Mythic Shaman Options (New Paths Compendium ver.)

Mythic shamans are spiritualists who blend elements of the arcane and divine in a spiritual communion with all things. The shaman class is described in the New Paths Compendium from Kobold Press and online at d20pfsrd.com. (Wiki Note: This class is not the same as the Shaman class released by Paizo Publishing.)

Mythic Spell List

You can add one witch spell of a spell level you can cast to your druid class spell list. If you are mythic tier 6, you can add one cleric spell of a spell level you can cast to your druid class spell list.

This mythic class feature may be selected more than once. Each time it is selected, it adds another appropriate spell to your druid class spell list.

Mythic Orisons

You add your mythic tier to the number of orisons you can prepare each day.

Mythic Bonus Languages

You can select a number of creature types equal to your Wisdom modifier. If you select humanoids you must specify a subtype (elf, human, and so on). If you select outsider, you must specify an alignment. You can speak to and understand any creature of the selected types as if you were under the effects of a tongues spell.

Mythic Animal Spirit Guide

Your animal spirit guide gains a portion of your mythic power. Your animal spirit guide gains the hard to kill base mythic ability.

If you are mythic tier 3, your animal spirit guide also gains the amazing initiative base mythic ability.

If you are mythic tier 5, our animal spirit guide also gains the recuperation base mythic ability.

If you are mythic tier 7, your animal spirit guide also gains the mythic saves base mythic ability.

If you are mythic tier 9, your animal spirit guide also gains the force of will base mythic ability.

Mythic Nature Lore

Whenever you take 10 on a Knowledge (nature) or Heal skill check, you receive a +10 bonus to the total.

Mythic Totem Secret

To take a mythic totem secret, you must have the non-mythic version of the totem secret. No mythic totem secret may be taken more than once.

Mythic Blood Divination

You add half your mythic tier (minimum 1) to your saving throw, skill check, or initiative check when using blood divination.

Mythic Invisibility

You add your mythic tier to the number of minutes per day per you may use this totem secret.

Mythic Protective Spirits

You gain DR/— equal to half your mythic tier when protective spirits is active.

Mythic Spirit of Nature

You add your mythic tier to the number of rounds of fast healing you receive with this totem secret.

Mythic Speak with Animals

You can speak with all animals as if under the effects of speak with animals.

Mythic Spirit Touch (Su)

You add your mythic tier to the number of rounds per day per you may use spirit touch.

Mythic Spirit’s Warning (Ex)

You gain a bonus on initiative checks equal to your mythic tier.

Mythic Summon Spirit (Sp)

The spirit you summon to perform simple tasks for you, as unseen servant remains with you as long as you wish. You may summon or dismiss it as a standard action. This spirit can fight for you, as cast spiritual ally a number of times per day equal to your mythic tier + your Charisma modifier.

Mythic Tempest of Spirits (Su)

The tempest has a 60-ft.-radius burst. You add half your mythic tier to the Fortitude DC to halve the damage.

Mythic Trance (Su)

You subtract your mythic tier from the number of rounds your trance lasts (minimum of 1 round). In addition, you add your tier to the resulting skill check.

Mythic Whispers of the Spirits (Sp)

You add your mythic tier to the number of creatures you can designate as allies. You can designate any creature within a number of miles equal to your tier as an ally. Such creatures must be at least somewhat familiar to you (seen by you at least once, including using magic such as scrying).

Mythic Wild Empathy

You may use wild empathy on animals, elementals, fey, humanoids, magical beasts, monstrous humanoids, and plants. If the creature affected does not have an Intelligence of 2 or more, you take a -10 penalty on your wild empathy check. Creatures affected by wild empathy with an Intelligence of 1 or no Intelligence score do not attack you if friendly; and actively defend you if helpful, but cannot be given any directions.

Mythic Woodland Step

You may move freely through any naturally occurring difficult terrain. Additionally, thorns, briars, and overgrown areas that have been magically manipulated to impede motion have no effect on you unless they are from a mythic source. You may choose to have any creature within 30 feet of you per mythic tier not leave a trail

Mythic Shaman’s Touch

You add your mythic tier to the number of times per day you can use shaman’s touch. You also add your tier to the amount of damage healed when you use shaman’s touch.

Mythic Wild Shape

When you use wild shape, you may choose to gain any one feat possessed by the form you take, if you meet its prerequisites. You retain use of this feat only while in the appropriate form. At mythic tier 3, you may choose two such feats, and may use one as a prerequisite for the other. At mythic tier 6, you may choose three feats, and at mythic tier 9 you may choose four feats.

Instead of a feat, you may gain a +2 inherent bonus to an ability score. You must select an ability score that is lower than that of the form you have taken.

Mythic Spirit Dance

You add your mythic tier to the number of rounds the effects of your spirit dance lasts.

Mythic Spirit Step

You add your mythic tier to the number of rounds per day you can remain ethereal. In addition, you may touch a willing target or targets to make them become ethereal as well. The number of rounds both you and your companions remain ethereal count against your total number of rounds per day.

Mythic Vision Quest

You may subtract double your mythic tier from the number of uninterrupted hours of fasting and meditation required to begin a vision quest.

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