Qlippoth, Nyogoth (CR 13/MR 5)

Qlippoth, Mythic Nyogoth (CR 13/MR 5)
XP 25,600
Pathfinder Roleplaying Game Bestiary 2
CE Medium outsider (chaotic, evil, extraplanar, mythic, qlippoth)
Init +7/ 13, dual initiativeMA; Senses darkvision 60 ft.; Perception +17


AC 31, touch 17, flat-footed 24 (+7 Dex, +14 natural)
hp 175 (10d10+120)
Fort +14, Ref +14, Will +7
Defensive Abilities poisonous acid sprayMA; DR 10/epic and lawful; Immune acid, cold, poison, mind-affecting effects; Resist electricity 10, fire 10


Speed 5 ft., fly 30 ft. (good)
Melee 4 bites +17 (1d6+7/19–20/x3 plus 1d4 acid and attachMA), bite +17 (2d6+7/19–20/x3 plus 1d4 acid)
Special Attacks horrific appearance (DC 18), mythic power (5/day, surge +1d8), pounceMA

Spell-Like Abilities (CL 10th; concentration +13)
At will—acid arrow
7/day—fear (DC 17), protection from law
1/day—acid fog, dimension door


Str 16, Dex 25, Con 24, Int 9, Wis 19, Cha 16
Base Atk +10; CMB +17 (+25 grapple); CMD 30 (can’t be tripped)
Feats Agile ManeuversB, Combat Reflexes, Improved Critical (bite)MF, Power AttackMF, Vital Strike, Weapon FinesseMF
Skills Fly +24, Intimidate +16, Knowledge (planes) +12, Perception +17, Stealth +20
Languages Abyssal; telepathy 100 ft.
SQ flight


Environment any (the Abyss)
Organization solitary or brood (1 mythic nyogoth and 2–8 nyogoths)
Treasure standard

Special Abilities

Attach (Ex) When a mythic nyogoth hits with an intestinal limb bite attack, it latches onto its target, automatically grapples, and unless it expends one use of mythic power as a free action, gains the grappled condition (although the target does not). The mythic nyogoth holds on with great tenacity, automatically inflicting that limb’s bite and acid damage each round. A nyogoth has a +8 racial bonus to maintain its grapple on a foe once it is attached. An attached mythic nyogoth can be struck with a weapon or grappled itself—if its prey manages to win a grapple check or Escape Artist check against it, the mythic nyogoth is removed.

Horrific Appearance (Su) Creatures that succumb to a mythic nyogoth’s horrific appearance become nauseated for 1d8 rounds.

Poisonous Acid Spray (Su) A mythic nyogoth’s body is full of highly corrosive digestive fluid. Every time a mythic nyogoth is damaged by a piercing or slashing weapon, all creatures adjacent to the mythic nyogoth take 1d6 points of acid damage (or 2d6 if the attack is a confirmed critical hit), and must succeed at a DC 22 Fortitude save or take 1 point of Constitution damage from poisonous fumes. This is a poison effect and the save DC is Constitution-based. The mythic nyogoth can expend one use of mythic power as an immediate action to affect all creatures within 10 feet with its poisonous acidic spray, increasing the damage to 2d6 (or 4d6 on a confirmed critical hit).

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