Mythic Cavalier Options

Mythic cavaliers are the legendary knights of legend and fables.

Mythic Challenge

When the cavalier challenges a foe, he gains SR against that foe equal to his mythic tier plus his class level.

Mythic Mount

The cavalier’s mount gains a portion of the cavalier’s mythic power. The mount gains the hard to kill base mythic ability. If the cavalier is mythic tier 3, the mount also gains the amazing initiative base mythic ability. If the cavalier is mythic tier 5, the mount also gains the recuperation base mythic ability. If the cavalier is mythic tier 7, the mount also gains the mythic saves base mythic ability. If the cavalier is mythic tier 9, the mount also gains the immortal base mythic ability.

Alternatively, if the campaign allows the Leadership feat and cohorts, the cavalier may gain an unusual creature as a mount. The creature must be large and strong enough to carry the cavalier, and approximately quadrupedal or winged quadrupedal.

The mount must have a CR at least two lower than the highest level cohort the cavalier could have if it the cavalier had Leadership, loses any summoning or calling ability it has, any spells or spell-like ability it has of a level higher than 1/3 the cavalier’s mythic tier, and any spell, spell-like ability, or supernatural ability it has, can be used a maximum number of times per day equal to half the cavalier’s mythic tier.

The GM has final discretion on what creatures make appropriate mounts.

Mythic Order

The cavalier gains a second order. He must follow all the edicts of both orders, or lose the benefits of the challenge ability from both orders. Such a cavalier is often referred to as a Knight-Captain of both orders.

Alternatively, the cavalier may gain a mythic connection to his existing cavalier order. Such a cavalier is often known as a Grand Knight of his order. The cavalier adds his mythic tier to his level when determining the order’s benefits to his challenge ability, and gains additional benefits as outlined below.

Mythic Order of the Cockatrice

At 2nd level the cavalier can use Dazzling Display as a move action. At 15th level he can use moment of triumph twice per day.

Mythic Order of the Dragon

At 2nd level the cavalier can aid another as a free action a number of times per day equal to his mythic tier. At 15th level he can use act as one twice per combat.

Mythic Order of the Lion

At 2nd level the cavalier can use lion’s call as a swift action a number of times per day equal to his mythic tier. At 15th level he can use shield of the liege after an attack roll has been made a number of times per day equal to his mythic tier.

Mythic Order of the Shield

At 2nd level the cavalier adds his mythic tier to his class level when determining the effectiveness of resolute. At 15th level he can use protect the meek without being staggered a number of times per day equal to his mythic tier.

Mythic Order of the Star

At 2nd level the cavalier can use calling (for any type of check) an additional number of times per day equal to his mythic tier. At 15th level any successful attack he makes using retribution, is a critical threat, though he needs to roll normally to confirm it as a critical hit.

Mythic Order of the Sword

At 2nd level the cavalier adds half his mythic tier to the morale bonus from by my honor. At 15th level he can use knight’s challenge twice per day.

Mythic Tactician

The cavalier adds his mythic tier to his class level when determining the effect of his tactician ability, and the ability’s range increases to 60 feet.

Mythic Cavalier’s Charge

The threat range of the first attack the cavalier makes as part of a charge is increased by 1, after all other calculations. For example, a cavalier with a greatsword and Improved Critical (greatsword) would normally have a threat range of 17–20, but this increases to 16–20 on the first attack of a charge. (This ability stacks with mighty charge in the same way it stacks with Improved Critical.)

Mythic Expert Trainer

The cavalier adds his mythic tier to the maximum number of tricks he can teach an animal.

Mythic Banner

The cavalier adds his mythic tier to his class level when determining the effect of his banner ability, and the ability’s range increases to 120 feet.

Mythic Bonus Combat Feat

The cavalier’s mastery of combat feats is legendary. Once each day, as a full-round action, he may change one combat feat he has selected. In essence, he loses one bonus feat, and gains a new bonus feat to replace it, as if he had retrained the feat. He may not swap out any feat he is using as a prerequisite.

This mythic class feature may be selected more than once, but no more times than the total number of bonus combat feats the cavalier has. Each time it is selected, it allows him to swap out a combat feat one additional time per day. He may swap out the same feat multiple times, or swap out different combat feats.

Mythic Greater Tactician

When the cavalier uses his tactician ability, he may grant allies any two of his appropriate teamwork feats.

Mythic Mighty Charge

The cavalier adds his mythic tier to his combat maneuver check to perform a free bull rush, disarm, sunder, or trip combat maneuver on a successful charge attack.

Mythic Demanding Challenge

As long as the cavalier threatens the target of his challenge, the target suffers a penalty equal to half the cavalier’s mythic tier (minimum –1) on attacks it makes against anyone other than the cavalier.

Mythic Greater Banner

The cavalier can, as a swift action, wave his banner to grant allies a new saving throw. Allies may benefit from this effect twice per day.

Mythic Master Tactician

Once each day, as a full-round action, the cavalier may change one teamwork feat he has selected. In essence, he loses one teamwork feat, and gains a new teamwork feat to replace it, as if he had retrained the feat. He may not swap out any feat he is using as a prerequisite.

Mythic Supreme Charge

Once per day, when the cavalier successfully hits a target with a charge attack, he can force the target to make a fortitude save (DC 10 +1/2 cavalier’s level + cavalier’s Cha modifier), or die.

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