Mythic Oracle Options

Mythic oracles are the voices of the gods.

Mythic Spell List

The oracle can add one druid spell of a spell level she can cast to her oracle class spell list. If she is mythic tier 4 she can add one inquisitor spell of a spell level she can cast to her oracle class spell list. If she is mythic tier 8 she can add one witch spell of a spell level she can cast to her oracle class spell list. She must still choose the spell as a spell known (counting normally against her maximum spells known) to be able to cast the spell.

This mythic class feature may be selected more than once. Each time it is selected, it adds another appropriate spell to the oracle’s class spell list.

Mythic Mystery (power)

The oracle infuses her connection to divine beings with mythic energies. She adds half her mythic tier as a bonus to all checks made with skills gained from her revelation (minimum +1), and her full mythic tier to her oracle level when determining the effectiveness and duration of any revelation (though this does not impact what revelation abilities or spells she has access to at each class level).

Additionally, if a revelation grants a power that deals 1d6 points of damage + 1 point for every two class levels the oracle possesses, it deals an additional 1d6 of damage at mythic tier 1, and again at mythic tiers 4, 7, and 10. If a revelation grants a power that deals 1d4 points of damage + 1 point for every two class levels the oracle possesses, it deals an additional 1d4 of damage at mythic tier 1, and again at mythic tiers 4, 7, and 10.

If a revelation grants a power that can be used 3 or more times per day, and the number of times per day does not add her class level or half her class level, the oracle adds her tier to the number of times per day it can be used. If it grants an ability that can be used once or twice per day, the oracle gains one additional use per day of the ability at mythic tier 5, and again at mythic tier 10.

Some revelations gain other specific benefits when the oracle has mythic mystery, as noted below.


Mythic Battle Mystery

Resiliency

The oracle gains 1 hit point per level.

Skill at Arms

At mythic tier 1 the oracle gains proficiency with one exotic weapon. Once this choice is made it cannot be changed. The oracle gains proficiency with an additional exotic weapon at each tier after 1.

War Sight

When the oracle rolls for initiative on multiple dice, she can give any die result she does not use to an ally within 60 feet. The ally may use the oracle’s die result or the ally’s own, but the ally always uses his own initiative modifier.

Weapon Mastery

At mythic tier 1 the oracle’s weapon mastery revelation applies to an additional weapon of her choice. Once this selection is made it cannot be changed. The oracle applies weapon mastery to an additional weapon at mythic tiers 4, 7, and 10.

Final Revelation

The oracle selects one weapon. With this weapon, the oracle uses her class level as her base attack bonus.


Mythic Bones Mystery

Near Death

The near death revelation’s bonuses are doubled. Whenever the oracle makes a successful save against an effect she gains a near death bonus to, she is totally immune to the effect.

Resist Life

The oracle adds her mythic tier to her channel resistance.

Final Revelation

Once per round the oracle can cast cause light wounds or cure light wounds as a free action. No individual creature can be targeted by either spell more than once per 24 hours.


Mythic Flames Mystery

Burning Magic

The oracle adds half her mythic tier (minimum +1) to the damage done by 1st level and higher fire spells. Cinder Dance: Once per day the oracle can teleport from one fire source to another. This functions as tree stride, but she can only teleport from one fire large enough to engulf the oracle to another. All such fires are treated as “any coniferous tree” for purposes of tree stride.

Gaze of Flames

The oracle cannot be dazzled.

Molten Skin

The oracle gains cold resistance equal to one-half her fire resistance.


Mythic Heavens Mystery

Awesome Display

The oracle adds half her mythic tier (minimum +1) to her effective Charisma bonus when determining the effectiveness of this ability.

Final Revelation

Should the oracle die, she is reborn 1 day later in the form of a star child, who matures over the course of 7 hours. Treat this as the reincarnate spell, with the oracle able to select her incarnation.


Mythic Life Mystery

Healing Hands

The oracle may treat a number of additional people at once with the Heal skill equal to half her mythic tier (minimum +1).

Life Link

The oracle adds +1 to the healing she provides each round to linked creature, but does not take any additional damage for doing so. This increases to +2 at mythic tier 5, and +3 at mythic tier 10.

Lifesense

This works as blindsight, rather than blindsense.

Safe Curing

The safe curing ability applies to all spells that restore ability scores, remove conditions, remove negative levels, or grant bonuses to saving throws.

Final Revelation

Ability damage and drain cannot reduce the oracle below 1+mythic tier in any ability score.


Mythic Lore Mystery

Lore Keeper

The oracle adds half her mythic tier (minimum +1) to her effective Charisma bonus when determining the effectiveness of the lore keeper ability.

Sidestep Secret

The oracle uses her Charisma in place of her Dexterity when calculating her CMD.

Spontaneous Symbology

The oracle may cast spells she gains access it with this revelation without expending a spell slot a number of times per day equal to half her mythic tier (minimum 1/day).

Whirlwind Lesson

If the oracle studies a tome with a student, the benefits to both oracle and student are permanent.

Final Revelation

The oracle may use the final revelation’s wish twice per day.


Mythic Nature Mystery

Erosion Touch

The oracle adds her mythic tier to damage done with the erosion touch ability.

Friend to the Animals

The oracle gains all summon nature’s ally spells of the appropriate level as bonus spells known.

Nature’s Whispers

The oracle may use her Charisma bonus in place of her Dexterity bonus for Reflex saves.

Spirit of Nature

If the oracle’s level + mythic tier is 25 or higher, her fast healing acts as regeneration instead.

Final Revelation

The oracle’s cocoon takes only 1 hour to transform her.


Mythic Stone Mystery

Acid Skin

The oracle may expend a point of mythic power to grant acid resist or immunity equal to revelation to an ally for 8 hours.

Clobbering Strike

The oracle may choose to bull rush or sunder, rather than trip.

Rock Throwing

The oracle can throw rocks as if she was one size category larger. If she is mythic tier 5, she may throw rocks as if two categories larger.

Stone Stability

The oracle adds her mythic tier to her CMD against bull rush, drag, reposition, and trip maneuvers.

Final Revelation

The oracle adds one of the following metamagic feats per 2 mythic tiers (minimum 1) to the list of feats she may add to acid or earth spells without increasing the level or casting time: bouncing spell, disruptive spell, ectoplasmic spell, focused spell, intensified spell, lingering spell, piercing spell, selective spell, toppling spell. Once a metamagic feat is selected for this final revelation, it cannot be changed.


Mythic Waves Mystery

Fluid Nature

For purposes of feat prerequisites, the oracle treats her Dexterity as being equal to her Charisma score plus her mythic tier.

Freezing Spell

The oracle adds half her mythic tier (minimum +1) to the number of rounds creatures are slowed by this ability.

Icy Skin

The oracle may expend a point of mythic power to grant cold resist or immunity equal to revelation to an ally for 8 hours.

Final Revelation

The oracle adds one of the following metamagic feats per 2 mythic tiers (minimum 1) to the list of feats she may add to cold or water spells without increasing the level or casting time: bouncing spell, disruptive spell, ectoplasmic spell, focused spell, intensified spell, lingering spell, piercing spell, selective spell, toppling spell. Once a metamagic feat is selected for this final revelation, it cannot be changed.


Mythic Wind Mystery

Air Barrier

The oracle adds her mythic tier to the % miss chance granted by this ability.

Spark Skin

The oracle may spend a point of mythic power to grant electricity resist or immunity equal to revelation to an ally for 8 hours.

Vortex Spells

The duration of the staggered condition is doubled.

Final Revelation

The oracle adds one of the following metamagic feats per 2 mythic tiers (minimum 1) to the list of feats she may add to air or electricity spells without increasing the level or casting time: bouncing spell, disruptive spell, ectoplasmic spell, focused spell, intensified spell, lingering spell, piercing spell, selective spell, toppling spell. Once a metamagic feat is selected for this final revelation, it cannot be changed.


Mythic Oracle’s Curse

The oracle adds her mythic tier to her class level for purposes of determining how her curse functions. She may expend a point of mythic power to suppress both the benefits and drawbacks of her curse (or all her curses, if she has more than one) for a number of minutes equal to her mythic tier.

Mythic Orisons

The oracle adds her mythic tier to the number of orisons she knows.

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