Silver-Tongued Devil (Bard Archetype)

Of all of the departments of the Church of Coin, the most important is perhaps one of the more innocuous, its public relations office. In a move fairly ahead of their time, the Payprays have invested heavily in their public image. While they have no desire to come across as saints, they instead market themselves (sometimes quite literally) as “the devil you know.” Along with this is the not-so subtle implication that other organizations (perhaps especially the Everlasting Dawn) aren’t nearly as benevolent as they seem. It is an important distinction, however, that the Church does not encourage outright falsehoods, but instead a generous stretching of the truth.

Of course, all of this propaganda doesn’t spread itself. Of the confidence tricksters in the Church’s ranks, the most cunning of them are groomed into spokespeople for the organizations. Internally these people are affectionately called “silver-tongued devils”, which is a far more charitable term than what is used by rival organizations.

Silver-Tongued Devil Bardic Performances

The silver-tongued devil gains the following bardic performances. They must use Perform (oratory) with these performances.

Half-Truth (Su): The silver-tongued devil learns the half-truth performance, allowing them to use Diplomacy instead of Bluff to deceive or lie, as long as they maintain the performance. The statement must be believable (as per Table: Bluff Modifiers) and contain some truth to it.

This replaces the distraction bardic performance.

Shout Down (Su): The silver-tongued devil learns the shout down performance, allowing them to make an opposed Diplomacy check against a dissenting opinion as a move action and requires a number of rounds equal to the targeted creature’s Charisma modifier. If successful, the attitude of all sentient creatures towards the target is decreased one step for a number of rounds equal to the silver-tongued devil’s bard level.

This replaces the fascinate bardic performance.

Feel the Room (Ex): The silver-tongued devil adds their one-half their level on all Diplomacy, Knowledge (local), and Sense Motive checks.

This ability replaces bardic knowledge.

Razzle Dazzle (Ex): At 2nd level, a silver-tongued devil has mastered the art of magically-enhanced propaganda. They gain Spellsong as a bonus feat. In addition, observers do not automatically recognize their bardic performances as anything other than ordinary speech.

Those specifically looking for abnormal effects must succeed at a Sense Motive check (DC = 10 + half the silver-tongued devil’s bard level + their Charisma modifier) to detect their performances.

This ability replaces well-versed.

Practiced Con (Ex): At 5th level, the silver-tongued devil becomes a master of persuasion and can take 10 on all Diplomacy, Knowledge (local), and Sense Motive checks, as long as they have ranks in them. A silver-tongued devil can choose not to take 10 and can instead roll normally. In addition, once per day, they can take 20 on any Diplomacy skill check as a standard action. They can use this ability one additional time per day for every six levels they possess beyond 5th, to a maximum of three times per day at 17th level.

This ability replaces lore master.

Contagious Persuasion (Su): At 12th level, anytime the silver-tongued devil targets and successfully affects a single creature with a charm or compulsion spell and that creature is within 30 feet of another opponent, the spell has a chance of affecting the second creature as well. As a swift action immediately after affecting a creature with a charm or compulsion spell, the silver-tongued devil can cause the spell to carry over to the nearest creature within 30 feet. The spell behaves in all ways as though its new target were the original target of the spell.

This ability replaces soothing performance.


City of 7 Seraphs by Lost Spheres Publishing
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