Sphere Druid

Casting: The sphere druid may combine spheres and talents to create magical effects. The sphere druid is considered a High-Caster and uses Wisdom as her casting ability modifier. (Note: All casters gain 2 bonus talents and may select a casting tradition the first time they gain the casting class feature.)

This replaces the spells class feature.

Spell Pool: The sphere druid gains a small reservoir of energy she can call on to create truly wondrous effects, called a spell pool. This pool contains a number of spell points equal to her level + her Wisdom modifier (minimum: 1). This pool replenishes once per day after roughly 8 hours of rest.

Magic Talents: A sphere druid gains 1 magic talent every level.

Nature Bond: If a druid chooses to gain a domain as her nature bond, she gains its associated sphere and a bonus magic talent from that sphere at 5th, 9th, 13th, and 17th level, as the sphere cleric.

This modifies the nature bond class feature.

Wild Heart: The sphere druid gains the Alteration sphere or a talent from the Alteration sphere as a bonus sphere at 4th, 10th, and 16th level. When spending a spell point to allow a shapeshift on herself and only on herself to endure without concentration, the effect lasts for up to 10 minutes per caster level instead of 1 minute per caster level. At 20th level, the effect can be made permanent until dismissed.

This replaces the Wild shape class feature.

Recommended Casting Tradition: The classic feel of the druid can be recreated through taking the verbal casting, prepared caster, and animal shaman (Mind) drawbacks.


Spheres of Power by Drop Dead Studios
Classes
Armorist Elementalist Eliciter Fey Adept
Hedgewitch Incanter Mageknight Shifter
Soul Weaver Symbiat Thaumaturge Bokor (PC)
Spheres
Alteration Conjuration Creation Dark
Death Destruction Divination Enhancement
Fate Illusion Life Light
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Rules
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Spellcrafting Alternate Racial Traits Casting Traditions Traits
Feats
Admixture Anathema Combat Counterspell
Drawback Dual Sphere Extra General
Item Creation Metamagic Protokinesis Proxy
Racial Sphere-Focused Squadron Teamwork
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