Psyforensic (Investigator Archetype)

Casting: A psyforensic may combine spheres and talents to create magical effects. A psyforensic is considered a Mid-Caster, and uses Intelligence as his casting ability modifier. (Note: All casters gain 2 bonus talents and may select a casting tradition the first time they gain the casting class feature.) This replaces alchemy.

Spell Pool: A psyforensic gains a small reservoir of energy he can call on to create truly wondrous effects, called a spell pool. This pool contains a number of spell points equal to his level + his Intelligence modifier (minimum 1).

Magic Talents: A psyforensic gains a magic talent every time he gains a caster level. This does not stack with caster levels gained from other sources.

Inquisitive: A psyforensic gains the Divination sphere as a bonus sphere at 1st level. This replaces trapfinding.

Consult the Spirits (Sp): Beginning at 3rd level, the psyforensic may once per day spend an hour to enter a trance to gain the benefits of the autopsy ritual. The psyforensic may use consult the spirits an additional time per day every three levels thereafter (6th, 9th, etc). This replaces the trap sense class feature.

Recommended Casting Tradition: The classic feel of the investigator can be recreated through taking the prepared casting and skilled casting: craft (alchemy) drawbacks.

See the Legal & OGL page. Any material NOT covered by the Open Game License Version 1.0a is covered by the Creative Commons Attribution-ShareAlike 3.0 License.