Peryton (CR 5/MR 2)

This creature has a stag’s body, a hawk’s wings and talons, and the head of a slavering wolf with a rack of sharp antlers on its brow.

Mythic Peryton (CR 5/MR 2)
XP 1,600
Pathfinder Roleplaying Game Bestiary 2
CE Medium magical beast (mythic)
Init +7; Senses darkvision 60 ft., low-light vision; Perception +10


AC 19, touch 13, flat-footed 14 (+3 Dex, +6 natural)
hp 62 (5d10+35)
Fort +7, Ref +7, Will +3
Defensive Abilities DR 5/epic and magic


Speed 30 ft., fly 60 ft. (good)
Melee gore +10 (1d6+4/18–20 plus 1d4 bleedMA), bite +4 (1d6+2), 2 hooves +4 (1d4+2)
Special Attacks bloody biterMA, hearteaterMA, horrific critical, mythic power (2/day, surge +1d6), shadow mark


Str 19, Dex 16, Con 17, Int 11, Wis 14, Cha 12
Base Atk +5; CMB +9; CMD 22 (26 vs. trip)
Feats Flyby AttackMF, Improved Initiative, Weapon Focus (gore)
Skills Fly +12, Perception +10, Stealth +9
Languages Common


Environment any
Organization solitary, pair, or flock (3–9)
Treasure standard

Special Abilities

Bloody Biter (Ex) A mythic peryton gains a bite attack as a secondary natural weapon, and its horrifying critical ability applies to this attack as well as its gore.

Hearteater (Ex) Whenever a mythic peryton confirms a critical hit with its gore or bite, it can expend one use of its mythic power to attempt to tear out the heart of a humanoid foe, killing it instantly (DC 16 Fortitude negates). The save DC is Constitution- based and the target gains a +2 bonus on this saving throw if wearing medium armor, +4 if wearing heavy armor. A creature with a natural armor bonus to AC also gains a bonus on this saving throw equal to one-half its natural armor bonus. Whenever a mythic peryton successfully uses this ability or its horrific critical ability to tear out the victim’s heart, it can devour the heart as a move action and expend one use of its mythic power to gain the benefits of death knell.

Horrific Critical (Ex) A peryton’s bite and gore attacks threaten a critical hit on an 18–20. If a peryton kills a humanoid foe with a critical hit, it can tear out the victim’s heart with its wolf-like teeth as a free action. Any creature that witnesses this savage event must make a DC 13 Fortitude save or be shaken for 1 round. This is a mind-affecting fear effect. The save DC is Charisma-based.

Shadow Mark (Su) As a free action, a peryton can make a ranged touch attack by flying over a humanoid target—the maximum range of this attack is 300 feet. If the peryton hits, its shadow transforms to match the shadow of the creature struck. Once a peryton has established this link, it gains a +2 morale bonus on attack rolls and damage rolls made against that target, and every time the peryton hits that target with an attack, the creature must make a DC 13 Will save or become frightened for 1 round. This is a mind-affecting fear effect. The save DC is Charisma-based.

This website uses cookies. See the Legal & OGL page for important information. Any material NOT covered by the Open Game License Version 1.0a is covered by the Creative Commons Attribution-ShareAlike 3.0 License.