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Table of Contents
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The City of 7 Seraphs
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Fire

2nd—burning hands, 4th—pyrotechnics, 6th—fireball, 8th—firefall, 10th—fire snake, 12th—contagious flame, 14th—firebrand, 16th—incendiary cloud, 18th—fiery body

Lightning

2nd—shocking grasp, 4th—aggressive thundercloud, 6th—lightning bolt, 8th—ball lightning, 10th—lightning arc, 12th—chain lightning, 14th—magnetic field, 16th—stormbolts, 18th—ride the lightning

Luddite

2nd—damp powder, 4th—protection from technology, 6th—discharge, 8th—rebuke technology, 10th—destroy robot, 12th—antitech field, 14th—magnetic field, 16th—remove radioactivity, 18th—antipathy

Wind

2nd—alter winds, 4th—gust of wind, 6th—wind wall, 8th—fickle winds, 10th—suffocation, 12th—control winds, 14th—wind walk, 16th—whirlwind, 18th—winds of vengeance


City of 7 Seraphs by Lost Spheres Publishing
Classes
Aegis Aethernaut Echo
Eclipse Nexus Radiant
Shadow Weaver Sphereshaper Theurge
Races
Ceptu Judow Mirrorkin Rhyzala Shadow Fey Veryx
Xodai
Luminous Organizations
Ashlords Children of Dreams Everlasting Dawn Foreseers House of Prominence Steamstriders
Neutral Organizations
Cocoon Pact Descendants of Thunder
Umbral Organizations
Blackswords Booksealers Church of Coin Frozen Graves Hands of Burden Scarlet Sovereignty
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