Sphere Warpriest

Casting: The sphere warpriest may combine spheres and talents to create magical effects. The sphere warpriest is considered a Mid-Caster and uses Wisdom as his casting ability modifier. (Note: All casters gain 2 bonus talents and may select a casting tradition the first time they gain the casting class feature.)

This replaces the spells class feature, as well as the warpriest’s ability to spontaneously cast ‘cure’ or ‘inflict’ spells.

Spell Pool: The sphere warpriest gains a small reservoir of energy he can call on to create truly wondrous effects, called a spell pool. This pool contains a number of spell points equal to his level + his Wisdom modifier (minimum: 1). This pool replenishes once per day after roughly 8 hours of rest.

Magic Talents: A sphere warpriest gains 1 magic talent every time he gains a caster level. This does not stack with caster levels gained from other sources.

Recommended Casting Tradition: The classic feel of the warpriest can be recreated through taking the divine petitioner casting tradition.

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