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Table of Contents
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A mythic living monolith is a staunch defender of the culture and society of the ancients, communing with the elder races of sphinxes to link body, mind, and spirit with the eternal monuments of their glory.
Soul Stone (Su)
A mythic living monolith’s soul stone grants a +3 bonus on saving throws against death effects, mind-affecting effects, effects that grant negative levels, and on saves to overcome negative levels. When he uses a mythic surge to add to such a saving throw, he may roll the surge die twice and select the better result.
When a mythic living monolith uses the power of his soul stone to increase his size, he can expend one use of mythic power to gain the effect of mythic enlarge personMAdv. He also may use this ability more than three times per day by expending one use of his mythic power for each additional use.
Ib Stone (Su)
A mythic living monolith with an ib stone gains Mythic Spell LoreMAdv as a bonus mythic feat. When selecting mythic spells for a new mythic tier with this feat, the mythic living monolith may select two spells rather than one, provided that those spells are at least one level lower than the highest level he can cast and that both spells have the earth subtype, have “earth” or “stone” in the spell name, or create a magical trap (such as a phantom trap, glyph of warding, or symbol).
Ka Stone (Su)
A mythic living monolith with a ka stone gains Mythic ToughnessMAdv as a bonus mythic feat. In addition, when he uses his ka stone to increase his size, he gains temporary hit points equal to his mythic living monolith class level. These do not stack with other temporary hit points and they disappear when the mythic living monolith returns to his normal size.
Stone Blood (Ex/Su)
A mythic living monolith may choose to accept bleed damage rather than ignoring it, allowing his blood to spill onto the earth and create patches of rubble and broken stone. Each round he takes bleed damage, he may fill a 5-foot square area of with dense rubble, which 2 squares of movement to enter a square and increases the DC of Acrobatics checks by 5 and the DC of Stealth checks by 2. When a mythic living monolith would be affected by a bleed or blood drain attack caused by a natural weapon, or when an attacker confirms a critical hit with a slashing or piercing natural weapon against the mythic living monolith, he may expend one use of his mythic power as an immediate action to affect that creature as calcific touchAPG. This is a supernatural effect. The save DC is Constitution-based.
Fortified Flesh (Ex)
The mythic living monolith adds one-half his tier to his class level to determine the effect of this ability, and his DR increases by 1 and his immunity to critical hits by 10% when his combined effective level reaches 11th and 14th. When he uses his soul stone to increase his size, his defenses improve by 2 and 20% (rather than 1 and 10%). As a standard action, a mythic living monolith can expend one use of mythic power to grant an adjacent ally immunity to diseases, including supernatural and magical diseases (such as mummy rot), for a number of hours equal to his mythic living monolith level.
Stability (Ex)
A mythic living monolith gains a bonus of 4 + one-half his tier to his CMD against awesome blow, bull rush, drag, overrun, reposition, and trip maneuvers while in contact with the ground. When an adjacent ally is targeted by such a maneuver, the mythic living monolith can expend a mythic surge and grant the result of the surge die as a bonus to that ally’s CMD; if the maneuver is an area effect that affects multiple creatures, this bonus applies to the CMD of all adjacent allies against that maneuver. This bonus stacks with a dwarf ‘s stability trait and similar abilities.
Tombsight (Su)
A mythic living monolith can perceive life and death with greater acuity and can expend one use of his mythic power to gain the benefits of mythic deathwatch (Mythic Spell Compendium 68) and mythic detect undead (Mythic Spell Compendium 73) simultaneously for a number of minutes equal to his mythic living monolith level without needing to maintain concentration.
Greater Ka Stone (Su)
Whenever a mythic living monolith invokes his ka stone’s power to increase his size, he may choose to gain the effect of righteous might or mythic enlarge personMAdv, or he may expend mythic power to gain the effect of mythic righteous might (Mythic Spell Compendium 198), including the augmented version of that spell.
Attunement to Stone (Sp)
Whenever a mythic living monolith his meld into stone ability, he can expend mythic power to use mythic meld into stone (Mythic Spell Compendium 155), including its augmented version, instead. While melded into stone, the mythic living monolith gains fast healing 2.
Summon Sphinx (Sp)
The mythic living monolith gains a bonus equal to 4 + mythic tier on Diplomacy checks to influence sphinxes. When a mythic living monolith summons a sphinx with this ability, he can expend one use of mythic power to enhance its effect as mythic planar ally (Mythic Spell Compendium 174), or mythic greater planar ally at 9th level.
Communion with Stone (Su)
The range of the mythic living monolith’s tremorsense is increased by 5 feet, plus 5 feet per 2 mythic tiers. When he uses his stone tell ability, he can expend mythic power to use mythic stone tell (Mythic Spell Compendium 231) instead. He also gains the effect of continuous elemental speechAPG and can expend one use of mythic power to use mythic elemental speech (Mythic Spell Compendium 84) for a number of minutes equal to his mythic living monolith level.
Assumption of Stone (Sp)
Whenever a mythic living monolith his statue ability, he can expend mythic power to use mythic statue (Mythic Spell Compendium 229), and while in statue form the mythic living monolith gains fast healing 2. Alternatively, the mythic living monolith can expend one use of mythic power to transform into a mobile statue of solid stone for a number of minutes equal to his mythic living monolith level.
This functions as iron body, though his body is stone rather than metallic. He is unharmed by rusting-type attacks, but if targeted by a spell or similar effect that weakens, destroys, or reshapes stone, he takes 1d6 points of damage per spell level, with a Fortitude save allowed for half damage even if the spell normally allows no save.
Ageless Stone (Ex)
The mythic living monolith gains immunity to negative energy and all necromantic effects unless they affect objects.
Judgment of the Monolith (Sp)
Whenever a mythic living monolith uses this ability, he can expend mythic power to duplicate the effect of mythic speak with dead (Mythic Spell Compendium 224) or mythic mark of justice (Mythic Spell Compendium 154), or mythic contact other plane (Mythic Spell Compendium 55). When using any of these effects, he can expend a mythic surge and add the result of the surge die to the save DC, the DC to remove the effect, or to his percentage chance of gaining a truthful answer.
Master Ka Stone (Su)
When a mythic living monolith with a ka stone invokes its power to increase his size, he regains twice the normal number of hit points and also gains the benefits of lesser restoration. He can expend mythic power to gain the effect of mythic lesser restoration (Mythic Spell Compendium 196), including its augmented version.








