Sphere Hunter

Casting: The sphere hunter may combine spheres and talents to create magical effects. The sphere hunter is considered a Mid-Caster and uses Wisdom as her casting ability modifier. (Note: All casters gain 2 bonus talents and may select a casting tradition the first time they gain the casting class feature.)

This replaces the spells class feature.

Spell Pool: The sphere hunter gains a small reservoir of energy she can call on to create truly wondrous effects, called a spell pool. This pool contains a number of spell points equal to her class level + her Wisdom modifier. This pool replenishes once per day after roughly 8 hours of rest.

Magic Talents: A sphere hunter gains a magic talent every time she gains a caster level. This does not stack with caster levels gained from other sources.

Recommended Casting Tradition: The classic feel of the hunter can be recreated through taking the verbal casting and animal shaman (Mind) drawbacks.

See the Legal & OGL page. Any material NOT covered by the Open Game License Version 1.0a is covered by the Creative Commons Attribution-ShareAlike 3.0 License.