Pactmage
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Wiki Note: This archetype should not be confused with the Pactmaker class or the Pact Magic system as a whole.

Pact Invocations

A pactmage begins play making a pact with a powerful outsider or creature. While the ultimate nature of this creature is up to the GM, the nature of that creature grants the pactmage access to unique invocations, as detailed below.

This replaces occult knowledge.


Pactmage Patrons

Celestial Pact

The pactmage’s pact is with a good-aligned outsider, such as an angel or azata.

At 2nd level, when using forbidden lore to augment a spell or sphere effect, the pactmage may use an invocation to grant the affected targets a +1 sacred bonus to attack rolls, skill checks, ability checks, and saving throws for 1 round.

Celestial Blessing

At 6th level, when using lingering blessing, the temporary hit points last for 1d4+1 rounds.

Empowered Recovery

At 14th level, when the pactmage is the target of a healing spell or ability, he may use an invocation to increase the number of hit points he recovers by 50%.

Infernal Pact

The pactmage’s pact is with an evil-aligned outsider, such as a demon or devil.

Lingering Wrath

At 2nd level, when using forbidden lore to augment a spell or sphere effect, the pactmage may use an invocation to grant the affected targets a profane bonus to melee damage rolls equal to his forbidden lore bonus for 1 round.

Infernal Pain

At 6th level, when using lingering pain, the affected targets are sickened for 1d4+1 rounds if they fail their saving throw.

Dark Lore

At 14th level, when using forbidden lore, the pactmage may use an invocation to increase his forbidden lore bonus by +4 and negate the need to roll for failure. However, after completing his action, he automatically suffers backlash penalty.

Unspeakable Pact

The pactmage’s pact is with an alien or aberrant creature, such as an aboleth or qlippoth.

Curse of Entropy

At 2nd level, before an opponent attempts a saving throw against one of the pactmage’s spells or abilities, he may use an invocation to apply his forbidden lore bonus as a penalty to their roll.

Gift of Knowledge

At 6th level, when using meditation, he may roll three times and take the highest result.

Lingering Madness

At 14th level, when using forbidden lore to augment a spell or sphere effect, the pactmage may use an invocation to cause the affected targets to suffer 1d4 Wisdom damage (Will negates).


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