Mythic Summoner Options

A mythic summoner is master and ally of his own private demigod.

Mythic Spell List

The summoner can add one bard spell of a spell level he can cast to his summoner class spell list. If he is mythic tier 5 he can add one magus spell of a spell level he can cast to his summoner class spell list. If he is mythic tier 10 he can add one witch spell of a spell level he can cast to his summoner class spell list. He must still choose the spell as a spell known (counting normally against his maximum spells known) to be able to cast the spell.

This mythic class feature may be selected more than once. Each time it is selected, it adds another appropriate spell to the summoner’s class spell list.

Mythic Cantrips

The summoner adds his mythic tier to the number of cantrips he knows.

Mythic Eidolon

The summoner’s eidolon gains a portion of the summoner’s mythic power, and can expend uses of the summoner’s mythic power for some purposes. The eidolon gains the hard to kill base mythic ability.

If the summoner is mythic tier 3, the eidolon also gains the amazing initiative base mythic ability.

If the summoner is mythic tier 5, the eidolon also gains the recuperation base mythic ability.

If the summoner is mythic tier 7, the eidolon also gains the mythic saves base mythic ability.

If the summoner is mythic tier 9, the eidolon also gains the unstoppable base mythic ability.

Mythic Life Link

The eidolon can be any distance from the summoner and remain at full strength, as long as it remains on the same plane.

Mythic Summon Monster I

The summoner can use his summon monster spell-like ability for summon nature’s ally spells of the same level.

Mythic Bond Senses

The summoner can use the bond senses ability as a move action, and adds his mythic tier to his class level to determine how many rounds per day he may use it.

Mythic Shield Ally

This ability (and greater shield ally) function even if the summoner’s eidolon is grappled, helpless, paralyzed, stunned, or unconscious.

Mythic Maker’s Call

This ability functions as greater teleport, rather than dimension door.

Mythic Transposition

When the summoner is immobilized, knocked unconscious, or killed, he may expend a use of mythic power to use his transposition ability. If he does this when unconscious or killed, his eidolon remains for one round per mythic tier.

Mythic Aspect

When the summoner uses aspect or greater aspect, his eidolon does not lose any evolution points. The summoner himself can still never have more evolution points at a time than are granted by a single use of aspect or greater aspect (as appropriate).

Mythic Greater Shield Ally

If the eidolon grants its shield ally or greater shield ally bonuses to an ally or the summoner, the eidolon also gains the same bonuses.

Mythic Life Bond

As an immediate or swift action, when the summoner is affected by a spell or effect, he may expend a use of mythic power to transfer the entirety of the spell or effect’s impact on him (all penalties, conditions, damage, changes of mental state, and so on) to his eidolon. His eidolon cannot be called or summoned by any means for 10 minutes after this ability is used.

Mythic Merge Forms

The summoner adds his mythic tier to the number of rounds per day he may use this ability, and if ejected from the merged form, the summoner takes no damage and is not stunned for 1 round.

Mythic Greater Aspect

The summoner can expend a use of mythic power to grant one ally within 30 feet 6 points from his eidolon’s evolution pool for 1 minute per mythic tier. The eidolon loses 3 points from its evolution pool during this time, unless the summoner has the mythic aspect class feature.

Mythic Twin Eidolon

The summoner adds his mythic tier to the number of minutes per day he can use this ability.

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