Mythic Ki Feats
Table of Contents

Aiming at the Target (Ki, Mythic)

Your mastery of ki focuses your magic.

Prerequisite: Aiming at the TargetWK

Benefit: You can use this feat as a free action, and you can expend uses of your mythic power interchangeably with points from your ki pool. If you use this feat against non-mythic creatures, you ignore any miss chance due to concealment or other factors. If you expend one use of your mythic power as well as 1 point from your ki pool, targets of your spell, spell-like ability, or spell-trigger item gain no benefit from cover (other than total cover) against you until the end of your turn.

Align Ki (Combat, Ki, Mythic)

Your spiritual strength infuses your strikes.

Prerequisite: Align KiWK

Benefit: When you activate this feat, the effect lasts for an additional number of rounds equal to one-half your mythic tier. If you have taken this feat twice, this mythic feat applies to both alignment properties you select.

Anticipatory Advance (Combat, Ki, Mythic)

You read and react to your foe’s every move.

Prerequisite: Anticipatory AdvanceWK

Benefit: You can use this feat as a free action, and you can expend uses of your mythic power interchangeably with points from your ki pool. Whenever you are required to make a Reflex save as a result of an attack of opportunity, whether that attack is made by you or another creature, you may substitute your Wisdom bonus for your Dexterity bonus on that save. In addition, when you expend a point from your ki pool you may select a creature that you threaten or that threatens you as the focus of this feat, and you may also apply its benefit against a number of creatures you do not threaten and that do not threaten you equal to your mythic tier.

Aura Absolution (Ki, Mythic)

Your mastery of spiritual harmony allows you to manipulate auras.

Prerequisite: Aura AbsolutionMIM

Benefit: As long as you have at least 1 point in your ki pool, your bonus on saves against alignment-based effects and the DC of caster level checks with alignment-based effects is increased to 4. When you would be affected by an alignment- based effect, you can spend 1 point from your ki pool as an immediate action to use imbue with aura on yourself, lasting a number of rounds equal to your mythic tier. Whenever you use this feat to duplicate imbue with aura, remove curse, or atonement, you add your mythic tier to your caster level for all purposes.

Block Flow (Ki, Mythic)

You can interrupt the flow of another creature’s ki.

Prerequisite: Block FlowMIM

Benefit: You can use this feat in melee as a swift action, or as a ranged touch attack with a range of 5 feet times your mythic tier as a standard action. You add one-half your mythic tier (minimum 1) to the save DC and to the number of rounds the effect lasts.

Body Control (Ki, Mythic)

You master your body’s response to stressful conditions.

Prerequisite: Body ControlWK

Benefit: As long as you have at least 1 point in your ki pool, you gain the benefit of endure elements, or mythic endure elements if you expend one use of your mythic power. When you hold your breath, add your mythic tier to the number of rounds (or minutes, if you expend one use of your ki pool) that you can hold your breath. While holding your breath, you gain immunity to non-mythic drowning, suffocation, and inhaled effects and add one-half your mythic tier (minimum 1) to your saving throw bonus against gas, mist, and mythic drowning, suffocation, and inhaled effects.

Cell Adjustment (Ki, Mythic)

You can knit body and spirit together to heal injuries.

Prerequisite: Cell AdjustmentMIM

Benefit: Spending 1 point from your ki pool allows you to accomplish 1 day of natural healing in 1 minute; 2 points in 1 full round, and 3 points in a swift action. You can cure ability drain using this feat by expending one use of mythic power, plus 1 point from your ki pool or 1 use of mythic power for each point of ability drain you wish to restore. If you use this feat destructively, you deal nonlethal damage equal to your Wisdom modifier plus your mythic tier, and you increase the save DC by an amount equal to one-half your mythic tier (minimum 1).

Composure (Ki, Mythic)

Your serene calm is unflappable.

Prerequisite: ComposureWK

Benefit: Your double this feat’s bonus on saving throws and the increase it grants to the DC of Sense Motive checks against you, including when you expend a point from your ki pool. In addition, if you fail a save against a divination, emotion, or fear effect, you can expend one use of your mythic power as a free action to reroll the save. If the effect does not allow a saving throw or has a partial effect even on a successful save, you can instead expend one use of your mythic power to gain spell resistance of 11 + your mythic tier plus the number of points in your ki pool against the effect.

Destructive Force (Ki, Mythic)

Your will empowers your spells with mighty power.

Prerequisite: Destructive ForceWK

Benefit: As long as you have at least 1 point in your ki pool, any time you use a spell, spell-like ability, or supernatural ability that deals hit point damage, you may reroll a number of dice of damage equal to your mythic tier. You can use the additional effect of this feat as a free action, and you can expend uses of your mythic power interchangeably with points from your ki pool.

Disruptive Ki (Ki, Mythic)

Your spiritual energy ravages your opponent.

Prerequisite: Disruptive KiWK

Benefit: You can use this feat as a free action, and you can expend uses of your mythic power interchangeably with points from your ki pool. If the attack hits, the target takes 2 points of Strength, Dexterity, or Constitution damage (your choice). If the attack misses, you may hold the charge for a number of rounds equal to your mythic tier or until you make a successful attack.

Dream Travel (Ki, Mythic)

Your mind takes your spirit and body away through the Dimension of Dreams.

Prerequisite: Dream TravelMIM

Benefit: You add your mythic tier to your character level to determine your effective caster level when using this feat, and you can take a number of willing companions with you equal to your Wisdom modifier plus your mythic tier.

Ebbing Flow (Ki, Mythic)

You can cause life force to linger on the threshold of death or slip quickly away.

Prerequisite: Ebbing FlowMIM

Benefit: As long as you have at least 1 point in your ki pool, you gain the benefit of a constant deathwatch spell with regard to creatures within 5 feet times your mythic tier. When you use bleed, deathwatch, or stabilize as a spell-like ability, you can expend one use of your mythic power to use the mythic version of that effect. If you expend ki to gain enhanced blindsense, you add your mythic tier to your Wisdom modifier to determine its range, and it functions as blindsight with respect to creatures taking bleed damage or who have negative levels, in addition to disabled or dying creatures.

Endow Ki (Ki, Mythic)

Your ki can be shared with others.

Prerequisite: Endow KiWK

Benefit: You need spend only 1 point from your ki pool to use this feat as a full-round action, though you can expend 2 points from your ki pool to use it as a swift action. You add your mythic tier to the number of minutes your ally retains the ki feat you grant, and if you expend one use of your mythic power, your ally gains temporary use of any two ki feats you know, which may include ki feat along with its mythic version.

Evade Charge (Ki, Mythic)

You nimbly sidestep your enemy’s clumsy onslaught.

Prerequisite: Evade ChargeWK

Benefit: As long as you have at least 1 point in your ki pool, you increase the dodge bonus to AC you gain to +6 against attackers using the charge action. You can use this feat’s secondary effect as a free action, and you can expend uses of your mythic power interchangeably with points from your ki pool. If an attacker uses pounce or a similar ability that allows it to make multiple attacks as part of a charge, you can use this feat every time your attacker misses with an attack during its charge.

Extra Ki (Ki, Mythic)

Your mythic power gives you additional points in your ki pool.

Prerequisites: Extra KiCRB

Benefit: Your ki pool increases by 3. Additionally, if your ki pool is empty, as a swift action you may expend two uses of mythic power to regain one ki point.

Special: Unlike Extra Ki, you cannot take Mythic Extra Ki more than once.

Fatal Finesse (Combat, Ki, Mythic)

Your subtle grace and swift hands bring death to your enemies who thought themselves stronger than you.

Prerequisite: Mythic Weapon Finesse, ki pool, sneak attack +1d6.

Benefit: As long as you have at least 1 point in your ki pool and one use of mythic power remaining, you may add your Charisma modifier or your Dexterity modifier to damage (instead of your Strength modifier) with melee weapons or thrown weapons, as long as the weapon can be used with Weapon Finesse in melee. You can also use this feat with shuriken.

When you confirm a critical hit or deal sneak attack damage with an attack you can expend one use of mythic power or 1 point from your ki pool to reroll all damage dice from your attack. If you threaten a critical hit while making a sneak attack, you can also expend one use of mythic power or one point from your ki pool in order to reroll your attack roll to confirm the critical hit. If the target has an effect that grants it a percentage chance to ignore critical hits or sneak attack damage, this also allows you to reroll this chance.

Fate Link (Ki, Mythic)

You knit auras together to conjoin fates.

Prerequisite: Fate LinkMIM

Benefit: You add one-half your mythic tier (minimum 1) to the save DC for a creature to resist the Fate Link. Willing participants in a Fate Link can absorb a harmful condition from another linked creature as a free action, and mythic creatures can expend uses of mythic power interchangeably with points from a ki pool, allowing mythic creatures without a ki pool to absorb harmful conditions from another linked creature.

If you expend one use of mythic power when establishing the Fate Link, it functions as mythic shield other.

Felling Strike (Ki, Mythic)

Your strength allows you to bring your opponents to the ground.

Prerequisite: Felling StrikeWK

Benefit: You need spend only 1 point from your ki pool to use this feat to attempt a trip combat maneuver after a successful melee attack. If you confirm a critical hit, you must still expend 1 point from your ki pool but can perform the trip maneuver as a free action, rolling the combat maneuver check twice and selecting the better result. Spending 1 point from your ki pool to add your Wisdom modifier on trip checks is always a free action.

Finding the Center (Ki, Mythic)

Your ki flows and focuses all powers you bring to bear on your foes.

Prerequisite: Finding the CenterWK

Benefit: You can use this feat with any ability that requires a saving throw, and can expend uses of your mythic power interchangeably with points from your ki pool. Using this feat is a free action, regardless of whether you spend 1 or 2 points from your ki pool. If the target of the effect is a single non-mythic creature, the increase to the save DC is doubled.

Flowing Stance (Combat, Ki, Mythic)

You dance with grace through the battlefield.

Prerequisite: Flowing StanceWK

Benefit: As long as you have at least 1 point in your ki pool, your dodge bonus to AC increases to +3. When you activate this feat’s secondary effect, you add your Wisdom bonus as a dodge bonus to your AC against attacks of opportunity, and as a bonus to your CMD, even against combat maneuvers that are not part of an attack of opportunity, until the end of your next turn.

Focused Kiai (Combat, Ki, Mythic)

The power of your ki is a mighty tool in your hands.

Prerequisite: Focused KiaiWK

Benefit: You add your mythic tier to the sonic damage dealt by your kiai, and you can shape your shout into a cone-shaped burst 15 feet long or a line 30 feet long per point you spend from your ki pool. If you expend one use of your mythic power, your kiai bypasses resistance or immunity to sonic damage and increases the area to a cone-shaped burst 20 feet long or a line 40 feet long per point you spend from your ki pool.

Focused Strike (Combat, Ki, Mythic)

Your focused insight guides your blows with terrific force.

Prerequisite: Focused StrikeWK

Benefit: You need spend only 1 point from your ki pool to use this feat; however, if you expend 2 points from your ki pool you can use this feat as a free action and its effects last for an additional number of rounds equal to one-half your mythic tier (minimum 1), though after this time you forfeit the benefits of all ki feats you possess for an equal number of rounds.

If you expend one use of your mythic power, its effects last an additional number of rounds equal to your mythic tier, and you do not forfeit the benefits of your ki feats.

Fuel Ki (Ki, Mythic)

Your living body is fuel for your inner strength.

Prerequisite: Fuel KiWK

Benefit: You regain 3 ki points for every 2 points of Strength, Dexterity, or Constitution damage you take, and you can exceed your normal maximum daily ki points by an amount equal to your mythic tier, though ki points over your normal daily maximum not spend within a number of hours equal to your mythic tier are lost. Using this feat is a move action.

Graceful Calm (Ki, Mythic)

Your mind is always calm and focused.

Prerequisite: Graceful CalmWK

Benefit: You can use this feat as a free action, and you can expend uses of your mythic power interchangeably with points from your ki pool. In addition, you add one-half your mythic tier (minimum 1) to the bonus you gain on concentration checks as long as you have at least 1 point in your ki pool. If you expend one use of mythic power as well as 1 point from your ki pool, you may add your Dexterity bonus on concentration checks to cast defensively and add your Wisdom bonus as a dodge bonus to AC against attacks of opportunity provoked by casting spells for a number of rounds equal to one-half your mythic tier (minimum 1), regardless of how many spells you cast.

Hadouken (Combat, Ki, Mythic)

The power of the elements lies in your fists.

Prerequisite: HadoukenWK

Benefit: When you confirm a critical hit while using Elemental Fist, you add your mythic tier to the elemental damage dealt; this damage is not multiplied. If you expend one use of your mythic power when confirming a critical hit with Elemental Fist, your Elemental Fist damage bypasses any elemental resistance or immunity the target possesses (except for that of mythic creatures with the cold or fire subtype) for a number of rounds equal to your mythic power. When using your Elemental Fist as a ranged touch attack, the range increment and maximum range of your attack are doubled.

Heightened Precision (Ki, Mythic)

Your spirit-strength makes your blows deadly precise.

Prerequisite: Heightened PrecisionWK

Benefit: As long as you have at least 1 point in your ki pool, you roll d8s instead of d6s for your sneak attack dice. When you make a sneak attack or confirm a critical against a non-mythic creature with a chance to negate the sneak attack or critical hit, such as a creature with the fortification ability, you automatically bypass that ability if you spend 1 point from your ki pool.

Ignore Distraction (Ki, Mythic)

Your spiritual focus is unassailable.

Prerequisite: Ignore DistractionWK

Benefit: You can use this feat as a free action, and you can expend uses of your mythic power interchangeably with points from your ki pool. In addition, you add one-half your mythic tier (minimum 1) to the bonus you gain on concentration checks as long as you have at least 1 point in your ki pool.

When you begin your turn within a swarm, you can expend 1 use of your mythic power to gain immunity against its distraction ability until the end of your next turn. When you spend 1 use of your ki pool to roll twice on a concentration check, you can roll twice on any concentration checks you must make until the beginning of your next turn, and you add your mythic tier as a bonus on these checks.

Imbue Ki Crystal (Ki, Mythic)

You can transfer your ki into crystal storage.

Prerequisite: Imbue Ki CrystalWK

Benefit: You can meditate and perfect a crystal as a full-round action, and you need expend only 1 point from your ki pool to store 1 point of ki in the crystal. You add your mythic tier as a bonus on Craft checks made to create a ki crystal, as well as on Wisdom checks made to retrieve stored ki. If you roll a natural 1 on the Craft check to create a ki crystal, you can expend one use of your mythic power to prevent the crystal from shattering. The ki remains stored for a number of days equal to your Wisdom modifier plus your mythic tier, and you can retrieve stored ki from a ki crystal you have created as a standard action.

Inscribe Ki Tattoo (Ki, Mythic)

You can channel your spiritual power into another through your tattooing needles.

Prerequisite: Inscribe Ki TattooWK

Benefit: You can inscribe a tattoo in 1 minute, expending only 1 point from your ki pool, and if you expend one use of your mythic power you also reduce the cost required by 50 gp times your mythic tier. If the creature on which you inscribe a ki tattoo is a mythic creature, you can expend one use of your mythic power to imbue a ki feat plus its mythic version as part of the same tattoo, as long as you possess both versions of the feat.

Invert Flow (Ki, Mythic)

You can disruptively interrupt the flow of the target’s ki.

Prerequisite: Invert FlowMIM

Benefit: You can use this feat in melee as a swift action, or as a ranged touch attack with a range of 5 feet times your mythic tier as a standard action. You add one-half your mythic tier (minimum 1) to the reduction in the target’s ability modifier and the save DC, and the save changes to Will half instead of Will negates.

Ki Agility (Ki, Mythic)

Your spiritual focus aids your extreme agility.

Prerequisite: Ki AgilityWK

Benefit: You can use this feat as a free action, and you can expend uses of your mythic power interchangeably with points from your ki pool. You increase your competence bonus on Acrobatics checks by 2, and when you spend 1 point from your ki pool after making a Reflex save or Acrobatics check, you can roll twice and select the better result.

Ki Balance (Ki, Mythic)

Your spiritual balance keeps your physical balance in harmony.

Prerequisite: Ki BalanceWK

Benefit: As long as you have at least 1 point in your ki pool, your dodge bonus to AC increases to +2. Spending a point from your ki pool to make an Acrobatics check to avoid falling prone is a free action, and you can roll twice on the check and select the better result. You can also use this ability to avoid being moved by an awesome blow, bull rush, drag, or reposition combat maneuver.

Ki Cloak (Ki, Mythic)

Your attunement with the universe allows you to evade the senses of the weak-minded.

Prerequisite: Ki CloakWK

Benefit: After making a Stealth check, you can spend 1 point from your ki pool or expend one use of your mythic power to reroll the check; you must accept the result of the second roll even if it is worse. In addition, when you activate this feat, the effects last for an additional number of rounds equal to one-half your mythic tier (minimum 1) before you must spend additional ki as a move action to maintain the effect.

You can expend one use of your mythic power as a swift action to double the radius of this effect, or as an immediate action to activate disappear from view when it is not your turn.

Ki Focus (Ki, Mythic)

Your mastery of ki is unsurpassed.

Prerequisite: Ki FocusWK

Benefit: You can use this feat an additional number of times per day equal to your mythic tier, with a maximum equal to your character level plus your mythic tier. You can expend two uses of this feat to increase the bonus you gain to +2.

Ki Infusion (Ki, Mythic)

Your spells resound with your soul-force.

Prerequisite: Ki InfusionWK

Benefit: As long as you have at least 1 point in your ki pool, your bonus on caster level checks increases to +2. You can use this feat to increase your caster level as a free action, and if you expend one use of your mythic power you increase the caster level of the spell or spell-like ability you use by 1 for every point you spend from your ki pool, up to a maximum equal to your Wisdom bonus.

Ki Insight (Ki, Mythic)

Your mental balance and focus allows you to discern subtle patterns and clues.

Prerequisite: Ki InsightWK

Benefit: You can use this feat as a free action, and you can expend uses of your mythic power interchangeably with points from your ki pool. You increase your bonus on Sense Motive checks by 2, and when you spend 1 point from your ki pool to gain a bonus on a Will save or Sense Motive check made to oppose a Bluff check, you can roll twice and select the better result.

Ki Meditation (Ki, Mythic)

You can tap into your inner spiritual strength.

Prerequisite: Ki MeditationWK

Benefit: Once per day, after meditating or resting for 8 hours, you gain a ki pool containing a number of ki points equal to your Wisdom modifier (minimum 1). As long as you have at least 1 point in your ki pool, you gain a +3 insight bonus to your chosen skill, which you can double to +6 as a free action by expending 1 point from your ki pool.

Special: If you gain levels in a class that grants a ki pool, you can immediately retrain this feat for a different ki feat.

Ki Regeneration (Combat, Ki, Mythic)

You can use the power of your spirit to repair your body.

Prerequisite: Ki RegenerationWK

Benefit: You add your mythic tier to the number of hit points you regain when you expend a point from your ki pool. You may choose to heal 1 point of ability damage in place of these additional hit points.

Ki Resilience (Ki, Mythic)

Your strength of mind and body work as one.

Prerequisite: Ki ResilienceWK

Benefit: You add your mythic tier to the number of temporary hit points you gain from this feat, and they last for a number of hours equal to your Wisdom modifier plus your mythic tier or until expended.

Ki Rush (Combat, Ki, Mythic)

Your mental focus lets you barrel through obstacles.

Prerequisite: Ki RushWK

Benefit: When you spend a point from your ki pool as part of a charge action, you can make a number of the following maneuvers equal to your Wisdom modifier plus one-half your mythic tier (minimum 1): turn up to 90 degrees, move through the space of an allied creature, or move through a square of difficult terrain. If you expend one use of mythic power, you can make a combat maneuver check as a free action to bull rush or overrun a creature in the path of your charge. If you fail to move the creature out of your way, you must move around them using the maneuvers listed above or else end your charge adjacent to that creature.

Ki Sprint (Ki, Mythic)

Your spiritual centering grants you great speed.

Prerequisite: Ki SprintWK

Benefit: As long as you have at least 1 point in your ki pool, you increase the multiplier you apply to your speed and gain a +2 dodge bonus to AC against attacks of opportunity or readied attacks against you when you are using the charge, run, or withdraw action. You retain your Dexterity bonus to AC when running. When you expend a point from your ki pool to increase your speed when running or charging, your increased speed lasts for a number of rounds equal to your mythic tier. If you expend a use of your mythic power, your speed is increased by 5 feet times your mythic tier, and attacks against you while charging, running, or withdrawing have a 20% miss chance.

Ki Stand (Mythic)

You can turn a fall to your advantage.

Prerequisite: Ki StandUM

Benefit: Standing up as a swift action no longer provokes an attack of opportunity. Spending a ki point allows you to move up to 5 feet as part of this action. You may instead spend a use of mythic power to move up to half your speed as part of this action. This movement does not provoke attacks of opportunity.

Ki Throw (Combat, Mythic)

Your throw enables you to switch positions with your enemy or send it flying.

Prerequisite: Ki ThrowAPG

Benefit: When using Ki Throw, you may switch places with the target, knocking it prone in your own square and simultaneously moving into the space it just vacated. If the target occupies multiple squares, you cannot move it into a square occupied by other creatures, and you must move into the nearest square within its space. This movement does not provoke attacks of opportunity and does not count as a 5-foot step. In addition, you can affect creatures larger than your own size by expending one use of mythic power (or 1 point from your ki pool) per two size categories of difference (round up).

Ki Throw, Improved (Combat, Mythic)

Your use of an enemy’s body to knock other enemies to the ground is unparalleled.

Prerequisite: Improved Ki ThrowAPG

Benefit: When using Improved Ki Throw, your bull rush combat maneuver check does not receive the –4 penalty against the secondary target. Additionally, if you throw a Large or larger creature into an area containing multiple secondary targets, each additional penalty of –4 on your combat maneuver check can be negated by expending one use of mythic power. In addition, you can affect creatures larger than your own size by expending one use of mythic power (or 1 point from your ki pool) per two size categories of difference (round up).

Wiki Note: This is not a Ki feat and is not treated as one for any purpose. It is included here because it relates to the use of ki.

Ki Touch (Combat, Ki, Mythic)

Your spirit guides your blows

Prerequisite: Ki TouchWK

Benefit: You can spend 1 point from your ki pool to use this feat as part of any single attack, regardless of the type of action it uses, including an attack of opportunity, charge attack, Vital Strike, or an attack made as a swift or immediate action. It does not require a separate action to activate this feat, and you can use this feat multiple times per round by spending 1 point from your ki pool for each attack you wish to resolve as a touch attack.

Kiai (Combat, Ki, Mythic)

Your shout focuses your inner strength.

Prerequisite: KiaiWK

Benefit: You can use this feat as a free action, as long as you are able to speak, and you can expend uses of your mythic power interchangeably with points from your ki pool. You can apply the bonus you gain to Dexterity checks and Dexterity- based skill checks. If you expend one use of your mythic power, the bonus you choose persists for a number of additional rounds equal to one-half your mythic tier (minimum 1).

You can benefit from only one kiai at a time; if you use this feat again before the previous use has expired, the new benefit replaces the previous benefit.

Kiai, Improved (Ki, Mythic)

Your spiritual shout is deafening to foes.

Prerequisite: Improved KiaiWK

Benefit: Your kiai deals sonic damage equal to twice your Wisdom modifier, and the radius of the effect is increased to 10 feet, plus 10 feet per additional point you spend from your

Kiai, Greater (Combat, Ki, Mythic)

Your shout of spirit-power is devastating to your foes.

Prerequisite: Greater KiaiWK

Benefit: Your kiai deals sonic damage equal to three times your Wisdom modifier, and creatures failing their save are pushed away an additional 5 feet, plus 5 feet per 5 mythic tiers you possess. If you expend one use of your mythic power, creatures failing their save are also knocked prone. The damage and effects are cumulative with Improved Kiai.

Lengthen Flow (Ki, Mythic)

You still your body’s natural functions through the stillness of your mind.

Prerequisite: Lengthen FlowMIM

Benefit: As long as you have at least 1 point in your ki pool, the interval between taking damage or making saving throws you must make due to disease, poison, or bleed effects, is multiplied by your mythic tier (minimum x3). You multiply the amount of time you can hold your breath or go without food or water by the same amount. If you use an immediate action to delay the onset of bleed, disease, exhaustion, fatigue, nausea, or sickening, you delay its onset for a number of rounds equal to one-half your mythic tier (minimum 1).

Mental Feedback (Ki, Mythic)

Your united mind-body-spirit are dangerous ground for intruders.

Prerequisite: Mental FeedbackWK

Benefit: You add your mythic tier to the damage dealt by your Mental Feedback (or twice your mythic tier, if the target is a non-mythic creature), and one-half your mythic tier to the save DC. A successful save reduces damage by half, while a failed save causes the target to become staggered for 1d4 rounds. You can expend one use of your mythic power to use this feat even if you are dazed, fascinated, stunned, unconscious, or otherwise unable to take actions.

Mighty Kiai (Ki, Mythic)

The power of your spirit-shout beggars description.

Prerequisite: Mighty KiaiWK

Benefit: Your Kiai deals sonic damage equal to five times your Wisdom modifier, and creatures failing their saving throw against it are stunned for 1 round and then staggered for 1 round. A successful save results in half damage and negates stunning but not staggering. The damage and effects are cumulative with Greater Kiai and Improved Kiai.

Mind Over Body (Ki, Mythic)

Your mind overcomes the frailties of the body.

Prerequisite: Mind Over BodyWK

Benefit: When you ignore a harmful condition by spending a point from your ki pool, that effect is suppressed for a number of rounds equal to your mythic tier if it is a non-mythic effect, or for half that time for a mythic effect.

Mindlink (Ki, Mythic)

The union of mind and spirit link you to others.

Prerequisite: MindlinkMIM

Benefit: Mind-affecting effects you create take effect at +2 caster levels rather than +1, and a Mindlink you create lasts a number of hours equal to your Wisdom modifier plus your mythic tier. If you attempt to create a Mindlink with an unwilling creature, you add one-half your mythic tier (minimum 1) to the Will save DC. When you create a status or sending effect, you can use the mythic version of that effect by expending one use of your mythic power.

Mindworm (Ki, Mythic)

You can bridge the gap between minds and invade those that invade yours.

Prerequisite: MindwormMIM

Benefit: You add your mythic tier to the save DC against your ability to detect thoughts on a creature that has created a mind-affecting effect, and the time within which you can use this ability is increased to a number of minutes equal to your Wisdom modifier plus your mythic tier, or an equivalent number of hours if you expend one use of your mythic power.

If you establish a Mindlink with that creature, you add your mythic tier to the DC of Sense Motive checks made to detect your mental intrusion, and if you expend one use of your mythic power you may add one-half your mythic tier (minimum 1) to the save DC of the listed spells used against that creature. Your Mindlink can penetrate non-mythic effects that block divinations if you succeed in a Wisdom check, adding your mythic tier and the number of points in your ki pool as a bonus, against a DC of 15 plus the caster level of the effect (or the caster level check DC, if the spell already allows one).

Mystic Metamagic (Ki, Mythic)

Your ki allows you to manipulate the laws of magic.

Prerequisite: Mystic MetamagicWK

Benefit: You can use this feat as a free action, and you can expend uses of your mythic power interchangeably with points from your ki pool. You can add more than one metamagic feat to a spell you modify, expending the ki point cost for each feat you add. The total adjusted level of the spell, including all metamagic effects, cannot exceed 9th.

Mystic Reflex (Ki, Mythic)

Your mystic harmony allows you to meld the magical and the martial without thought.

Prerequisite: Mystic ReflexWK

Benefit: As long as you have at least 1 point in your ki pool, your attacks of opportunity are always treated as if you had the Arcane Strike feat. If you expend one use of your mythic power when making an attack of opportunity, they are treated as though you had the Mythic Arcane Strike feat. If you expend a point from your ki pool to use a spell-like ability against a creature in place of an attack of opportunity, that effect is considered a mythic effect and it takes effect as though your level were increased by one-half your mythic tier (minimum 1) in the class that grants that spell-like ability.

Mystic Tattoo (Ki, Mythic)

Your magic is focused through your tattoos to magnify its power.

Prerequisite: Mystic TattooWK

Benefit: You can select any metamagic feat you know to use in conjunction with your tattoo, decreasing its level adjustment by 1 as long as you have at least 1 point in your ki pool. Each day when you prepare spells or refresh your spells per day, you can expend one use of your mythic power to gain the use of the mythic version of the metamagic feat stored in your tattoo, even if you do not otherwise possess that mythic feat. If you have multiple Mystic Tattoos, this mythic feat applies to all of them, though you must expend one use of mythic power for each feat for which you want to use the mythic version.

Object Reading (Ki, Mythic)

Your sensitivity to universal harmonies allows you to divine information about objects and their history.

Prerequisite: Object ReadingMIM

Benefit: You need not physically handle an object you read with this feat, as long as you are within 5 feet times your mythic tier and have line of sight and line of effect to the object. When you use this feat to duplicate the effects of detect chaos/ evil/good/law, identify, or legend lore on an object you read, you may expend one use of your mythic power you can use the mythic version of the spell instead. If you spend a use of mythic power to meditate upon the fate of the item, you can expend a mythic surge when you make the die roll you modify with your luck bonus, and you may roll twice on both the surge die and the d20 roll, selecting the better result for each roll.

Perfected Creation (Ki, Mythic)

Your sublime focus grants endless elan in the act of creation.

Prerequisite: Perfected CreationWK

Benefit: As long as you have at least 1 point in your ki pool, your insight bonus on Craft checks and skill checks involved in magic item creation is increased to +4. You can expend uses of your mythic power interchangeably with points from your ki pool to increase your progress per day when crafting magic items or making Craft checks.

Perfected Performance (Ki, Mythic)

Your sublime personal harmony makes every performance resplendent.

Prerequisite: Perfected PerformanceWK

Benefit: As long as you have at least 1 point in your ki pool, any bardic performance (or similar performance ability) you use takes effected as if you were 2 levels higher, and if the d20 result on any Perform check is less than your mythic tier, you treat the result as equal to your mythic tier. You can expend 1 point from your ki pool to add a mythic surge to a Perform check. If you expend a use of mythic power to activate a mythic surge as part of a perform check, you roll the surge die twice and select the better result.

Radial Navigation (Ki, Mythic)

Your sympathy with your personal aura trail allows you to faultlessly retrace your steps.

Prerequisite: Radial NavigationMIM

Benefit: As long as you have at least 1 point in your ki pool, you add your mythic tier as a bonus on Survival checks to avoid getting lost, and whenever you must make an Intelligence check to avoid becoming lost (such as with a maze spell), you can roll twice and select the better result. When you create a psychic beacon, it lasts for a number of hours equal to your Wisdom modifier plus your mythic tier, or an equivalent number of days if you expend one use of your mythic power. If you teleport to a psychic beacon, it is considered “very familiar” for the purpose of teleport.

Rapid Recovery (Combat, Ki, Mythic)

Your body works in harmony with your mind and spirit to recover quickly.

Prerequisite: Rapid RecoveryWK

Benefit: You can use this feat to heal yourself regardless of your current hit point total. If you spend a point from your ki pool to heal damage when you are at 0 or fewer hit points, or when you receive an effect that cures hit point damage, you add your mythic tier to the damage cured. This curing ends bleed effects as a cure wounds spell does.

Rapport (Ki, Mythic)

Your mastery of spiritual harmony allows you to manipulate auras.

Prerequisite: RapportMIM

Benefit: You and any mythic creatures linked with you can expend uses of mythic power interchangeably with ki points, and any creature with a language can automatically understand any other linked creature with a language. You must still expend a point from your ki pool to enable communication with creatures that do not have a language. As long as you are linked, you gain a bonus equal to your mythic tier on Handle Animal or wild empathy checks against such a creature. When you and any of your allies create a battlemind link with this feat, you can expend one use of mythic power to cause all such links to function as mythic battlemind link.

Recapture Energy (Ki, Mythic)

You can call back the energies of spells you have cast.

Prerequisite: Recapture EnergyWK

Benefit: You can use this feat as a swift action. If you have cast more than one spell since the beginning of your last turn, you can use this feat to recapture the energy of each spell as part of the same swift action, paying the ki point cost separately for each.

Recenter Flow (Ki, Mythic)

You can change the flow center of your ki with ease.

Prerequisite: Recenter FlowMIM

Benefit: The ki point cost of using the special abilities granted by this feat is halved. In addition, if you expend one use of your mythic power when recentering your ki, you can choose any two dantians in which to center your ki simultaneously for a number of minutes equal to your mythic tier.

Reflexive Spell (Ki, Metamagic, Mythic)

Your mental and mystical synergy allows you cast spells without thought.

Prerequisite: Reflexive SpellWK

Benefit: When you cast a reflexive spell in place of making an attack of opportunity, you add one-half your mythic tier (minimum 1) as a bonus on your attack roll and any caster level checks, or concentration checks associated with the reflexive spell.

Restore Flow (Ki, Mythic)

You can release blocked or corrupted ki with ease.

Prerequisite: Restore FlowMIM

Benefit: You can use this feat as a swift action, and you add your mythic tier to your Wisdom check to negate a non-mythic effect of the types described, or one-half your mythic tier (minimum 1) if the effect is mythic. When you use this feat to remove the dazed, staggered, or stunned condition, the ki point cost is not increased if the effect is a non-mythic effect.

Sap Ki (Ki, Mythic)

Your totality of focus can drain the ki of others.

Prerequisite: Sap KiWK

Benefit: When a creature with a ki pool strikes you in melee, it loses a number of points from its ki pool equal to one-half your mythic tier (minimum 1). This ki loss is halved rather than negated on a successful save. In addition, you can spend your ki to negate the ki-based ability of any creature you threaten, even if that creature is not adjacent, and you can use this ability more than once per round by expending one use of your mythic power for each additional immediate action you expend to use this feat. You cannot use these extra immediate actions for any other purpose.

Sense Ki (Ki, Mythic)

You can sense the life force of creatures nearby.

Prerequisite: Sense KiWK

Benefit: As long as you have at least 1 point in your ki pool, you can sense the presence of living creatures as though you had the scent special quality. You can sense the presence of creatures using non-mythic protections from divination, including antimagic field and mind blank, if the number of points in your ki pool exceeds the spell level of the effect that blocks divination. If you expend ki to gain blindsense, the effect lasts for an additional number of rounds equal to your mythic tier.

Sensitivity to Psychic Impressions (Ki, Mythic)

You can read the residual auras left behind by sentient creatures.

Prerequisite: Sensitivity to Psychic ImpressionsMIM

Benefit: As long as you have at least 1 point in your ki pool, you add one-half your mythic tier as a bonus on Survival checks made to track creatures with Intelligence 3 or greater and on Sense Motive checks made to detect charm and compulsion effects. You can use detect magic on a creature within 5 feet times your mythic tier to detect the presence of mind-affecting effects. If detected, it costs you only 1 point from your ki pool to identify the effect(s), as if using greater arcane sight.

When you use this detect magic ability, you can instantly determine whether a creature is a mythic creature.

Shattering Strike (Combat, Ki, Mythic)

Your focused soul-force allows you to shatter stone.

Prerequisite: Shattering StrikeWK

Benefit: As long as you have at least 1 point in your ki pool, you add you mythic tier to your Wisdom bonus to determine the amount of hardness you can ignore when attacking objects or creatures with hardness, including with sunder combat maneuvers. You also add your mythic tier and your Wisdom bonus to Strength checks made to break an object with sudden force. If you spend 1 point from your ki pool, you can add your Wisdom modifier to on sunder combat maneuver checks and damage rolls against objects until the end of your turn. If you expend 2 points from your ki pool, you can add this bonus for a number of rounds equal to one-half your mythic tier (minimum 1).

Spontaneous Conversion (Ki, Mythic)

You can weave and warp magical patterns with but a thought.

Prerequisite: Spontaneous ConversionWK

Benefit: You can use this feat as a swift action, or as a standard action at one-half the normal ki point cost (rounding up). If you know the mythic version of the new spell you have prepared, you can cast it by expending mythic power as normal.

If you do know the non-mythic version of the spell but do not know the mythic version, you can cast the mythic version by expending a number of uses of mythic power equal to one-half the spell’s level (rounding up), in addition to the normal cost in mythic power to cast that spell as a mythic or augmented mythic spell.

Strength of Will (Ki, Mythic)

Your resolute will alone shields you from danger.

Prerequisite: Strength of WillWK

Benefit: You need spend only 1 point from your ki pool to use this feat. In addition, you can use it more than once per round, as though you had additional immediate actions, by spending 2 points from your ki pool for each use after the first. These bonus actions cannot be used for purposes other than activating this feat.

Stunning Shout (Combat, Ki, Mythic)

The power of your kiai leaves your opponents reeling.

Prerequisite: Stunning ShoutWK

Benefit: When using an Improved (or Greater or Mighty) Kiai, you need spend only one use of Stunning Fist per target in the area that you wish to attempt to stun (including alternate effects allowed to monks from their stunning fist class feature). If creatures you target are non-mythic, you add one-half your mythic tier to the save DC of your Stunning Fist.

Subconscious Spell (Ki, Metamagic, Mythic)

You can cast spells even when your mind is incapacitated.

Prerequisite: Subconscious SpellWK

Benefit: The ki point cost to cast a subconsicous spell is reduced by an amount equal to one-half your mythic tier (minimum 0). Even if the cost is reduced to 0 you must have at least 1 point in you ki pool in order to cast a subconscious spell.

Swift Recovery (Ki, Mythic)

Your body recovers rapidly with time and nature.

Prerequisite: Swift RecoveryWK

Benefit: As long as you have at least 1 point in your ki pool, you recover triple the normal amount of hit points and points of ability damage from resting and natural healing. You can use this feat to heal ability damage to any of your ability scores, and you add one-half your mythic tier (minimum 1) to your Wisdom modifier to determine how much ability damage you can cure. When resting for at least 8 hours, you can heal 1 point of ability drain per point you expend from your ki pool.

Switch Flow (Ki, Mythic)

You can control the slippage of dying spirits into the final abyss or back to recovery.

Prerequisite: Switch FlowMIM

Benefit: You add 5 feet times your mythic tier to the range of your blindsight to perceive creatures with 0 or fewer hit points or that have died within a number of rounds equal to your mythic tier. You can also perceive creatures taking bleed damage or creatures with negative levels in the same way. If you use bleed, breath of life, death knell, rest eternal, or stabilize as a spell-like ability, you can expend mythic power to use the mythic version of that spell, adding one-half your mythic tier (minimum 1) to your caster level.

Transcendental Communion (Ki, Mythic)

Your oneness with the universe allows you to communicate with all.

Prerequisite: Transcendental CommunionWK

Benefit: You can use this feat to cast a language-dependent spell on a creature that is mindless or does not have a language by spending 2 points from your ki pool or expending one use of your mythic power. If you use a language-dependent effect against a creature that already understands your language, spending 1 point from your ki pool increases the save DC and caster level of the effect by 2 rather than by 1; this does not affect the range, area, or number of targets you can affect with the spell.

Unbounded Conversion (Ki, Mythic)

You can bend the laws of magic with ease.

Prerequisite: Unbounded ConversionWK

Benefit: You reduce the number of points you must have remaining in your ki pool to spontaneously cast a metamagic spell without increasing its casting time by an amount equal to one-half your mythic tier (minimum 1). In addition, you can spend 1 point from your ki pool as a swift action when spontaneously casting a spell to increase that spell’s caster level by 1.

Unyielding Stance (Combat, Ki, Mythic)

Your unity with the universe makes it impossible for others to move you.

Prerequisite: Unyielding StanceWK

Benefit: When a creature attempts to move you physically with a combat maneuver, including an awesome blow, bull rush, drag, overrun, reposition, or trip, you can spend 1 point from your ki pool as an immediate action to force that creature to roll twice and use the worse result. If the effect that would move you is a spell that does not use the combat maneuver mechanics, including reverse gravity and teleportation effects, spending 1 point from your ki pool grants you spell resistance of 11 plus your mythic tier plus the number of points in your ki pool against that effect.

Yogic Levitation (Ki, Mythic)

The power of your mind lets you rise above it all.

Prerequisite: Yogic LevitationWK

Benefit: You remain levitating for a number of rounds equal to your mythic tier after you cease concentrating. If you resume concentration before this time elapses, you can resume concentration and continue levitating for a number of minutes equal to your Wisdom bonus plus your mythic tier. If you expend one use of your mythic power while levitating, you gain the effect of a fly spell as long as you continue concentrating, though each round spend flying (other than hovering or moving straight up or down) counts as 1 minute of your remaining levitation.

If you spend 1 point from your ki pool to feather fall, you can feather fall for a number of rounds equal to your Wisdom bonus plus your mythic tier and do not need to concentrate.

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