This replaces the spells class feature.
Spell Pool: The sphere paladin gains a small reservoir of energy he can call on to create truly wondrous effects, called a spell pool. This pool contains a number of spell points equal to his class level -3 + his Charisma modifier (minimum: 1). This pool replenishes once per day after roughly 8 hours of rest.
Magic Talents: A sphere paladin gains one magic talent at 5th level and every 2 levels thereafter.
Recommended Casting Tradition: The classic feel of the paladin can be recreated through taking the divine petitioner casting tradition.