Pudding, Brown (CR 8/MR 3)

Mythic Brown Pudding (CR 8/MR 3)
XP 4,800
Tome of Horrors Complete (brown pudding), Pathfinder Roleplaying Game Bestiary (variant black pudding)
N Huge ooze (mythic)
Init –5; Senses blindsight 60 ft.; Perception –5

Defense

AC 11, touch 3, flat-footed 11 (–5 Dex, +8 natural, –2 size)
hp 139 (11d8+90)
Fort +9, Ref –2, Will –2
Defensive Abilities split (piercing and slashing, 10 hp); DR 10/epic; Immune ooze traits

Offense

Speed 20 ft., swim 20 ft.
Melee slam +10 (2d4+6 plus 2d6 acid and grab) or 2 slams +10/+10 (2d4+4 plus 2d6 acid and grab)
Space 15 ft.; Reach 15 ft. (10 ft. with amorphous attacks)
Special Attacks amorphous attacksMA, constrict (2d4+6 plus 2d6 acid), corrosion, engulfMA (DC 19, 2d6 acid), mythic power (5/day, surge 1d6+1), undertow

Statistics

Str 19, Dex 1, Con 22, Int —, Wis 1, Cha 1
Base Atk +8; CMB +14 (+18 grapple); CMD 19 (29 vs. bull rush, drag, or reposition; can’t be tripped)
Feats Extra Mythic PowerMF, Potent SurgeMF
Skills Climb +12, Swim +12
SQ amphibious, camouflageMA, foul waterMA

Ecology

Environment temperate or warm marshes
Organization solitary
Treasure none

Special Abilities

Acid (Ex) A brown pudding secretes a digestive acid that dissolves organic material and metal quickly, but does not affect stone. Each time a creature takes damage from a brown pudding’s acid, its clothing and armor take the same amount of damage from the acid. A DC 21 Reflex save prevents damage to clothing and armor. A metal or wooden weapon that strikes a brown pudding takes 2d6 acid damage unless the weapon’s wielder succeeds on a DC 21 Reflex save. If a brown pudding remains in contact with a wooden or metal object for 1 full round, it inflicts 21 points of acid damage (no save) to the object. The save DCs are Constitution-based.

Amorphous Attacks (Ex) A mythic brown pudding can deform and extrude its amorphous substance in a variety of ways when attacking. By decreasing its reach to 10 feet, it can make two slam attacks per round rather than one. Finally, a mythic black pudding is not considered grappled when it is grappling an opponent (including creatures pinned by its engulf ability).

Camouflage (Ex) Since a brown pudding looks like normal mud when at rest, a DC 20 Perception check is required to notice it in its natural environment before it attacks. Creatures with ranks in Survival or Knowledge (nature) can use one of those skills instead of Perception to notice the mythic brown pudding. Any creature that fails to notice a mythic brown pudding and walks into it automatically suffers damage as if struck by the pudding’s slam attack and is immediately subject to a grab attempt by the pudding.

Corrosion (Ex) An opponent that is being constricted or engulfed by a mythic brown pudding suffers a –4 penalty on Reflex saves made to resist acid damage applying to clothing and armor.

Foul Water (Ex) A mythic brown pudding taints the waters in which it resides. Swimming creatures within 10 feet of a brown pudding are exposed to blinding sickness unless they are holding their breath; water-breathing creatures are automatically exposed. In addition, whenever a brown pudding takes damage it sprays a noxious liquid, causing all adjacent creatures to become nauseated (DC 21 Fortitude negates). Nauseated creatures can attempt a new saving throw at the end of their turn each round to recover. This saving throw is Constitution-based.

Undertow (Ex) A brown pudding can create powerful suction in water. It can direct this suction in all directions, affecting creatures in the water up to 10 feet away from the pudding in a spherical burst, or in a 20-foot cone-shaped burst. This undertow acts as a drag combat maneuver affecting all Large or small creatures in the affected area, pulling them towards the mythic brown pudding. Creatures dragged into the mythic brown pudding’s space are engulfed. This ability does not provoke attacks of opportunity against the pudding or on creatures dragged by it. This ability replaces the suction ability.

See the Legal & OGL page. Any material NOT covered by the Open Game License Version 1.0a is covered by the Creative Commons Attribution-ShareAlike 3.0 License.