energy resistance, vulnerability, and similar effects. This damage is empathic in nature and cannot be further reduced or transferred.

This replaces life link.

Mirrored Focus (Su): Starting at 2nd level, the mirrored soul counts as possessing martial focus as long as his soul eidolon possesses martial focus and may spend his soul eidolon’s martial focus when activating his own abilities. The soul eidolon likewise may benefit from and expend the mirrored soul’s martial focus.

This replaces bond senses.

Summon Mastery (Su): The mirrored soul gains a bonus (form) talent drawn from the Conjuration sphere at 3rd level and every odd level thereafter. This (form) talent must be applied to his soul eidolon.

This replaces summon monster I, II, III, IV, V, VI, VII, VIII, IX, and gate.

Conjoined Combatant (Ex): At 4th level, whenever the mirrored soul is within his soul eidolon’s threatened area, he receives a +2 insight bonus to his attack rolls and a +1 dodge bonus to his Armor Class. At 12th level, the insight bonus to attack rolls increases to +4 and the dodge bonus to Armor class increases to +2.

This replaces shield ally and greater shield ally.

Aspect (Su): At 10th level, whenever the mirrored soul rests to regain spell points, he may choose to divert one (form) talent possessed by his soul eidolon, instead gaining its benefits himself. Any attribute bonuses are instead gained as enhancement bonuses.

This modifies aspect.

Greater Aspect (Su): At 18th level, whenever the mirrored soul rests to regain spell points, he may choose to divert up to two (form) talents to himself instead of only one.

This modifies greater aspect.

Perfect Union (Ex): At 16th level the mirrored soul and her eidolon have nearly completed the process of merging their souls back together, and their synergy on the battlefield is unmatched. Whenever the mirrored soul and her soul eidolon are flanking the same opponent, they may add the mirrored soul’s Charisma bonus to their attack rolls against the flanked opponent instead of the normal +2. Feats and abilities that increase the bonus normally granted for flanking increase this new bonus by the same amount. In addition, whenever the mirrored soul or her soul eidolon reduces an opponent the other successfully attacked in the same round to 0 or fewer hit points, they regain martial focus.

This replaces merge forms.

Reunion (Su): At 20th level, as a standard action the mirrored soul and her soul eidolon may merge, granting the mirrored soul the benefit of all the (form) talents the eidolon possesses. The soul eidolon counts as not being summoned for the duration of the merger and cannot take actions nor be targeted or affected by any effect. The mirrored soul may end this effect as a free action. While merged, once per round the mirrored soul may make an attack action and cast a sphere ability at the same time, using the longer action time of the two abilities.


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