Phantom Thief (Archetype)

The goal of a mountebank is to confound others, and yet some wish for other, more material rewards. Phantom thieves focus on not only mystifying others, but also robbing them blind.

Scoundrel’s Touch: A phantom thief must select the Scout sphere with the first talent they gain from this class.

This ability replaces natural scoundrel.

Analytical Gaze (Ex): At 1st level, whenever a phantom thief successfully identifies a creature with the scout ability of the Scout sphere, she gains a +2 circumstance bonus to damage rolls against the analyzed creature for 1 minute. In addition, the phantom thief does not take the normal -5 penalty when using the scout ability. A phantom thief can only use this ability against a creature a number of times equal to her casting ability modifier every 24 hours. At 5th level and every four levels afterwards, this bonus increases by +2 (to a maximum of +10 at 17th level).

This ability replaces thief’s mark.

Rogue Talents: A phantom thief can select rogue talents (chained or unchained) in place of social talents, treating her phantom thief level as her rogue level for the purpose of their effects. She cannot select talents which modify sneak attack unless she possesses sneak attack from another source.

This ability alters social talents.

This website uses cookies. See the Legal & OGL page for important information. Any material NOT covered by the Open Game License Version 1.0a is covered by the Creative Commons Attribution-ShareAlike 3.0 License.