Pactsworn Warpriest (Warpriest Archetype)

Bind Spirit: A pactsworn warpriest may seal pacts with otherworldly entities known as spirits. In order to summon a spirit, the pactsworn warpriest must learn the spirit’s ceremony, constellation, personality, and seal by completing its four Knowledge Tasks; see Researching the Spirit for more information on this process. A pactsworn warpriest begins play having completed all four Knowledge Tasks for one 1st-level spirit of his choice.

Each day, a pactsworn warpriest may bind one spirit to his soul using pact magic; see Performing a Pact Ritual. This spirit’s level may not exceed the pactsworn warpriest’s maximum spirit level, which is limited to 1st-level spirits at 1st level. At 4th level and every three warpriest levels thereafter, the pactsworn warpriest’s maximum spirit level increases by 1, to a maximum of 6th-level spirits at 16th level.

A pactsworn warpriest’s binder level is equal to his level. The DC to resist a pactsworn warpriest’s supernatural powers is equal to 10 + 1/2 the pactsworn warpriest’s binder level + the pactsworn warpriest’s Charisma modifier.

This ability replaces one of the warpriest’s blessings.

Blessings: A pactsworn warpriest only receives one blessing, which must be the occult blessing. If the warpriest worships a deity, he must worship one that grants access to the occult blessing.

This ability replaces sacred weapon.

Diminished Spellcasting: A pactsworn warpriest possesses 1 fewer spell per day at each spell level. If the pactsworn warpriest would receive 0 spells per day, then he or she only receives bonus spells, if any, due to a high Wisdom score.

Occult Fervor (Su): At 2nd level, a pactsworn warpriest can use her fervor to heal a living creature who are bound to a spirit or harm a creature that threatens an ally who is bound to a spirit, regardless of his alignment.

This ability alters fervor.

Sacred Weapon (Su): At 4th level, a pactsworn warpriest gains the sacred weapon class feature, as a warpriest of his level –3. A warpriest cannot use sacred weapon to enhance his weapons with an enhancement bonus, regardless of his level.

This ability replaces channel energy.

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