Talismans

Talismans Summary

No Prerequisites

Byouki Heyu
Ofuda Grant fast healing 1, increasing by +1 at 8th and 16th level
Omamori Grant fast healing 2, increasing by +1 at 6th, 12th, and 18th level

Choju
Ofuda Grant petitioner level maximum hit points
Omamori Grant petitioner level maximum hit points

Confoundment
Ofuda Grant concealment in the area
Omamori Grant concealment in a 5-foot radius around the subject

Dampen Elements
Ofuda Choose an energy type, then give allies resistance equal to petitioner level
Omamori Choose an energy type, then give subject resistance equal to petitioner level

Gankosa
Ofuda Grant a +2 resistance bonus, increasing by +1 for every six petitioner levels (max +5)
Omamori Grant a +2 resistance bonus, increasing by +1 for every four petitioner levels (max +5), plus a +1 morale bonus to saving throws at 12th level

Kubosa
Ofuda none
Omamori Grant a competence bonus equal to petitioner level to Perform checks made to earn a living; lasts 24 hours

Protection from Antipodes
Ofuda Grant a +2 deflection bonus to AC against creatures who oppose at least one of the subject's alignment axes, increasing by +1 at 8th, 13th, and 18th levels
Omamori Grant a +2 deflection bonus to AC and a +2 resistance bonus to saving throws against creatures who oppose at least one of the subject's alignment axes, increasing by +1 at 8th, 13th, and 18th levels

Rokuhisago
Ofuda A creature in the area may damage the talisman to gain an additional saving throw against a condition, preventing it but none of the condition source's other effects (such as hit point damage) on a successful saving throw.
Omamori The subject may damage the talisman to gain an additional saving throw against a condition, preventing it but none of the condition source's other effects (such as hit point damage) on a successful saving throw.

Spirit Promoter
Ofuda none
Omamori Grant 1 temporary spirit point that lasts for the talisman's duration

Petitioner level 3rd

Apprenticeship
Ofuda Grant all allies in the area the ability to cast one of the orisons or cantrips learned via aid of the minor kami.
Omamori Grant the subject the ability to cast all orisons and cantrips learned via aid of the minor kami.

Education
Ofuda Grant 1/2 petitioner level competence bonus to one Knowledge skill
Omamori Grant 1/2 petitioner level competence bonus to all Knowledge skills

Empower Elements
Ofuda Choose an energy type; all sources of that type deal +1 damage and ignore some resistance if sourced from weapons
Omamori Choose an energy type; all sources of that type deal +1d4 damage and ignore some resistance if sourced from weapons

Fertility
Ofuda none
Omamori If placed upon a pregnant creature daily for fully half of her term of pregnancy, an additional child is born.

Foresight
Ofuda Grant a +4 insight bonus to next attack roll
Omamori Grant a +10 insight bonus to next attack roll

Gankake
Ofuda Channeled energy effects heal for +1d6 points and grant a +1 sacred bonus to attack rolls for +1d4 rounds
Omamori Channeled energy effects heal for +2d6 points and grant a +2 sacred bonus to attack rolls for +1d4 rounds

Hishi
Ofuda Cover the area in caltrops
Omamori Give the subject a bag, which can be used to cover areas in caltrops

Moeru Shita
Ofuda Choose acid, cold or fire, then grant the ability to spit that energy type, dealing 1d8+level damage on a successful hit
Omamori Choose acid, cold or fire, then grant the ability to spit that energy type, dealing 1d8+level damage on a successful hit, plus 1/2 level damage to those within 5 feet on a successful hit

Protection from Spirits
Ofuda Grant a +2 deflection bonus to AC against incorporeals, and all weapons wielded by those affected are magical for the purpose of affecting incorporeals; at 11th level, they are also ghost touch
Omamori Grant a +3 deflection bonus to AC against incorporeals, and all weapons wielded by the subject have ghost touch and deal +1d6 points of damage to incorporeal creatures

Sacrifice
Ofuda none
Omamori Before damage is dealt, redirect it to the petitioner

Spirit Amplifier
Ofuda Petitions deal and heal 1 additional point of damage per three levels in the area
Omamori The subject's petitions deal and heal 1 additional point of damage per two levels

Petitioner level 5th

Clamdiver's Boon
Ofuda Creatures in the area gain the ability to breathe water as though it were air.
Omamori The subject gains the ability to breathe water as though it were air, and gains a 30ft. swim speed.

Fukashi
Ofuda Grant invisibility with the same restrictions as the invisibility spell.
Omamori Grant invisibility that eventually gains the restrictions of the greater invisibility spell.

Kami's Guidance
Ofuda An ally in the area can damage the talisman to gain a retroactive +1 luck bonus to an attack roll.
Omamori The subject can damage the talisman to increase the natural roll of an attack roll by +1, but only before the results are known.

Kibin
Ofuda Grant 1 round of the haste spell's effect to allies that begin their turn in the area.
Omamori Grant the effects of the haste spell.

Shiawase
Ofuda If not suffering from a fear effect, grant a +1 morale bonus to Strength, increasing by +1 at 10th and 17th levels.
Omamori If not suffering from a fear effect, grant a +2 morale bonus to Strength and Constitution, increasing by +1 at 10th and 17th levels.

Yakuyoke
Ofuda none
Omamori The subject's age-based penalties are reduced by one age category

Yakuzaishi
Ofuda Heals 1 point of ability damage each round
Omamori Heals 1 point of ability damage to each ability score each round

Petitioner level 7th

Censured Warding
Ofuda Entering or staying in the area deals 1d8+level force damage
Omamori none

Kami's Misdirection
Ofuda An ally in the area can damage the talisman to gain a retroactive +1 luck bonus to AC.
Omamori The subject can damage the talisman to decrease the natural roll of an enemy attack roll by 1, but only before the results are known.

Sukēpugōto - Physical
Ofuda Half of all slashing, piercing, and bludgeoning damage dealt to creatures in the area is dealt to the talisman.
Omamori Half of all slashing, piercing, and bludgeoning damage dealt to the subject is dealt to the talisman.

Vengeful Flames
Ofuda Creatures that hit in melee in the area take 1d8 + 1/2 level fire damage
Omamori Creatures that attack the subject in melee take 1d8 + 1/2 level fire damage

Petitioner level 9th

Alchemy
Ofuda Manufactured weapons and the natural weapons of constructs in the area are adamantine, cold iron, or silver, overwriting their native material.
Omamori The subject's weapons have a +2 enhancement bonus, or a +2 bonus to any existing enhancement bonus.

Belly Resection Defensive
Ofuda none
Omamori The subject regains honor, more-or-less as the atonement spell.

Enmusubi
Ofuda A charmed or compelled creature may make another saving throw when attacking a creature it doesn't want to attack in the area.
Omamori A charmed or compelled creature may make another saving throw when attacking the subject, if it doesn't want to attack the subject. If the compulsion is broken, +2 morale bonus to attack and damage

Kaiun
Ofuda Grant a +1 luck bonus to AC, skill checks, and saving throws
Omamori Grant a +2 luck bonus to AC, skill checks, and saving throws

Katsuryoku
Ofuda Grant a +4 insight bonus to saving throws against death effects
Omamori Grant a +4 insight bonus to saving throws against death effects, and reduce the amount of negative levels gained by any effect by 1 (min 0)

Michihiraki
Ofuda none
Omamori Grant the ability to roll twice and take the best on attack rolls, skill checks, and saving throws; one roll per six levels

Nogitsune
Ofuda Grant all weapons the wounding special ability, stacking to bleed damage ofWisdom modifier/3
Omamori Grant the subject's weapons the wounding special ability, stacking to bleed damage of Wisdom modifier

Traffic Safety
Ofuda Grant a +4 bonus to CMD against bull rush and overrun, plus 1d4 temporary hit points per six levels
Omamori Grant a +4 bonus to CMD against bull rush and overrun, trampling overruns do half damage, and grant 1d4 temporary hit points per six levels

Petitioner level 11th

Kenkoh
Ofuda Grant a +2 insight bonus to saving throws against poisons, diseases, and curses.
Omamori The subject is immune to poisons, diseases, or curses.

Penanggalan
Ofuda Creatures in the area take 1 point of damage, plus an additional point of damage for every four petitioner levels. Damage is returned as temporary hit points.
Omamori The subject takes 1 point of damage, plus an additional point of damage for every two petitioner levels. Damage is returned as temporary hit points, or as healing if the talisman reduces its subject to 0 or fewer hit points.

Petitioner level 13th

Zone of Communion
Ofuda Shikigami may use the reach of the spirits spirit pool ability for free.
Omamori none

Petitioner level 15th

Sukēpugōto - Magical
Ofuda Whenever a creature in the area fails a saving throw against a spell, spell-like ability, or supernatural ability, all hit point damage that it deals is dealt to the talisman instead.
Omamori Whenever the subject fails a saving throw against a spell, spell-like ability, or supernatural ability, all hit point damage that it deals is dealt to the talisman instead.


Talismans List

Alchemy

Requires: Petitioner level 9th

Spirits of the natural world can replicate the work of alchemists with an alacrity that makes the latter green with envy.

Ofuda: When placing this talisman, choose adamantine, cold iron, or silver. All manufactured weapons, as well as natural weapons wielded by constructs, in the area are treated as the chosen metal for the purpose of overcoming damage reduction. This overwrites whatever special materials those weapons are made of.

Omamori: The enhancement bonus of all weapons wielded by the subject increases by +2, to a maximum of one-third the petitioner's petitioner level (rounded down, max +5). If the subject wields a weapon without an enhancement modifier, it becomes a +2 weapon.

Apprenticeship

Requires: Aid of the minor kami class feature, petitioner level 3rd

One of the better ways to entice others to become onmyoji is to give them a taste of what could be theirs.

Ofuda: When placing this talisman, choose a cantrip or orison that the petitioner has learned via the aid of the minor kami class feature. All allies in the area gain the ability to cast the chosen cantrip or orison at will with a caster level equal to the petitioner's petitioner level and Wisdom as their key ability.

Omamori: The subject gains the ability to cast any of the cantrips or orisons the petitioner has learned via the aid of the minor kami class feature at will with a caster level equal to the petitioner's petitioner level and Wisdom as his key ability.

Belly Resection Defensive

Requires: Petitioner level 9th

Rather than commit seppuku, an individual in need may be able to appeal to the kami in order to regain honor.

Ofuda: none

Omamori: This talisman grants a way to regain honor without resorting to disembowelment. The subject must be truly repentant and desirous of setting right its misdeeds. If the repentant creature committed its dishonorable act unwittingly or under some form of compulsion, belly resection defensive functions normally at no cost to the repentant creature; however, in the case of a subject seeking atonement for deliberate misdeeds, the kami demand a sacrifice of 2,500 gp in precious metals, gems, and art objects. If demanded, the offering must be placed at the subject's feet before the duration of the talisman ends, else there is no effect. If the kami are paid, or if the kami demand no payment, they intercede to restore honor in the following ways.

Restore Class: A paladin, or other class, who has lost her class features due to violating the alignment restrictions or ethical code of her class may have her class features restored by this talisman.

Restore Cleric or Druid Spell Powers: A druid who has lost the ability to cast spells may regain that ability by seeking the intercession of the kami. This talisman can do the same for a cleric, but only if that cleric's spells are sourced from a kami.

Byouki Heyu

Wishing that people stay healthy is all well and good, but, let's face it: people get sick. Accordingly, there's a talisman for that.

Ofuda: All allies in the area have fast healing 1. This fast healing increases by +1 at 8th and 16th level.

Omamori: The subject has fast healing 2. This fast healing increases by +1 for every six petitioner levels the petitioner possesses.

Censured Warding

Requires: Petitioner level 7th

Sometimes, to protect one's own, something else needs to be hurt to get the message to stay away.

Ofuda: Creatures that enter or begin their turn in the area take 1d8 + the petitioner's petitioner level points of force damage.

Omamori: none

Choju

Longevity is a common desire, and choju talismans reportedly help to extend life.

Ofuda: The maximum hit points of all allies in the area increases by an amount equal to the petitioner's petitioner level.

Omamori: The subject's maximum hit points increases by an amount equal to the petitioner's petitioner level.

Clamdiver's Boon

Requires: Petitioner level 5th

Sometimes, there's just not enough air in your lungs to reach that next shelf of clams. That's when having the local priest as a personal friend can be helpful.

Ofuda: All creatures within the area gain the benefits of the water breathing spell.

Omamori: The subject gains the benefits of the water breathing spell, as well as a 30ft. swim speed.

Confoundment

Some omamori are not designed to ward away evil spirits, for particularly persistent spirits can find a way in eventually, but rather to confuse those spirits that penetrate the other lines of defense.

Ofuda: All creatures in the area have concealment

Omamori: The subject, as well as all other creatures whose entire bodies occupy space within 5 feet of the subject, have concealment.

Dampen Elements

A word of warding can reduce, or even negate, the damaging power of the elements.

Ofuda: When placing the talisman, choose acid, cold, electric, fire, force, or sonic. All allies in the area have resistance equal to the petitioner's petitioner level against the chosen energy type.

Omamori: The subject has resistance equal to the petitioner's petitioner level against acid, cold, electric, fire, and sonic damage.

Education

Requires: Petitioner level 3rd

Educational omamori are very popular among students, while ofuda with an educational slant can be found in institutions. Taken out of the home and into the dungeon, these talismans can be used to help decipher forgotten languages and the like.

Ofuda: When placing the talisman, choose a single Knowledge skill. All allies in the area have a competence bonus equal to half the petitioner's petitioner level (rounded down) to the chosen skill.

Omamori: The subject has a competence bonus equal to half the petitioner's petitioner level (rounded down) to all Knowledge skills.

Empower Elements

Requires: Petitioner level 3rd

Nearby kami can be convinced to help the recipient of such a talisman, lending their power to weaponry whose modus operandi is similar to their own.

Ofuda: When placing the talisman, choose acid, cold, electricity, or fire. Weapon special abilities, spells, and abilities that deal damage of the chosen energy type enhancing weapons allies in the area wield deal an additional point of damage of that energy type. Further, energy damage of the chosen type dealt as part of weapon damage by an ally in the area ignores resistance equal to half the petitioner's petitioner level (rounded down).

Omamori: When placing the talisman, choose acid, cold, electricity, or fire. Weapons the subject wields deal an additional 1d4 points of damage of the chosen energy type. Further, weapon special abilities, spells, and abilities that deal damage of the chosen energy type enhancing weapons the subject wields (including the energy damage granted by this talisman itself) deal an additional point of damage of that energy type. Finally, energy damage of the chosen type dealt as part of weapon damage by the subject ignores resistance equal to the petitioner's petitioner level.

Enmusubi

Requires: Petitioner level 9th

Interpersonal relationships are one of the foundations of society, and assistance with said relationships is a hot ticket talisman.

Ofuda: Whenever a creature under the influence of a charm or compulsion effect attacks an ally within the area, the attacking creature may immediately make an additional saving throw against that charm or compulsion effect if that effect influenced or directed that attack. In other words, if the attacking creature would be hostile if it were not under the influence of that particular charm or compulsion effect, it is not entitled to the additional saving throw that this talisman grants. If this additional saving throw is successful, the charm or compulsion effect ends immediately.

Omamori: Whenever the subject is attacked by a creature under the influence of a charm or compulsion effect, the attacking creature may immediately make an additional saving throw against that charm or compulsion effect if that effect influenced or directed that attack. In other words, if the attacking creature would be hostile if it were not under the influence of that particular charm or compulsion effect, it is not entitled to the additional saving throw that this talisman grants. If this additional saving throw is successful, the charm or compulsion effect ends immediately and both subject and the attacking creature get a +2 morale bonus to attack and damage rolls for the remainder of the talisman's duration.

Fertility

Requires: Petitioner level 3rd

The talisman maker's three big sellers are health (to stay alive), prosperity (to enjoy being alive), and fertility (to make more life). The last of these tends to be sold at a reduced rate, if only because it'll more than pay for itself next generation.

Ofuda: none

Omamori: If a copy of this talisman is placed upon a pregnant creature that gives live birth daily for at least half the total term of her pregnancy, then the number of children born at the end of the pregnancy increases by +1.

Foresight

Requires: Petitioner level 3rd

Knowing what will be, even in a very imperfect manner, is very, very valuable.

Ofuda: All allies in the area at the time of placement gain a +4 insight bonus to their next attack roll. If the talisman expires or is destroyed, this bonus is lost.

Omamori: The subject gains a +10 insight bonus to its next attack roll. Once an attack is made, the effects of this talisman end immediately.

Fukashi

Requires: Petitioner level 5th

Fukashi, or “invisibility”, is a potent aid for those whose lives depend on not drawing the attention of an upset oni.

Ofuda: All allies in the area become invisible, as the invisibility spell. If an ally attacks while in the area, he immediately becomes visible and cannot be made invisible again by this talisman.

Omamori: The subject becomes invisible, as the invisibility spell. Starting at 13th level, the subject instead becomes invisible as the greater invisibility spell, but the talisman takes 10 points of damage every time the subject attacks. This damage ignores hardness.

Gankake

Requires: Petitioner level 3rd

A very open-ended talisman, the gankake is a prayer focus that acts to focus spiritual energy where it is needed the most.

Ofuda: All allies in the area are healed for an additional 1d6 points of damage by friendly channeled energy effects. In addition, whenever an ally in the area is healed by a friendly channeled energy effect, he gets a +1 sacred bonus to attack rolls for 1d4 rounds.

Omamori: The subject is healed for an additional 2d6 points of damage by friendly channeled energy effects. In addition, whenever the subject is healed by a friendly channeled energy effect, he gets a +2 sacred bonus to attack rolls for 1d4 rounds.

Gankosa

Though stubbornness may seem to be a particularly odd thing to promote, and it is, an individual who is stubborn enough will simply refuse to lay down and die.

Ofuda: All allies in the area have a +2 resistance bonus to saving throws. This bonus increases by +1 for every six petitioner levels the petitioner possesses.

Omamori: The subject has a +2 resistance bonus to saving throws. This bonus increases by +1 for every four petitioner levels the petitioner possesses, to a maximum of a +5 resistance bonus to saving throws at 12th level. At 16th level, the subject also has a +1 morale bonus to saving throws.

Hishi

Requires: Petitioner level 3rd

Named after the water caltrop plant, the hishi talisman produces copies of a military weapon that looks like a plant that was named after that military weapon in the first place.

Ofuda: The area becomes covered in spiny metal objects resembling water caltrops. The water caltrops produced by this talisman follow the rules for caltrops, except that they ignore damage reduction, have a base attack bonus equal to half the petitioner's petitioner level (rounded down), and vanish when the talisman's duration expires.

Omamori: When this talisman is placed, a leaf-textured bag appears at the subject's hip. The subject also gains caltrop charges equal to half the petitioner's petitioner level, rounded down. As a standard action, the subject may spend any number of caltrop points. For each caltrop point the subject spends, he places water caltrops in an unoccupied square that he threatens or is adjacent to a square he threatens. Water caltrops cannot be placed in a square that already contains water caltrops. Water caltrops follow the rules for caltrops, except that they ignore damage reduction, have a base attack bonus equal to half the petitioner's petitioner level, rounded down, and vanish when the talisman's duration expires.

Kaiun

Requires: Petitioner level 9th

One of the most common talismans is one that simply grants good luck.

Ofuda: All allies in the area have a +1 luck bonus to AC, skill checks, and saves. This bonus does not stack with other luck bonuses.

Omamori: The subject has a +2 luck bonus to AC, skill checks, and saves. This bonus does not stack with other luck bonuses.

Kami's Guidance

Requires: Petitioner level 5th

Some talismans are not made for a specific purpose, but rather contain a very slight measure of a great kami's power. The top regional kami, the petitioner's personal favorite minor shrine kami, and Amaterasu herself are common choices.

Ofuda: Whenever an ally in the area fails an attack roll, it may draw upon the talisman as an immediate action. If it does, the ally gains a retroactive +1 luck bonus to the failed attack roll. If this would make the attack successful, then it is retroactively considered successful. Whenever a creature draws upon the talisman, the talisman takes damage equal to the drawing creature's Hit Dice. This damage ignores the talisman's base hardness, though effects that temporarily increase the talisman's hardness still apply.

Omamori: Whenever the subject makes an attack roll, but before the results of that attack roll are known, it may draw upon the talisman as an immediate action. If it does, the result shown on the die rolled increases by +1. For example, a roll of an 18 becomes a 19. This alteration can retroactively cause critical threats.

Whenever a creature draws upon the talisman, the talisman takes damage equal to the drawing creature's Hit Dice. This damage ignores the talisman's base hardness, though effects that temporarily increase the talisman's hardness still apply.

Kami's Misdirection

Requires: Petitioner level 7th

Though many kami are perfectly willing to temporarily share their power with those who properly venerate them, their personalities shine through in whatever they do. In short, some kami are just smartasses.

Ofuda: Whenever an ally in the area would be hit by an enemy, that ally may draw upon the talisman as an immediate action. If it does, the ally gains a retroactive +1 luck bonus to AC. If this would make the attack unsuccessful, then it is retroactively considered unsuccessful. Whenever a creature draws upon the talisman, the talisman takes damage equal to the drawing creature's Hit Dice. This damage ignores the talisman's base hardness, though effects that temporarily increase the talisman's hardness still apply.

Omamori: Whenever an ally is attacked, but before the results of the attack roll are known, it may draw upon the talisman as an immediate action. If it does, the result shown on the die rolled decreases by 1.

For example, a roll of an 18 becomes a 17. This alteration can retroactively stop critical threats and cause critical fumbles. Whenever a creature draws upon the talisman, the talisman takes damage equal to the drawing creature's Hit Dice. This damage ignores the talisman's base hardness, though effects that temporarily increase the talisman's hardness still apply.

Katsuryoku

Requires: Petitioner level 9th

Death comes to claim the weak, but passes by the strong. Death is patient, and does not struggle to pull a man down when it knows that man shall be its prey at a later date. Though inevitable, death's patience allows the end to be delayed by making an individual appear more vital than he actually is.

Ofuda: All allies in the area have a +4 insight bonus to saving throws against death effects.

Omamori: The subject has a +4 insight bonus to saving throws against death effects. In addition, whenever the subject would gain negative levels, he gains one fewer negative levels, to a minimum of 0.

Kenkoh

Requires: Petitioner level 11th

Talismans that help to ensure good health are popular with everyone from the layman to the aristrocracy.

Ofuda: All allies in the area have a +2 insight bonus to saving throws against poison, disease, and curse effects.

Omamori: When this talisman is placed, choose poison, disease, or curse. The subject is immune to effects of the chosen type. This does not grant immunity to effects of the chosen type already ongoing when the talisman is applied.

Kibin

Requires: Petitioner level 5th

Those who are fast on their feet live to see the next combat. A talisman such as this helps to ensure that the onmyōji's charges are among the victors.

Ofuda: Allies that begin their turn in the area gain the benefits of the haste spell for 1 round.

Omamori: The subject gains the benefits of the haste spell.

Kubosa

Nearly everyone wants to be rich! Those who don't have taken vows, but if they hadn't, they, too, would want to be rich.

Ofuda: none

Omamori: The subject gains a competence bonus equal to the petitioner's petitioner level to Profession skill checks made to earn a living. The duration of this talisman's effect is 24 hours.

Michihiraki

Requires: Petitioner level 9th

Usually constructed to look like a compass, michihiraki can be equated to what they mimic by acting as a sort of divinatory compass, finding all of the best paths along the road of life.

Ofuda: none

Omamori: Whenever the subject makes an attack roll, skill check, or saving throw, he may choose to roll twice and take the best result. He must choose whether or not to roll twice before rolling. This talisman's effect ends immediately after being used once for every six petitioner levels the petitioner possesses.

Moeru Shita

Requires: Petitioner level 3rd

Literally "flaming tongue", this talisman allows those affected by it to expectorate a wide variety of weapons-grade materials. Obviously, such a talisman was invented for the adventuring profession and is almost never seen warding a home.

Ofuda: When placing this talisman, choose acid, cold, or fire. All allies in the area gain the ability to spit weaponized saliva of that energy type across the room as a standard action. Spitting is a ranged touch attack with a range of 60 feet that deals 1d8 + the petitioner's petitioner level points of damage of the chosen energy type on a successful hit.

Omamori: When placing this talisman, choose acid, cold, or fire. The subject gains the ability to spit weaponized saliva of that energy type across the room as a standard action. Spitting is a ranged touch attack with a range of 60 feet that deals 1d8 + the petitioner's petitioner level points of damage of the chosen energy type on a successful hit. In addition, on a successful hit, other creatures within 5 feet of the primary target take damage equal to half the petitioner's petitioner level, rounded down.

Nogitsune

Requires: Petitioner level 9th

While talismans are generally used for protection by sheer weight of tradition, all they really are is a focus charged with a spirit’s power. What hard-and-fast rule is stopping them from being deleterious?

Ofuda: All weapon attacks made against creatures in the area are treated as though they were made with weapons possessing the wounding weapon special ability; however, the bleed damage only stacks to a maximum of one-third the petitioner’s Wisdom modifier, rounded down (minimum 1).

Omamori: All weapon attacks made against the subject are treated as though they were made with weapons possessing the wounding weapon special ability; however, the bleed damage only stacks to a maximum of the petitioner’s Wisdom modifier (minimum 1)

Penanggalan

Requires: Petitioner level 11th

Though the land of talismans' birth has no native vampires, the idea is quite easy to import. Once imported, it tends to latch on, pun intended.

Ofuda: At the beginning of the petitioner's turn, all creatures in the area take 1 point of damage, plus an additional point of damage for every four petitioner levels the petitioner possesses. This damage is totaled, then returned to the petitioner as temporary hit points. These temporary hit points persist for 1 round.

Omamori: At the beginning of the petitioner's turn, the subject takes 1 point of damage, plus an additional point of damage for every two petitioner levels the petitioner possesses. This damage is returned to the petitioner as temporary hit points. These temporary hit points persist for 1 round. If this damage reduces a creature to 0 or fewer hit points, or if the creature is already at 0 or fewer hit points before the damage is done, then the damage is returned to the petitioner as healing instead.

Protection from Antipodes

"Evil" really is a subjective concept. As society becomes more complicated, the various dichotomies by which "evil" can be defined expands, and the idea of a "yakuyoke", or avoidance of evil, talisman becomes harder to define.

Ofuda: Each ally in the area gains a +2 deflection bonus to AC against creatures whose alignment opposes the ally's alignment on one or more alignment axis. True neutral allies treat Lawful Good, Chaotic Good, Lawful Evil, and Chaotic Evil as opposed alignments. This deflection bonus to AC increases by +1 at 8th level and every five levels thereafter.

Omamori: The subject gains a +2 deflection bonus to AC and a +2 resistance bonus to saving throws against creatures whose alignment opposes the ally's alignment on one or more alignment axis. True neutral allies treat Lawful Good, Chaotic Good, Lawful Evil, and Chaotic Evil as opposed alignments. These bonuses increase by +1 at 8th level and every five levels thereafter.

Protection from Spirits

Requires: Petitioner level 3rd

One of the classic uses for ofuda is keeping evil spirits out of the household. This is readily adapted by an adventuring onmyōji who has the gall to go seek out said spirits on their own turf.

Ofuda: All allies in the area have a +2 deflection bonus to AC against incorporeal creatures. In addition, nonmagical weapons wielded by allies in the area are treated as magical weapons for the purpose of being able to damage incorporeal creatures. Starting at 11th level, all weapons wielded by allies in the area gain the ghost touch weapon special ability.

Omamori: The subject gains a +3 deflection bonus to AC against incorporeal creatures. In addition, weapons wielded by the subject gain the ghost touch weapon special ability. Starting at 11th level, incorporeal creatures can be critically hit by the subject and weapons wielded by the subject deal an additional 1d6 points of damage to incorporeal creatures. This additional damage is multiplied on a critical hit.

Rokuhisago

Literally "disease-free", this type of talisman does not make the recipient well. It prevents afflictions from ever starting.

Ofuda: Whenever a creature in the area fails a saving throw that would result in its becoming sickened, nauseated, poisoned, diseased, or paralyzed, it may roll again as an immediate action. If this would result in a successful saving throw, then it is retroactively considered to have been successful. Any other effects tied to the same saving throw, such as hit point damage, still treat the saving throw as though it were a failure. Whenever a creature draws upon the talisman, the talisman takes damage equal to the drawing creature's Hit Dice. This damage ignores the talisman's base hardness, though effects that temporarily increase the talisman's hardness still apply.

Omamori: Whenever the subject fails a saving throw that would result in its becoming blinded, deafened, sickened, nauseated, poisoned, or paralyzed, it may roll again as an immediate action. If this would result in a successful saving throw, then it is retroactively considered to have been successful. Any other effects tied to the same saving throw, such as hit point damage, still treat the saving throw as though it were a failure.

Whenever a creature draws upon the talisman, the talisman takes damage equal to the drawing creature's Hit Dice. This damage ignores the talisman's base hardness, though effects that temporarily increase the talisman's hardness still apply.

Sacrifice

Requires: Petitioner level 3rd

The power of a talisman is somewhat dependent upon which gods are willing to answer the call. Some protect outright, while others merely give the tools to intercept pain.

Ofuda: none

Omamori: Whenever the subject of sacrifice becomes the target of a single-target spell, ability, or attack that deals hit point damage while within 30 feet of the individual who placed this talisman, the placer may intercept that attack as an immediate action. If the spell, ability, or attack successfully deals damage, all of it is dealt to the placer rather than its intended subject. After successfully intercepting damage once, the effects of this talisman end immediately.

Shiawase

Requires: Petitioner level 5th

Nearly all sapient creatures desire happiness, for a happy creature is usually a healthy creature. Accordingly, an enterprising onmyōji knows how to provide it.

Ofuda: All allies in the area who are not suffering from an ongoing fear effect have a +1 morale bonus to Strength. This bonus increases by +1 at 10th level and 17th level.

Omamori: If the subject is not suffering from an ongoing fear effect, it has a +2 morale bonus to Strength and Constitution. This bonus increases by +1 at 10th level and 17th level.

Spirit Amplifier

Requires: Petitioner level 3rd

Rather than protect, some talismans promote the efficacy of the spirits themselves.

Ofuda: Petitions that deal damage or heal damage deal or heal an additional point of damage for every three petitioner levels the petitioner possesses if the subject is in the area.

Omamori: Petitions that deal damage or heal damage deal or heal an additional point of damage to the subject for every two petitioner levels the petitioner possesses.

Spirit Promoter

Kami are drawn to certain special talismans in much the same way moths are drawn to a flame.

Ofuda: none

Omamori: The subject gains 1 temporary spirit point, but only if the subject has a spirit pool. As soon as this temporary spirit point is spent, the talisman's effect ends immediately. The temporary spirit point lasts for the duration of the talisman.

Sukēpugōto - Physical

Requires: Petitioner level 7th

Literally "scapegoat", some talismans exist to take the fall for its wearer.

Ofuda: Whenever a creature in the area takes slashing, piercing, or bludgeoning damage, half that damage is dealt to the talisman instead. This damage ignores the talisman's base hardness. All other effects, such as ability score damage, conditions, or even instant death, are unhindered by the presence of this talisman.

Omamori: Whenever the subject takes slashing, piercing, or bludgeoning damage, half that damage is dealt to the talisman instead. This damage ignores the talisman's base hardness. All other effects, such as ability score damage, conditions, or even instant death, are unhindered by the presence of this talisman.

Sukēpugōto - Magical

Requires: Petitioner level 15th

Literally "scapegoat", some talismans exist to take the fall for its wearer.

Ofuda: Whenever a creature in the area fails a saving throw against a spell, spell-like ability, or supernatural ability that deals hit point damage, that damage is dealt to the talisman instead. This damage ignores the talisman's base hardness. All other effects, such as ability score damage, conditions, or even instant death, are unhindered by the presence of this talisman. Any damage beyond that required to bring the talisman to 0 hit points is evenly split among the parties whose incoming damage was redirected to the talisman in the first place.

Omamori: Whenever the subject fails a saving throw against a spell, spell-like ability, or supernatural ability that deals hit point damage, that damage is dealt to the talisman instead. This damage ignores the talisman's base hardness. All other effects, such as ability score damage, conditions, or even instant death, are unhindered by the presence of this talisman. Any damage beyond that required to bring the talisman to 0 hit points is redirected to the subject.

Traffic Safety

Requires: Petitioner level 9th

Popular among city dwellers, a traffic safety talisman helps keep a workman alive should he be crushed underfoot. This readily extends to the adventuring life, as many creatures have "just sit on it" as a battle strategy.

Ofuda: All allies in the area have a +4 circumstance bonus to CMD against the overrun and bull rush combat maneuvers. In addition, all allies that begin their turn in the area gain 1d4 temporary hit points for every six petitioner levels the petitioner possesses. These temporary hit points last for 1 round.

Omamori: The subject has a +4 circumstance bonus to CMD against the overrun and bull rush combat maneuvers, and takes half damage from a successful overrun combat maneuver made to trample. In addition, the subject gains 1d4 temporary hit points for every six petitioner levels the petitioner possesses at the beginning of each of its turns. These temporary hit points last for 1 round.

Vengeful Flames

Requires: Petitioner level 7th

Sometimes, a talisman of protection does not actively protect the wearer, but instead acts much in the same way as a monarch butterfly: those who attack it are so thoroughly displeased that they may not do so again.

Ofuda: Creatures that successfully make a melee attack against an ally in the area take 1 + one-half the petitioner's petitioner level points of fire damage, rounded down.

Omamori: Creatures that attack the subject in melee take 1d8 + one-half the petitioner's petitioner level points of fire damage, rounded down. This talisman is triggered whether or not the attack actually hits.

Yakuyoke

Requires: Petitioner level 5th

Yakuyoke omamori are specifically designed to avert the "midlife crisis". They do this by making the body feel younger until the mind is too set in its ways to do anything about the physical sensations of encroaching age. When applied to the adventuring profession, they simply extend the range of ages at which an adventurer can be successful.

Ofuda: none

Omamori: The subject's ability score penalties due to age are as treated as though he were one age category younger than he actually is. For example, a middle-aged character receives the mental ability score bonuses for being middle-aged, but takes no penalty for being middle-aged.

Similarly, a venerable character receives the mental ability score bonuses for being venerable, but takes physical ability score penalties as though he were merely of old age.

The duration of this talisman's effect is 24 hours.

Yakuzaishi

Requires: Petitioner level 5th

Literally "apothecary", yakuzaishi talismans are effectively prescriptions for medicine to be delivered by spirits.

Ofuda: An ally that begins its turn within the area is cured of 1 point of temporary ability damage dealt to one ability score of his choice.

Omamori: Each round at the beginning of its turn, the subject is cured of 1 point of temporary ability damage dealt to each of his ability scores.

Zone of Communion

Requires: Petitioner level 13th

Simply allowing a shikigami to touch the world as it did before it was bound extends its reach greatly. This talisman can provide.

Ofuda: Shikigami in the area may use the reach of the spirits spirit pool ability without paying its spirit point cost.

Omamori: none


Systems by Interjection Games
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