Tiger (CR 10/MR 4)

This large tiger grumbles a warning as it crouches. Two saber-like fangs jut downward from its powerful jaws.

Mythic Dire Tiger (CR 10/MR 4)
XP 9,600
Pathfinder Roleplaying Game Bestiary
N Large animal (mythic)
Init +11MF; Senses low-light vision, scent; Perception +12


AC 22, touch 12, flat-footed 19 (+3 Dex, +10 natural, –1 size)
hp 137 (14d8+74)
Fort +12, Ref +12, Will +5
Defensive Abilities evasionMA; DR 10/epic; Immune fearMA


Speed 40 ft.
Melee 2 claws +19 (2d4+9 plus grab), bite +19 (2d6+9/19–20 plus grab)
Space 10 ft.; Reach 5 ft.
Special Attacks mythic power (4/day, surge +1d8), pounce, rake (2 claws +19, 2d4+9), tear limbMA


Str 29, Dex 17, Con 17, Int 2, Wis 12, Cha 10
Base Atk +10; CMB +20 (+24 grapple); CMD 33 (37 vs. trip)
Feats Improved Critical (bite), Improved InitiativeMF, Run, Skill Focus (Perception), Skill FocusMF (Stealth), Weapon Focus (bite, claw)
Skills Acrobatics +7 (+11 when jumping), Perception +12, Stealth +16 (+20 in tall grass), Swim +14; Racial Modifiers +4 Acrobatics, +4 Stealth (+8 in tall grass)
SQ hide in plain sightMA, stealthy chargerMA


Environment any forest, plains, and swamps
Organization solitary or pair
Treasure none

Special Abilities

Hide in Plain Sight (Ex) While in forest, plains, or swamp terrain, a mythic dire tiger can make Stealth checks even while being observed. If the tiger expends one use of mythic power, it can use Stealth in any environment while being observed.

Stealthy Charger (Ex) A mythic dire tiger takes no penalty on Stealth checks when moving up to its speed. When running or charging, it takes a –10 penalty on Stealth checks. If a mythic dire tiger expends one use of its mythic power as charge action, it eliminates this penalty and can move both before and after attacking the target of its charge, as long as its total movement does not exceed its speed. It can make a Stealth check after attacking, though it takes a ─10 penalty until the beginning of its next turn.

Tear Limb (Ex) When a mythic dire tiger confirms a critical hit with its bite, it can severely injure its opponent’s arm or leg instead of attempting to grab the opponent. The attack has the same effect as if it succeeded at a critical called shot on the limb, and it can expend one use of mythic power to instead inflict the results of a debilitating blow on its foe. If the called shot rules are not being used, treat the mythic dire tiger as if it had the Crippling Critical feat, though this applies only to its bite.

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